Player Matchup

Ix Chel
Ix Chel
Bielnoid
Ix Chel
Level 115
God Stats
10W - 12L
1,702 SR
Queue Stats
111W - 118L
1,464 Elo+
Party 1
Surtr
Surtr
GusterMax
Surtr
Level 109
God Stats
4W - 4L
1,572 SR
Queue Stats
11W - 19L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MozãoSenpai
Tsukuyomi
Level 86
God Stats
0W - 1L
1,709 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 3
Artemis
Artemis
ShaddowKnight
Artemis
Level 125
God Stats
0W - 1L
1,674 SR
Queue Stats
22W - 12L
1,622 Elo+
Party 3
Yemoja
Yemoja
StellaLecarde
Yemoja
Level 88
God Stats
9W - 8L
1,565 SR
Queue Stats
26W - 16L
1,589 Elo+
Party 3
Team Averages
Level 105
1,645 SR
1,547 Elo+

VS

Team Averages
Level 145
1,499 SR
1,491 Elo+
Martichoras
Martichoras
 
Martichoras
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drogalizado
Thanatos
Level 168
God Stats
5W - 3L
1,569 SR
Queue Stats
18W - 18L
1,507 Elo+
Party 2
King Arthur
King Arthur
Matheous
King Arthur
Level 153
God Stats
4W - 6L
1,428 SR
Queue Stats
388W - 372L
1,509 Elo+
Solo
Scylla
Scylla
zonterror
Scylla
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
1,162W - 1,141L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bielnoid
Ix Chel
14
4 / 5 / 2
9,077
534
12,548
11,837
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
GusterMax
Surtr
14
4 / 5 / 0
9,389
552
11,455
17,545
16,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MozãoSenpai
Tsukuyomi
14
4 / 4 / 2
8,367
492
8,428
14,405
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
13
0 / 4 / 0
7,642
450
8,834
11,108
4,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 3
7,905
465
5,231
16,057
15,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
6 / 0 / 5
9,566
563
10,016
13,150
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
 
Cerberus
12
1 / 2 / 13
8,939
526
8,657
19,080
17,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Drogalizado
Thanatos
16
12 / 4 / 6
10,614
624
16,617
18,811
9,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Matheous
King Arthur
14
1 / 3 / 5
8,926
525
9,499
16,261
14,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
zonterror
Scylla
14
1 / 4 / 4
8,278
487
5,096
10,933
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
13
Kills
21
21
Deaths
13
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
0
5
8.5
W
Cerberus
 
Cerberus
1
2
13
3.75
L
Ix Chel
Bielnoid
Ix Chel
4
5
2
1
W
Thanatos
Drogalizado
Thanatos
12
4
6
3.75
L
Surtr
GusterMax
Surtr
4
5
0
0.8
W
King Arthur
Matheous
King Arthur
1
3
5
1.17
L
Tsukuyomi
MozãoSenpai
Tsukuyomi
4
4
2
1.25
L
Artemis
0
4
0
0
L
1
3
3
0.83
W
Scylla
zonterror
Scylla
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,496
Damage
49,885
70,952
Taken
78,235
46,300
Mitigated
52,456
20,886
Healing
35,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,016
4,666
0
7,392
13,150
6,417
1,372
2,382
10,768
0
83,144
W
Cerberus
 
Cerberus
8,657
756
2,126
6,780
19,080
17,689
0
6,597
12,483
28,059
0
L
Ix Chel
Bielnoid
Ix Chel
12,548
1,520
271
1,793
11,837
4,405
208
3,742
8,095
74,646
0
W
Thanatos
Drogalizado
Thanatos
16,617
4,367
0
15,172
18,811
9,375
299
4,853
13,958
0
75,945
L
Surtr
GusterMax
Surtr
11,455
4,871
0
2,282
17,545
16,640
40
1,925
15,620
2,066
79,066
W
King Arthur
Matheous
King Arthur
9,499
1,393
0
3,202
16,261
14,754
0
1,434
14,827
0
70,796
L
Tsukuyomi
MozãoSenpai
Tsukuyomi
8,428
2,057
0
3,485
14,405
5,370
69
2,130
12,275
0
57,828
L
Artemis
8,834
5,708
0
3,802
11,108
4,630
0
1,697
9,411
0
64,734
L
5,231
1,595
4,688
4,565
16,057
15,255
130
4,259
11,798
17,867
0
W
Scylla
zonterror
Scylla
5,096
339
0
475
10,933
4,221
0
4,600
6,333
65,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
46,323
463
Minions Killed
468
0
Camps Cleared
0
1,607,469
Distance Traveled
1,643,490
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,566
563
118
7
0
292,633
4
W
Cerberus
8,939
526
49
3
0
333,385
0
L
Ix Chel
9,077
534
129
8
0
324,772
0
W
Thanatos
10,614
624
83
5
0
368,098
4
L
Surtr
9,389
552
126
7
0
303,368
0
W
King Arthur
8,926
525
110
6
0
344,248
1
L
Tsukuyomi
8,367
492
87
5
0
366,168
0
L
Artemis
7,642
450
98
6
0
300,223
0
L
Yemoja
7,905
465
23
1
0
312,938
1
W
Scylla
8,278
487
108
6
0
305,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role