Player Matchup

Xbalanque
Xbalanque
DRPHLEXXPHD
Xbalanque
Level 158
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 15L
1,334 Elo+
Party 1
Khepri
Khepri
Fishyfishfish21
Khepri
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Ganesha
Ganesha
PepperoniusJeff
Ganesha
Level 203
God Stats
4W - 1L
2,098 SR
Queue Stats
185W - 186L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Pineapple-1406
Ah Puch
Level 104
God Stats
28W - 25L
1,524 SR
Queue Stats
1,176W - 1,191L
1,479 Elo+
Solo
Cupid
Cupid
moldytatertots
Cupid
Level 18
God Stats
4W - 6L
1,599 SR
Queue Stats
5W - 11L
1,377 Elo+
Party 1
Team Averages
Level 100
1,655 SR
1,403 Elo+

VS

Team Averages
Level 119
1,600 SR
1,482 Elo+
Geb
Geb
Aiskrims
Geb
Level 130
God Stats
1W - 5L
1,681 SR
Queue Stats
269W - 248L
1,522 Elo+
Party 2
Medusa
Medusa
Askellad2
Medusa
Level 103
God Stats
15W - 12L
1,612 SR
Queue Stats
209W - 203L
1,423 Elo+
Solo
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 89
God Stats
278W - 289L
1,549 SR
Queue Stats
279W - 290L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
IAmIronBear
Hun Batz
Level 144
God Stats
35W - 30L
1,581 SR
Queue Stats
297W - 251L
1,456 Elo+
Solo
Ix Chel
Ix Chel
cucuruchoJR
Ix Chel
Level 129
God Stats
4W - 5L
1,576 SR
Queue Stats
440W - 404L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DRPHLEXXPHD
Xbalanque
20
11 / 1 / 4
12,053
927
22,227
14,759
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 4
9,436
726
1,996
10,213
11,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
1 / 1 / 8
10,331
795
5,609
18,410
25,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 4
9,379
721
13,790
8,300
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 2
8,455
650
3,390
4,345
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,479
652
3,451
8,470
7,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Askellad2
Medusa
16
0 / 2 / 2
9,028
694
11,002
13,126
6,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DarusX
Aphrodite
14
0 / 8 / 3
8,418
648
3,159
14,423
9,031
Hun Batz
IAmIronBear
Hun Batz
17
3 / 2 / 0
10,037
772
10,701
10,369
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ix Chel
cucuruchoJR
Ix Chel
17
1 / 4 / 1
9,593
738
8,991
8,497
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
4
4
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Medusa
Askellad2
Medusa
0
2
2
0.5
W
Xbalanque
DRPHLEXXPHD
Xbalanque
11
1
4
13
L
Aphrodite
DarusX
Aphrodite
0
8
3
0.19
W
1
0
4
3
L
Hun Batz
IAmIronBear
Hun Batz
3
2
0
1.5
W
1
1
8
5
W
3
1
4
5
L
Ix Chel
cucuruchoJR
Ix Chel
1
4
1
0.38
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,012
Damage
37,304
56,027
Taken
54,885
51,520
Mitigated
33,017
17,950
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,451
625
1,037
877
8,470
7,908
0
3,582
4,888
9,523
0
L
Medusa
Askellad2
Medusa
11,002
5,549
0
1,847
13,126
6,362
0
6,016
7,110
0
35,799
W
Xbalanque
DRPHLEXXPHD
Xbalanque
22,227
10,060
0
4,575
14,759
8,168
0
3,047
11,712
0
74,296
L
Aphrodite
DarusX
Aphrodite
3,159
618
1,372
2,648
14,423
9,031
0
3,972
10,451
16,622
0
W
1,996
166
1,661
1,122
10,213
11,281
228
3,257
6,956
12,874
0
L
Hun Batz
IAmIronBear
Hun Batz
10,701
2,754
0
1,197
10,369
5,221
0
3,845
6,524
0
39,772
W
5,609
393
2,226
2,124
18,410
25,395
0
5,400
13,010
28,781
0
W
13,790
444
0
2,858
8,300
4,236
888
2,478
5,822
33,009
0
L
Ix Chel
cucuruchoJR
Ix Chel
8,991
748
694
555
8,497
4,495
0
3,980
4,517
38,985
0
W
3,390
2,007
2,118
1,266
4,345
2,440
811
1,419
2,926
0
18,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
45,555
283
Minions Killed
261
0
Camps Cleared
0
1,318,884
Distance Traveled
1,290,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,479
652
7
1
0
220,523
0
L
Medusa
9,028
694
59
5
0
281,729
2
W
Xbalanque
12,053
927
129
10
0
287,735
0
L
Aphrodite
8,418
648
36
3
0
210,858
0
W
Khepri
9,436
726
26
2
0
264,689
0
L
Hun Batz
10,037
772
70
5
0
305,936
0
W
Ganesha
10,331
795
16
1
0
266,258
0
W
Ah Puch
9,379
721
59
5
0
267,630
0
L
Ix Chel
9,593
738
89
7
0
271,351
0
W
Cupid
8,455
650
53
4
0
232,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role