Player Matchup

Guan Yu
Guan Yu
FlipsDarkside
Guan Yu
Level 153
God Stats
0W - 3L
1,196 SR
Queue Stats
17W - 32L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Geoplast
Hou Yi
Level 163
God Stats
0W - 1L
1,731 SR
Queue Stats
18W - 15L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
Shyboyinpink
Ix Chel
Level 149
God Stats
8W - 12L
1,524 SR
Queue Stats
22W - 26L
1,574 Elo+
Party 1
Team Averages
Level 155
1,484 SR
1,520 Elo+

VS

Team Averages
Level 140
1,408 SR
1,591 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DaRkNoVIC3
Izanami
Level 149
God Stats
5W - 3L
1,429 SR
Queue Stats
256W - 259L
1,536 Elo+
Party 2
Chaac
Chaac
xTheWorksx
Chaac
Level 125
God Stats
1W - 0L
1,297 SR
Queue Stats
7W - 5L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 6 / 7
8,678
620
5,258
14,968
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Geoplast
Hou Yi
15
7 / 6 / 0
10,834
774
12,874
14,652
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Shyboyinpink
Ix Chel
15
1 / 3 / 4
9,599
686
9,044
9,083
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
4 / 4 / 8
10,679
763
10,780
11,715
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DaRkNoVIC3
Izanami
16
9 / 2 / 3
10,923
780
11,956
8,787
4,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
14
2 / 2 / 10
9,439
674
9,712
15,155
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
4
8
2
W
Izanami
DaRkNoVIC3
Izanami
9
2
3
5.25
L
Guan Yu
0
6
7
0.58
L
Hou Yi
Geoplast
Hou Yi
7
6
0
1.17
L
Ix Chel
Shyboyinpink
Ix Chel
1
3
4
1
W
Chaac
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
32,448
38,703
Taken
35,657
25,522
Mitigated
26,508
7,270
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,780
1,873
1,369
1,923
11,715
4,858
316
3,823
7,564
44,336
0
W
Izanami
DaRkNoVIC3
Izanami
11,956
8,225
0
1,298
8,787
4,261
1,443
1,340
7,405
0
55,094
L
Guan Yu
5,258
344
435
3,391
14,968
15,549
0
5,150
9,415
0
13,428
L
Hou Yi
Geoplast
Hou Yi
12,874
6,178
0
1,503
14,652
6,178
1,000
4,239
9,894
0
35,962
L
Ix Chel
Shyboyinpink
Ix Chel
9,044
817
857
1,084
9,083
3,795
0
1,425
7,480
45,535
0
W
Chaac
9,712
1,268
0
3,006
15,155
17,389
188
3,901
10,922
0
25,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
31,041
149
Minions Killed
178
0
Camps Cleared
0
752,840
Distance Traveled
767,484
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,679
763
75
5
0
244,813
0
W
Izanami
10,923
780
84
6
0
249,384
0
L
Guan Yu
8,678
620
12
1
0
255,852
1
L
Hou Yi
10,834
774
46
3
0
241,711
0
L
Ix Chel
9,599
686
91
7
0
255,277
5
W
Chaac
9,439
674
19
1
0
273,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role