Player Matchup

King Arthur
King Arthur
EVIL-ROBBY_12
King Arthur
Level 98
God Stats
2W - 4L
1,447 SR
Queue Stats
119W - 103L
1,532 Elo+
Solo
Sol
Sol
MrBawkDaGawk
Sol
Level 144
God Stats
2W - 0L
1,726 SR
Queue Stats
68W - 69L
1,399 Elo+
Party 2
Ix Chel
Ix Chel
Vamprow1r
Ix Chel
Level 118
God Stats
10W - 10L
1,344 SR
Queue Stats
129W - 118L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
doomzday000976
Ah Muzen Cab
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 66L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
riahbhee
Tsukuyomi
Level 129
God Stats
1W - 1L
1,292 SR
Queue Stats
133W - 121L
1,453 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,452 Elo+

VS

Team Averages
Level 125
1,511 SR
1,448 Elo+
Cupid
Cupid
CaPNCLuTcHxx
Cupid
Level 109
God Stats
14W - 15L
1,580 SR
Queue Stats
437W - 443L
1,384 Elo+
Solo
Chang'e
Chang'e
Katsura_kotaro7
Chang'e
Level 158
God Stats
9W - 3L
1,595 SR
Queue Stats
153W - 166L
1,429 Elo+
Solo
Horus
Horus
MeowMeat
Horus
Level 128
God Stats
4W - 11L
1,209 SR
Queue Stats
34W - 64L
1,319 Elo+
Solo
Khepri
Khepri
XenDuse
Khepri
Level 127
God Stats
1W - 3L
1,733 SR
Queue Stats
127W - 127L
1,586 Elo+
Party 1
Baba Yaga
Baba Yaga
xXaliensniper1Xx
Baba Yaga
Level 103
God Stats
1W - 4L
1,435 SR
Queue Stats
86W - 73L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EVIL-ROBBY_12
King Arthur
13
3 / 5 / 6
9,062
477
8,552
17,631
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 2
11,350
597
13,510
11,496
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Vamprow1r
Ix Chel
14
0 / 4 / 0
8,687
457
6,978
14,766
10,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
doomzday000976
Ah Muzen Cab
15
4 / 3 / 1
9,871
520
17,693
17,161
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
riahbhee
Tsukuyomi
13
2 / 4 / 4
8,747
460
16,110
16,216
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,918
417
5,257
15,220
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 0 / 2
10,408
548
14,160
14,512
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
MeowMeat
Horus
12
1 / 2 / 4
8,183
431
3,313
15,181
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
XenDuse
Khepri
14
6 / 4 / 3
8,944
471
10,467
19,452
7,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
14
1 / 4 / 4
8,271
435
12,347
17,879
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
16
Kills
16
17
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
King Arthur
EVIL-ROBBY_12
King Arthur
3
5
6
1.2
L
7
0
2
8
L
Horus
MeowMeat
Horus
1
2
4
1.5
W
7
1
2
8
W
Ix Chel
Vamprow1r
Ix Chel
0
4
0
0
L
Khepri
XenDuse
Khepri
6
4
3
1.88
W
Ah Muzen Cab
doomzday000976
Ah Muzen Cab
4
3
1
1.5
W
Tsukuyomi
riahbhee
Tsukuyomi
2
4
4
1
L
Baba Yaga
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,843
Damage
45,544
77,270
Taken
82,244
51,096
Mitigated
41,573
22,162
Healing
29,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,257
3,421
249
6,321
15,220
5,996
0
8,660
6,560
0
47,881
W
King Arthur
EVIL-ROBBY_12
King Arthur
8,552
1,511
0
1,917
17,631
20,273
124
8,173
9,458
0
33,065
L
14,160
2,077
2,272
10,199
14,512
7,028
225
5,165
9,347
82,573
0
L
Horus
MeowMeat
Horus
3,313
1,749
2,240
6,025
15,181
13,771
0
2,319
12,862
0
17,518
W
13,510
6,108
190
6,554
11,496
4,968
4,039
976
10,520
98,731
0
W
Ix Chel
Vamprow1r
Ix Chel
6,978
980
805
3,519
14,766
10,415
651
7,852
6,914
56,313
0
L
Khepri
XenDuse
Khepri
10,467
1,160
0
1,570
19,452
7,448
0
3,948
15,504
44,951
0
W
Ah Muzen Cab
doomzday000976
Ah Muzen Cab
17,693
6,255
0
3,498
17,161
8,340
2,539
11,748
5,413
0
88,733
W
Tsukuyomi
riahbhee
Tsukuyomi
16,110
3,715
0
5,679
16,216
7,100
672
8,225
7,991
0
63,836
L
Baba Yaga
12,347
486
0
970
17,879
7,330
0
396
17,483
63,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
43,724
491
Minions Killed
394
0
Camps Cleared
0
1,590,435
Distance Traveled
1,691,030
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,918
417
76
4
0
330,774
1
W
King Arthur
9,062
477
39
2
0
349,415
2
L
Chang'e
10,408
548
130
7
0
346,782
1
L
Horus
8,183
431
13
1
0
289,149
1
W
Sol
11,350
597
148
8
0
331,479
6
W
Ix Chel
8,687
457
93
5
0
259,888
0
L
Khepri
8,944
471
67
4
0
372,645
0
W
Ah Muzen Cab
9,871
520
129
7
0
280,265
0
W
Tsukuyomi
8,747
460
82
4
0
369,388
0
L
Baba Yaga
8,271
435
108
6
0
351,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role