Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Joezaum
Hercules
Level 151
God Stats
5W - 7L
1,500 SR
Queue Stats
113W - 163L
1,443 Elo+
Party 1
Agni
Agni
SrAcaso
Agni
Level 155
God Stats
7W - 8L
1,372 SR
Queue Stats
334W - 441L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
jamesjonson
Ne Zha
Level 148
God Stats
4W - 12L
1,345 SR
Queue Stats
257W - 345L
1,435 Elo+
Party 1
Ix Chel
Ix Chel
thayolivb
Ix Chel
Level 89
God Stats
3W - 3L
1,686 SR
Queue Stats
169W - 196L
1,433 Elo+
Solo
Team Averages
Level 129
1,481 SR
1,431 Elo+

VS

Team Averages
Level 72
1,433 SR
1,486 Elo+
Fenrir
Fenrir
DARKNESSME
Fenrir
Level 42
God Stats
0W - 5L
1,082 SR
Queue Stats
29W - 53L
1,349 Elo+
Solo
Discordia
Discordia
Gatovosk
Discordia
Level 122
God Stats
4W - 12L
1,417 SR
Queue Stats
150W - 184L
1,466 Elo+
Solo
Artemis
Artemis
Halloween27
Artemis
Level 28
God Stats
1W - 1L
1,527 SR
Queue Stats
8W - 13L
1,570 Elo+
Party 2
Odin
Odin
P3DRO-_BRKS
Odin
Level 101
God Stats
0W - 1L
1,255 SR
Queue Stats
60W - 74L
1,498 Elo+
Solo
Chang'e
Chang'e
eduardoks
Chang'e
Level 66
God Stats
3W - 3L
1,885 SR
Queue Stats
11W - 13L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 1 / 2
7,925
566
6,079
11,185
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Joezaum
Hercules
14
6 / 2 / 1
9,540
681
11,620
10,271
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
SrAcaso
Agni
13
2 / 2 / 2
7,887
563
6,404
7,171
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
6 / 4 / 3
8,540
610
8,985
14,539
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
thayolivb
Ix Chel
11
1 / 4 / 5
6,953
497
2,836
9,790
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DARKNESSME
Fenrir
15
3 / 1 / 0
8,434
602
3,652
10,510
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Gatovosk
Discordia
10
0 / 4 / 2
6,405
458
4,222
8,070
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Halloween27
Artemis
11
1 / 6 / 2
6,295
450
5,939
11,714
4,112
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

7
1 / 3 / 0
5,554
397
3,346
7,837
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
eduardoks
Chang'e
11
6 / 4 / 1
7,472
534
8,765
13,748
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
11
13
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
2
4
L
Fenrir
DARKNESSME
Fenrir
3
1
0
3
L
Discordia
Gatovosk
Discordia
0
4
2
0.25
L
Artemis
Halloween27
Artemis
1
6
2
0.33
W
Hercules
Joezaum
Hercules
6
2
1
3.25
L
1
3
0
0.33
W
Agni
SrAcaso
Agni
2
2
2
1.5
L
Chang'e
eduardoks
Chang'e
6
4
1
1.63
W
Ne Zha
6
4
3
1.88
W
Ix Chel
thayolivb
Ix Chel
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
25,924
52,956
Taken
51,879
23,362
Mitigated
22,990
14,870
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,079
3,830
0
6,602
11,185
4,520
3,017
2,116
9,069
0
59,866
L
Fenrir
DARKNESSME
Fenrir
3,652
760
0
827
10,510
4,906
232
1,186
9,324
0
69,463
L
Discordia
Gatovosk
Discordia
4,222
305
0
661
8,070
2,565
0
3,147
4,923
35,326
0
L
Artemis
Halloween27
Artemis
5,939
1,861
0
1,658
11,714
4,112
599
1,563
10,151
0
37,918
W
Hercules
Joezaum
Hercules
11,620
5,679
0
3,623
10,271
6,536
0
1,016
8,846
0
58,444
L
3,346
1,375
0
1,432
7,837
6,200
0
511
7,326
0
17,703
W
Agni
SrAcaso
Agni
6,404
404
0
492
7,171
2,491
341
2,526
4,607
49,886
0
L
Chang'e
eduardoks
Chang'e
8,765
1,184
992
3,138
13,748
5,207
624
2,833
10,915
39,252
0
W
Ne Zha
8,985
2,912
0
1,013
14,539
6,415
0
4,487
10,014
0
70,480
W
Ix Chel
thayolivb
Ix Chel
2,836
560
560
2,580
9,790
3,400
535
2,842
6,948
30,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
34,160
418
Minions Killed
320
0
Camps Cleared
0
1,459,580
Distance Traveled
1,218,518
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,925
566
87
6
0
256,264
6
L
Fenrir
8,434
602
118
8
0
310,070
0
L
Discordia
6,405
458
60
4
0
248,936
2
L
Artemis
6,295
450
45
3
0
258,490
0
W
Hercules
9,540
681
118
8
0
316,791
1
L
Odin
5,554
397
28
2
0
136,092
0
W
Agni
7,887
563
82
6
0
301,513
1
L
Chang'e
7,472
534
69
5
0
264,930
0
W
Ne Zha
8,540
610
82
6
0
316,438
5
W
Ix Chel
6,953
497
49
4
0
268,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role