Player Matchup

Chang'e
Chang'e
Filisophical
Chang'e
Level 5
God Stats
10W - 2L
1,316 SR
Queue Stats
16W - 11L
1,149 Elo+
Party 1
Surtr
Surtr
Julianmiranda26
Surtr
Level 43
God Stats
2W - 1L
1,731 SR
Queue Stats
261W - 271L
1,351 Elo+
Solo
Susano
Susano
JustButters00
Susano
Level 109
God Stats
8W - 9L
1,387 SR
Queue Stats
173W - 146L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
SlipperyPengwn
Danzaburou
Level 44
God Stats
4W - 1L
1,877 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Yemoja
Yemoja
theultvag
Yemoja
Level 64
God Stats
2W - 0L
1,284 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Team Averages
Level 53
1,519 SR
1,397 Elo+

VS

Team Averages
Level 38
1,538 SR
1,365 Elo+
Da Ji
Da Ji
DCSTN
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 3
Freya
Freya
N8tv I Void
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 137L
1,366 Elo+
Party 3
Mercury
Mercury
SimpleSnake
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Snappyturtle4563
Sylvanus
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 38L
1,389 Elo+
Party 2
Surtr
Surtr
lordnoobtube123
Surtr
Level 54
God Stats
2W - 2L
1,692 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Filisophical
Chang'e
13
6 / 0 / 2
7,456
746
4,948
4,270
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 0
5,282
528
2,166
9,882
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 6
6,750
675
6,959
7,523
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SlipperyPengwn
Danzaburou
9
2 / 0 / 2
5,509
551
3,264
4,541
1,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
theultvag
Yemoja
9
2 / 0 / 2
5,900
590
1,507
4,779
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DCSTN
Da Ji
5
0 / 6 / 0
4,050
405
2,009
7,161
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 6 / 0
4,033
403
496
6,613
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
SimpleSnake
Mercury
10
1 / 3 / 0
5,358
536
1,984
7,235
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
4,731
473
1,238
3,259
2,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 1
6,444
644
7,185
8,512
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
4
4
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DCSTN
Da Ji
0
6
0
0
W
Chang'e
Filisophical
Chang'e
6
0
2
7
W
1
4
0
0.25
W
4
0
6
7
L
0
6
0
0
L
Mercury
SimpleSnake
Mercury
1
3
0
0.33
W
Danzaburou
SlipperyPengwn
Danzaburou
2
0
2
3
L
0
0
0
0
L
3
1
1
3.5
W
Yemoja
theultvag
Yemoja
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
12,912
30,995
Taken
32,780
13,432
Mitigated
13,697
13,485
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DCSTN
Da Ji
2,009
960
0
0
7,161
2,138
0
1,883
5,278
0
10,855
W
Chang'e
Filisophical
Chang'e
4,948
315
584
3,100
4,270
1,466
0
328
3,862
58,618
0
W
2,166
587
0
2,271
9,882
4,645
96
91
9,791
173
27,705
W
6,959
2,038
0
2,626
7,523
2,644
525
239
7,284
0
39,042
L
496
309
34
1,053
6,613
2,044
0
3,209
3,404
8,664
0
L
Mercury
SimpleSnake
Mercury
1,984
878
0
492
7,235
2,243
0
895
6,340
0
34,158
W
Danzaburou
SlipperyPengwn
Danzaburou
3,264
1,941
0
1,633
4,541
1,595
1,992
700
3,841
0
37,452
L
1,238
1,012
701
1,328
3,259
2,304
0
468
2,791
15,320
0
L
7,185
2,671
0
3,051
8,512
4,968
0
0
8,512
216
43,896
W
Yemoja
theultvag
Yemoja
1,507
1,016
1,910
1,361
4,779
3,082
486
415
4,364
6,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
24,616
308
Minions Killed
188
0
Camps Cleared
0
1,039,941
Distance Traveled
919,216
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,050
405
18
2
0
151,989
0
W
Chang'e
7,456
746
99
10
0
215,619
0
W
Surtr
5,282
528
55
6
0
201,436
0
W
Susano
6,750
675
74
7
0
224,595
0
L
Freya
4,033
403
15
2
0
168,913
0
L
Mercury
5,358
536
61
6
0
222,950
0
W
Danzaburou
5,509
551
71
7
0
190,068
0
L
Sylvanus
4,731
473
20
2
0
156,945
1
L
Surtr
6,444
644
74
7
0
218,419
0
W
Yemoja
5,900
590
9
1
0
208,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role