Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Nikehedonia
Camazotz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,380 Elo+
Party 3
Tiamat
Tiamat
Starbay
Tiamat
Level 108
God Stats
3W - 2L
1,325 SR
Queue Stats
200W - 197L
1,495 Elo+
Party 1
Khepri
Khepri
mstMV2
Khepri
Level 26
God Stats
4W - 4L
1,493 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 3
Rama
Rama
voidwalker36
Rama
Level 89
God Stats
10W - 11L
1,625 SR
Queue Stats
255W - 239L
1,510 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,453 Elo+

VS

Team Averages
Level 70
1,590 SR
1,498 Elo+
Arachne
Arachne
BIueFaIc0n
Arachne
Level 51
God Stats
70W - 61L
1,600 SR
Queue Stats
120W - 134L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Dominickthegod
Xbalanque
Level 109
God Stats
12W - 10L
1,561 SR
Queue Stats
173W - 187L
1,544 Elo+
Party 2
Ymir
Ymir
FiggBucker
Ymir
Level 83
God Stats
76W - 63L
1,611 SR
Queue Stats
647W - 680L
1,429 Elo+
Party 4
Sun Wukong
Sun Wukong
PJS1299
Sun Wukong
Level 25
God Stats
3W - 2L
1,733 SR
Queue Stats
38W - 45L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
Sleepygay__
Ix Chel
Level 83
God Stats
8W - 7L
1,444 SR
Queue Stats
232W - 227L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 4
8,027
535
11,783
8,606
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Nikehedonia
Camazotz
15
9 / 1 / 3
9,185
612
15,854
17,942
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Starbay
Tiamat
13
2 / 0 / 1
7,863
524
10,546
6,880
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
mstMV2
Khepri
11
2 / 3 / 5
7,385
492
3,631
11,040
9,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 1
7,225
482
5,400
11,228
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIueFaIc0n
Arachne
12
0 / 3 / 1
6,761
451
9,335
16,662
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Dominickthegod
Xbalanque
15
4 / 3 / 0
8,938
596
12,466
9,478
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,678
445
2,884
13,733
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
PJS1299
Sun Wukong
12
1 / 5 / 0
6,943
463
3,602
14,755
9,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Sleepygay__
Ix Chel
12
0 / 4 / 1
6,828
455
6,013
11,975
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
4
5
L
Arachne
BIueFaIc0n
Arachne
0
3
1
0.17
L
Xbalanque
Dominickthegod
Xbalanque
4
3
0
1.33
L
1
2
1
0.75
W
Camazotz
Nikehedonia
Camazotz
9
1
3
10.5
L
Sun Wukong
PJS1299
Sun Wukong
1
5
0
0.2
L
Ix Chel
Sleepygay__
Ix Chel
0
4
1
0.13
W
Tiamat
Starbay
Tiamat
2
0
1
2.5
W
Khepri
mstMV2
Khepri
2
3
5
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
34,300
55,696
Taken
66,603
31,763
Mitigated
31,239
18,374
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,783
2,168
743
3,457
8,606
4,804
527
1,149
7,391
55,677
366
L
Arachne
BIueFaIc0n
Arachne
9,335
6,166
0
4,516
16,662
6,716
0
2,951
13,521
0
66,499
L
Xbalanque
Dominickthegod
Xbalanque
12,466
6,706
0
601
9,478
4,012
411
1,941
7,485
0
77,953
L
2,884
169
247
4,187
13,733
6,602
304
5,613
7,660
36,171
0
W
Camazotz
Nikehedonia
Camazotz
15,854
7,373
0
6,638
17,942
8,003
0
2,147
15,737
0
74,557
L
Sun Wukong
PJS1299
Sun Wukong
3,602
689
0
3,464
14,755
9,347
0
6,811
7,197
0
43,197
L
Ix Chel
Sleepygay__
Ix Chel
6,013
326
1,507
4,569
11,975
4,562
255
6,327
5,146
58,694
0
W
Tiamat
Starbay
Tiamat
10,546
962
0
1,774
6,880
5,120
192
3,064
3,795
65,812
0
W
Khepri
mstMV2
Khepri
3,631
285
1,699
1,221
11,040
9,029
306
2,146
8,753
10,626
0
W
5,400
4,377
0
2,842
11,228
4,807
156
71
11,123
0
56,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
36,148
443
Minions Killed
459
0
Camps Cleared
0
1,438,777
Distance Traveled
1,398,594
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,027
535
95
6
0
267,033
0
L
Arachne
6,761
451
91
6
0
320,336
0
L
Xbalanque
8,938
596
121
8
0
273,340
1
L
Ymir
6,678
445
70
5
0
249,087
5
W
Camazotz
9,185
612
119
8
0
337,893
0
L
Sun Wukong
6,943
463
76
5
0
282,289
2
L
Ix Chel
6,828
455
101
7
0
273,542
8
W
Tiamat
7,863
524
106
7
0
283,460
2
W
Khepri
7,385
492
14
1
0
263,386
3
W
Rama
7,225
482
109
7
0
287,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role