Player Matchup

Martichoras
Martichoras
Silver II
CrashSaint
Martichoras
Silver II
Level 113
God Stats
4W - 1L
1,581 SR
Queue Stats
38W - 45L
1,317 MMR
Party 1
Mercury
Mercury
Gold III
GankDeveloper
Mercury
Gold III
Level 83
God Stats
7W - 4L
1,400 SR
Queue Stats
143W - 134L
1,502 MMR
Solo
Athena
Athena
Gold I
RainOnHell
Athena
Gold I
Level 149
God Stats
4W - 3L
1,664 SR
Queue Stats
68W - 66L
1,690 MMR
Party 1
Anubis
Anubis
Gold II
Rewkie
Anubis
Gold II
Level 136
God Stats
19W - 14L
1,422 SR
Queue Stats
237W - 240L
1,570 MMR
Party 2
Merlin
Merlin
Gold II
TenJewishMen
Merlin
Gold II
Level 168
God Stats
7W - 2L
1,715 SR
Queue Stats
184W - 174L
1,452 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,556 SR
1,507 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,513 SR
1,504 MMR
Maui
Maui
Bronze III
DeezyFuel
Maui
Bronze III
Level 100
God Stats
2W - 3L
1,437 SR
Queue Stats
19W - 30L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
DíllPickle
Ravana
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 37L
1,500 MMR
Solo
Chaac
Chaac
Gold III
afternoonquicki
Chaac
Gold III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 294L
1,506 MMR
Solo
Nox
Nox
Gold III
kalima_ajna
Nox
Gold III
Level 180
God Stats
49W - 50L
1,668 SR
Queue Stats
573W - 578L
1,512 MMR
Solo
Hou Yi
Hou Yi
Bronze III
notSkies
Hou Yi
Bronze III
Level 89
God Stats
0W - 2L
1,461 SR
Queue Stats
187W - 184L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CrashSaint
Martichoras
16
9 / 1 / 6
11,186
621
15,095
11,600
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
19
12 / 2 / 4
12,696
705
17,070
15,738
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
RainOnHell
Athena
14
0 / 1 / 16
9,658
537
6,696
18,683
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Rewkie
Anubis
16
4 / 1 / 4
11,123
618
9,055
8,154
5,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
3 / 1 / 5
10,655
592
7,912
6,888
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AgniIzanamiThorKali

VS

Bans
AphroditeAo KuangNe ZhaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 7 / 4
8,833
491
4,136
18,559
18,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
16
3 / 8 / 2
10,207
567
10,849
14,569
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 4 / 1
9,424
524
4,142
14,701
10,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 3
10,095
561
3,272
9,101
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
notSkies
Hou Yi
14
1 / 7 / 2
9,213
512
11,054
14,398
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
28
Kills
6
6
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CrashSaint
Martichoras
9
1
6
12
L
Maui
1
7
4
0.43
L
Ravana
3
8
2
0.5
W
Mercury
12
2
4
7
W
Athena
RainOnHell
Athena
0
1
16
8
W
Anubis
Rewkie
Anubis
4
1
4
6
W
Merlin
3
1
5
5.5
L
1
4
1
0.38
L
0
2
3
0.75
L
Hou Yi
notSkies
Hou Yi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,828
Damage
33,453
61,063
Taken
71,328
45,818
Mitigated
45,828
19,012
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CrashSaint
Martichoras
15,095
7,079
0
6,033
11,600
7,551
3,748
2,023
9,577
0
76,605
L
Maui
4,136
1,431
0
1,790
18,559
18,429
0
6,119
12,336
19,491
0
L
Ravana
10,849
3,191
0
3,082
14,569
6,978
0
3,903
10,487
0
83,709
W
Mercury
17,070
12,702
0
2,492
15,738
7,594
2,442
1,984
13,754
0
136,996
W
Athena
RainOnHell
Athena
6,696
2,118
0
4,189
18,683
21,715
161
3,422
15,261
27,209
0
W
Anubis
Rewkie
Anubis
9,055
555
0
4,353
8,154
5,635
1,645
436
7,718
83,434
0
W
Merlin
7,912
340
0
1,945
6,888
3,323
1,330
796
6,092
80,650
0
L
4,142
365
0
1,703
14,701
10,671
548
6,088
8,600
0
63,280
L
3,272
377
0
3,048
9,101
3,966
0
3,462
5,382
95,323
0
L
Hou Yi
notSkies
Hou Yi
11,054
7,504
0
2,814
14,398
5,784
560
3,538
10,860
0
67,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,318
Gold Earned
47,772
582
Minions Killed
548
0
Camps Cleared
0
1,908,032
Distance Traveled
1,726,372
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,186
621
110
6
0
343,144
2
L
Maui
8,833
491
30
2
0
337,958
1
L
Ravana
10,207
567
135
8
0
374,040
0
W
Mercury
12,696
705
154
9
0
457,325
0
W
Athena
9,658
537
35
2
0
377,803
3
W
Anubis
11,123
618
138
8
0
329,680
4
W
Merlin
10,655
592
145
8
0
400,080
8
L
Chaac
9,424
524
98
5
0
347,942
0
L
Nox
10,095
561
185
10
0
363,262
4
L
Hou Yi
9,213
512
100
6
0
303,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role