Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HdClutch-
Ravana
Level 161
God Stats
0W - 1L
1,940 SR
Queue Stats
16W - 26L
1,539 Elo+
Party 1
Ymir
Ymir
SCAREFACEpatd
Ymir
Level 159
God Stats
2W - 1L
1,518 SR
Queue Stats
154W - 195L
1,558 Elo+
Solo
Anhur
Anhur
ShikaruNinja
Anhur
Level 147
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
SpeedyTajimamori
Sylvanus
Level 120
God Stats
1W - 1L
1,879 SR
Queue Stats
5W - 5L
1,666 Elo+
Party 1
Team Averages
Level 143
1,627 SR
1,574 Elo+

VS

Team Averages
Level 148
1,484 SR
1,538 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BubbaZero1Three1
Raijin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,542 Elo+
Party 2
Poseidon
Poseidon
HolyMouthMan
Poseidon
Level 156
God Stats
2W - 2L
1,394 SR
Queue Stats
59W - 55L
1,547 Elo+
Party 2
Ymir
Ymir
Nosreme
Ymir
Level 132
God Stats
1W - 0L
1,300 SR
Queue Stats
56W - 54L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
sneaknightmare
Guan Yu
Level 166
God Stats
1W - 0L
1,726 SR
Queue Stats
96W - 90L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
4,731
946
3,377
3,016
1,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
HdClutch-
Ravana
9
0 / 2 / 0
4,756
951
4,326
5,937
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,938
988
1,606
8,702
7,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,710
942
2,113
3,971
1,203
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
5,000
1,000
1,357
7,384
5,806
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 1 / 6
6,155
1,231
6,802
2,506
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 8
5,879
1,176
6,879
4,183
1,965
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
HolyMouthMan
Poseidon
11
3 / 1 / 7
6,560
1,312
9,144
3,109
1,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
Nosreme
Ymir
11
2 / 0 / 8
6,437
1,287
2,133
3,991
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 9
5,856
1,171
1,888
5,490
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
11
11
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Ne Zha
 
Ne Zha
4
1
6
7
W
2
0
8
6
L
Ravana
HdClutch-
Ravana
0
2
0
0
W
Poseidon
HolyMouthMan
Poseidon
3
1
7
6.5
W
Ymir
Nosreme
Ymir
2
0
8
6
L
0
3
1
0.17
L
0
2
0
0
L
0
3
1
0.17
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,779
Damage
26,846
29,010
Taken
19,279
22,637
Mitigated
12,532
8,432
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,377
1,195
1,100
887
3,016
1,337
0
1,617
1,399
0
12,119
W
Ne Zha
 
Ne Zha
6,802
517
225
100
2,506
1,202
598
29
2,477
0
13,269
W
6,879
558
0
208
4,183
1,965
336
685
3,498
12,387
0
L
Ravana
HdClutch-
Ravana
4,326
1,011
214
690
5,937
6,619
0
3,047
2,890
0
8,583
W
Poseidon
HolyMouthMan
Poseidon
9,144
1,844
747
218
3,109
1,328
543
107
3,002
20,061
0
W
Ymir
Nosreme
Ymir
2,133
106
639
869
3,991
3,923
225
1,082
2,909
4,378
0
L
1,606
53
558
1,678
8,702
7,672
0
5,340
3,362
4,384
0
L
2,113
1,203
0
57
3,971
1,203
0
1,813
2,158
0
5,157
L
1,357
336
1,929
1,319
7,384
5,806
0
6,339
1,045
2,405
0
W
1,888
359
2,844
3,083
5,490
4,114
91
1,060
4,430
0
2,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
30,887
38
Minions Killed
67
0
Camps Cleared
0
422,832
Distance Traveled
502,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,731
946
16
3
0
72,511
0
W
Ne Zha
6,155
1,231
10
2
0
95,258
0
W
Raijin
5,879
1,176
16
3
0
95,548
0
L
Ravana
4,756
951
8
2
0
93,321
0
W
Poseidon
6,560
1,312
32
6
0
93,578
0
W
Ymir
6,437
1,287
8
2
0
105,614
0
L
Ymir
4,938
988
3
1
0
83,257
0
L
Anhur
4,710
942
11
2
0
84,683
0
L
Sylvanus
5,000
1,000
0
0
0
89,060
0
W
Guan Yu
5,856
1,171
1
0
0
112,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role