Player Matchup

Odin
Odin
BJDrizzle
Odin
Level 129
God Stats
67W - 38L
1,542 SR
Queue Stats
373W - 342L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
BreadmanSands
Ah Puch
Level 126
God Stats
26W - 11L
1,797 SR
Queue Stats
198W - 192L
1,469 Elo+
Party 1
Ymir
Ymir
SKLL_Alan22
Ymir
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,401 Elo+
Party 4
Anubis
Anubis
SKLL_Picky097
Anubis
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 4
Medusa
Medusa
SlimeyB9024
Medusa
Level 123
God Stats
3W - 1L
1,492 SR
Queue Stats
64W - 75L
1,396 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,444 Elo+

VS

Team Averages
Level 94
1,396 SR
1,427 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
BigChiefLando16
Freya
Level 61
God Stats
11W - 11L
1,457 SR
Queue Stats
243W - 248L
1,396 Elo+
Party 2
Neith
Neith
Striker178x
Neith
Level 80
God Stats
6W - 15L
1,288 SR
Queue Stats
32W - 31L
1,423 Elo+
Party 3
Bacchus
Bacchus
kulczycki99
Bacchus
Level 87
God Stats
0W - 1L
1,579 SR
Queue Stats
226W - 223L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
why-wyatt
Ah Puch
Level 85
God Stats
0W - 1L
1,158 SR
Queue Stats
80W - 93L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
5 / 1 / 4
5,914
591
5,051
6,543
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
10
3 / 1 / 3
6,049
605
8,042
4,563
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 0 / 6
5,907
591
2,800
5,473
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 3
6,463
646
4,622
4,996
2,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
2 / 1 / 0
5,317
532
2,770
7,747
2,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,088
509
4,876
8,649
8,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
5,086
509
3,539
8,021
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 0
4,382
438
2,941
3,513
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
kulczycki99
Bacchus
8
0 / 2 / 2
5,333
533
2,526
6,563
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
why-wyatt
Ah Puch
8
0 / 6 / 2
5,017
502
1,875
8,842
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Odin
5
1
4
7
L
1
2
0
0.5
W
Ah Puch
3
1
3
4.5
W
3
0
6
6
W
2
1
3
3.5
W
Medusa
2
1
0
2
L
1
2
0
0.5
L
Bacchus
kulczycki99
Bacchus
0
2
2
0.5
L
Ah Puch
why-wyatt
Ah Puch
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
15,757
29,322
Taken
35,588
12,332
Mitigated
20,784
6,154
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,876
1,022
0
2,111
8,649
8,189
0
509
8,140
1,329
32,219
W
Odin
5,051
1,906
0
78
6,543
2,446
0
1,358
5,185
0
24,416
L
3,539
1,040
0
1,674
8,021
2,774
0
2,411
5,604
30,091
0
W
Ah Puch
8,042
241
0
669
4,563
1,750
53
3,021
1,542
38,259
0
W
2,800
775
139
1,622
5,473
3,420
0
2,085
3,388
16,389
0
W
4,622
529
0
2,531
4,996
2,305
563
790
4,206
50,722
0
W
Medusa
2,770
1,485
0
1,115
7,747
2,411
0
1,318
6,429
0
24,910
L
2,941
1,217
0
534
3,513
829
0
3,079
434
0
17,126
L
Bacchus
kulczycki99
Bacchus
2,526
660
0
838
6,563
5,884
0
3,821
2,683
22,137
0
L
Ah Puch
why-wyatt
Ah Puch
1,875
83
0
1,552
8,842
3,108
0
5,547
3,263
22,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
24,906
251
Minions Killed
223
0
Camps Cleared
0
961,013
Distance Traveled
854,290
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,088
509
43
4
0
165,504
1
W
Odin
5,914
591
36
4
0
209,058
0
L
Freya
5,086
509
56
6
0
201,129
0
W
Ah Puch
6,049
605
58
6
0
181,720
0
W
Ymir
5,907
591
18
2
0
222,064
1
W
Anubis
6,463
646
98
10
0
159,369
1
W
Medusa
5,317
532
41
4
0
188,802
0
L
Neith
4,382
438
24
2
0
124,472
0
L
Bacchus
5,333
533
40
4
0
188,747
0
L
Ah Puch
5,017
502
60
6
0
174,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role