Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond V
I-_Prometheus_
Zeus
Diamond V
Level 156
God Stats
5W - 6L
1,564 SR
Queue Stats
390W - 403L
2,008 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
JusstNavy
Ne Zha
Platinum II
Level 118
God Stats
10W - 1L
1,938 SR
Queue Stats
204W - 214L
1,893 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,667 SR
1,800 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,599 SR
2,306 MMR
Rama
Rama
Diamond I
Stiveng26
Rama
Diamond I
Level 133
God Stats
20W - 4L
1,858 SR
Queue Stats
72W - 13L
2,612 MMR
Party 2
Scylla
Scylla
Diamond III
VänillaGørillα
Scylla
Diamond III
Level 158
God Stats
4W - 0L
1,689 SR
Queue Stats
50W - 5L
2,667 MMR
Party 2
Geb
Geb
Platinum IV
xLSx DAFFY
Geb
Platinum IV
Level 183
God Stats
8W - 8L
1,250 SR
Queue Stats
261W - 260L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 5 / 4
9,312
776
4,844
18,093
25,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 2
9,445
787
12,581
9,698
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
JusstNavy
Ne Zha
13
1 / 4 / 4
7,967
664
7,196
11,250
10,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangKuzenboOdinAphroditeAtlas

VS

Bans
SobekHerculesAchillesGuan YuVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 1 / 3
10,732
894
18,161
10,651
4,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 10
10,080
840
11,154
9,445
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 4 / 8
9,869
822
6,959
15,213
15,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
4
1
L
3
4
2
1
L
Ne Zha
JusstNavy
Ne Zha
1
4
4
0.75
W
Rama
8
1
3
9.5
W
3
2
10
4
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
36,274
39,041
Taken
35,309
41,625
Mitigated
23,188
4,116
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,844
109
210
2,080
18,093
25,824
0
7,404
10,689
15,912
0
L
12,581
1,284
0
527
9,698
4,990
92
4,837
4,861
53,917
0
L
Ne Zha
JusstNavy
Ne Zha
7,196
1,375
0
1,299
11,250
10,811
0
5,907
5,343
0
19,537
W
Rama
18,161
15,777
0
4,083
10,651
4,633
1,686
6,393
4,258
0
53,679
W
11,154
1,813
0
3,182
9,445
3,452
977
4,705
4,740
51,347
0
W
6,959
687
1,661
2,032
15,213
15,103
60
6,398
8,815
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
30,681
140
Minions Killed
183
0
Camps Cleared
0
617,232
Distance Traveled
718,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,312
776
10
1
0
204,536
0
L
Zeus
9,445
787
111
9
0
201,933
2
L
Ne Zha
7,967
664
19
2
0
210,763
0
W
Rama
10,732
894
72
6
0
247,230
0
W
Scylla
10,080
840
102
9
0
241,479
2
W
Geb
9,869
822
9
1
0
230,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role