Player Matchup

Bacchus
Bacchus
BronzBear
Bacchus
Level 147
God Stats
5W - 7L
1,474 SR
Queue Stats
126W - 123L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
Gonzdyl
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 65L
1,623 Elo+
Party 2
Chang'e
Chang'e
Jeager17
Chang'e
Level 147
God Stats
2W - 1L
1,728 SR
Queue Stats
273W - 241L
1,545 Elo+
Solo
Bastet
Bastet
catgirlpriscilla
Bastet
Level 145
God Stats
3W - 2L
1,552 SR
Queue Stats
280W - 313L
1,569 Elo+
Solo
Kukulkan
Kukulkan
clobberinjjjjj
Kukulkan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 133L
1,570 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,570 Elo+

VS

Team Averages
Level 142
1,560 SR
1,509 Elo+
Ishtar
Ishtar
AfroWinja
Ishtar
Level 149
God Stats
1W - 6L
1,334 SR
Queue Stats
372W - 386L
1,488 Elo+
Party 1
Freya
Freya
Big IVIR
Freya
Level 120
God Stats
1W - 2L
1,317 SR
Queue Stats
14W - 21L
1,572 Elo+
Solo
Tiamat
Tiamat
G22Logic
Tiamat
Level 155
God Stats
4W - 5L
1,441 SR
Queue Stats
85W - 84L
1,507 Elo+
Solo
Chronos
Chronos
Nightstalker117
Chronos
Level 139
God Stats
2W - 1L
1,845 SR
Queue Stats
138W - 119L
1,521 Elo+
Solo
Guan Yu
Guan Yu
SadBoiThicc
Guan Yu
Level 145
God Stats
4W - 4L
1,862 SR
Queue Stats
389W - 391L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BronzBear
Bacchus
19
8 / 2 / 17
11,120
855
17,149
18,896
33,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gonzdyl
Sun Wukong
17
4 / 4 / 18
10,632
818
16,542
18,700
14,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Jeager17
Chang'e
17
4 / 2 / 17
10,582
814
11,641
15,141
8,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
8 / 6 / 10
11,110
855
20,788
18,469
8,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
4 / 2 / 10
10,409
801
13,210
11,878
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AfroWinja
Ishtar
15
3 / 7 / 4
8,734
672
9,739
15,327
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Big IVIR
Freya
16
3 / 8 / 9
9,522
732
8,558
17,339
7,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
G22Logic
Tiamat
17
5 / 5 / 6
9,508
731
16,339
14,851
9,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 9
8,921
686
15,654
18,106
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SadBoiThicc
Guan Yu
17
3 / 4 / 7
9,558
735
8,876
18,570
24,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
28
Kills
15
16
Deaths
28
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AfroWinja
Ishtar
3
7
4
0.71
L
Freya
Big IVIR
Freya
3
8
9
0.94
W
Bacchus
BronzBear
Bacchus
8
2
17
8.25
L
Tiamat
G22Logic
Tiamat
5
5
6
1.6
W
Sun Wukong
Gonzdyl
Sun Wukong
4
4
18
3.25
W
Chang'e
Jeager17
Chang'e
4
2
17
6.25
L
1
4
9
1.38
L
Guan Yu
SadBoiThicc
Guan Yu
3
4
7
1.63
W
8
6
10
2.17
W
Kukulkan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,330
Damage
59,166
83,084
Taken
84,193
69,920
Mitigated
56,804
46,879
Healing
29,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AfroWinja
Ishtar
9,739
4,429
0
635
15,327
7,209
0
8,003
7,163
0
20,704
L
Freya
Big IVIR
Freya
8,558
2,792
457
2,576
17,339
7,245
0
7,531
9,525
18,002
0
W
Bacchus
BronzBear
Bacchus
17,149
1,620
2,345
3,810
18,896
33,194
1,035
8,184
10,712
22,325
1,227
L
Tiamat
G22Logic
Tiamat
16,339
867
608
2,852
14,851
9,670
0
5,686
8,847
31,230
0
W
Sun Wukong
Gonzdyl
Sun Wukong
16,542
1,500
692
2,297
18,700
14,166
2,979
10,403
8,297
0
25,278
W
Chang'e
Jeager17
Chang'e
11,641
1,401
19,961
9,086
15,141
8,035
2,736
9,820
5,321
29,575
0
L
15,654
4,756
304
3,076
18,106
7,946
0
9,089
8,716
31,110
0
L
Guan Yu
SadBoiThicc
Guan Yu
8,876
376
10,184
8,815
18,570
24,734
0
9,065
9,169
1,973
11,419
W
20,788
4,601
1,631
4,550
18,469
8,413
657
5,347
13,122
0
31,251
W
Kukulkan
13,210
552
695
1,812
11,878
6,112
723
7,636
4,242
44,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,853
Gold Earned
46,243
151
Minions Killed
149
0
Camps Cleared
0
1,245,488
Distance Traveled
1,071,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,734
672
29
2
0
168,911
0
L
Freya
9,522
732
32
2
0
205,011
0
W
Bacchus
11,120
855
19
1
0
241,240
0
L
Tiamat
9,508
731
41
3
0
207,208
0
W
Sun Wukong
10,632
818
26
2
0
264,496
0
W
Chang'e
10,582
814
32
2
0
248,988
0
L
Chronos
8,921
686
39
3
0
225,257
0
L
Guan Yu
9,558
735
8
1
0
264,937
0
W
Bastet
11,110
855
21
2
0
250,202
0
W
Kukulkan
10,409
801
53
4
0
240,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role