Player Matchup

Bacchus
Bacchus
Browenh13
Bacchus
Level 148
God Stats
6W - 7L
1,554 SR
Queue Stats
225W - 302L
1,462 Elo+
Party 2
Medusa
Medusa
DunkNDontNut247
Medusa
Level 149
God Stats
1W - 3L
1,186 SR
Queue Stats
229W - 298L
1,478 Elo+
Party 2
Serqet
Serqet
JustCallMeMommyy
Serqet
Level 148
God Stats
0W - 4L
1,438 SR
Queue Stats
293W - 353L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Solublejaguar4
Cu Chulainn
Level 107
God Stats
12W - 20L
1,411 SR
Queue Stats
305W - 345L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
potato-_-sasha
Zhong Kui
Level 94
God Stats
2W - 2L
1,257 SR
Queue Stats
14W - 16L
1,670 Elo+
Solo
Team Averages
Level 129
1,369 SR
1,510 Elo+

VS

Team Averages
Level 130
1,533 SR
1,555 Elo+
Ratatoskr
Ratatoskr
BornRealGrimey
Ratatoskr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 48L
1,515 Elo+
Party 1
Hachiman
Hachiman
DragonKingZaio
Hachiman
Level 107
God Stats
18W - 22L
1,558 SR
Queue Stats
427W - 389L
1,561 Elo+
Solo
Kukulkan
Kukulkan
ICantEvenDoh
Kukulkan
Level 159
God Stats
7W - 9L
1,538 SR
Queue Stats
263W - 262L
1,575 Elo+
Solo
Agni
Agni
SmoothLikePb
Agni
Level 128
God Stats
3W - 1L
1,525 SR
Queue Stats
39W - 36L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cir_dec1
Cu Chulainn
Level 113
God Stats
31W - 29L
1,546 SR
Queue Stats
317W - 302L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Browenh13
Bacchus
10
0 / 2 / 4
6,584
470
5,704
10,964
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 1
6,815
487
7,756
11,477
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 8 / 3
6,258
447
3,854
12,263
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Solublejaguar4
Cu Chulainn
13
5 / 3 / 0
8,417
601
7,921
13,647
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
potato-_-sasha
Zhong Kui
11
1 / 4 / 1
6,410
458
9,415
11,095
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BornRealGrimey
Ratatoskr
14
12 / 0 / 5
9,030
645
11,075
8,047
3,239
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
11
3 / 3 / 5
6,573
470
6,017
10,065
3,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ICantEvenDoh
Kukulkan
14
3 / 2 / 5
8,446
603
7,418
9,333
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
7,175
513
7,044
8,749
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
cir_dec1
Cu Chulainn
12
2 / 0 / 11
6,792
485
7,451
11,161
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
21
21
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BornRealGrimey
Ratatoskr
12
0
5
14.5
L
Bacchus
Browenh13
Bacchus
0
2
4
1
W
Hachiman
3
3
5
1.83
L
3
4
1
0.88
W
Kukulkan
ICantEvenDoh
Kukulkan
3
2
5
2.75
L
0
8
3
0.19
W
1
4
3
0.63
L
Cu Chulainn
Solublejaguar4
Cu Chulainn
5
3
0
1.67
W
Cu Chulainn
cir_dec1
Cu Chulainn
2
0
11
7.5
L
Zhong Kui
potato-_-sasha
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
39,005
59,446
Taken
47,355
37,251
Mitigated
21,916
10,969
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BornRealGrimey
Ratatoskr
11,075
3,537
0
690
8,047
3,239
0
2,480
5,195
0
51,979
L
Bacchus
Browenh13
Bacchus
5,704
529
0
1,725
10,964
11,395
145
3,333
7,631
22,363
0
W
Hachiman
6,017
2,942
0
3,119
10,065
3,952
0
2,693
7,329
0
39,567
L
7,756
2,670
0
670
11,477
4,915
59
1,655
9,822
0
44,029
W
Kukulkan
ICantEvenDoh
Kukulkan
7,418
671
0
2,327
9,333
4,597
0
5,513
3,820
67,845
0
L
3,854
698
0
2,500
12,263
4,280
0
1,536
10,727
0
36,255
W
7,044
433
0
2,402
8,749
2,492
0
175
8,574
57,462
0
L
Cu Chulainn
Solublejaguar4
Cu Chulainn
7,921
304
0
2,551
13,647
9,304
284
4,244
9,403
0
59,619
W
Cu Chulainn
cir_dec1
Cu Chulainn
7,451
1,454
64
2,570
11,161
7,636
183
4,258
6,903
0
32,779
L
Zhong Kui
potato-_-sasha
Zhong Kui
9,415
929
149
3,374
11,095
7,357
0
3,694
7,401
42,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
38,016
329
Minions Killed
384
0
Camps Cleared
0
1,333,946
Distance Traveled
1,471,077
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,030
645
67
5
0
361,910
0
L
Bacchus
6,584
470
27
2
0
287,879
0
W
Hachiman
6,573
470
58
4
0
269,960
3
L
Medusa
6,815
487
72
5
0
250,011
0
W
Kukulkan
8,446
603
129
9
0
262,272
6
L
Serqet
6,258
447
56
4
0
293,543
2
W
Agni
7,175
513
92
7
0
287,617
0
L
Cu Chulainn
8,417
601
93
7
0
261,906
2
W
Cu Chulainn
6,792
485
38
3
0
289,318
4
L
Zhong Kui
6,410
458
81
6
0
240,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role