Player Matchup

Achilles
Achilles
 
Achilles
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PrimordiumGhost
Chang'e
Level 148
God Stats
2W - 7L
1,316 SR
Queue Stats
586W - 573L
1,496 Elo+
Solo
Awilix
Awilix
Sincity143
Awilix
Level 112
God Stats
1W - 2L
1,283 SR
Queue Stats
85W - 91L
1,438 Elo+
Solo
Cabrakan
Cabrakan
SketchCraftian
Cabrakan
Level 69
God Stats
1W - 2L
1,424 SR
Queue Stats
119W - 131L
1,413 Elo+
Solo
Hera
Hera
Zombi6261
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,457 Elo+
Solo
Team Averages
Level 125
1,405 SR
1,461 Elo+

VS

Team Averages
Level 80
1,453 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aceargon
Hachiman
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 365L
1,494 Elo+
Party 1
Cerberus
Cerberus
DrR0ckso
Cerberus
Level 62
God Stats
3W - 6L
1,267 SR
Queue Stats
462W - 424L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
UNTOUCH BECKY
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 2
Apollo
Apollo
chea3204
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 1 / 15
8,909
891
8,568
16,512
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 12
9,344
934
11,633
10,895
4,977
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Sincity143
Awilix
11
3 / 1 / 7
7,604
760
3,947
5,606
2,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
13
1 / 2 / 16
7,901
790
4,329
11,709
15,675
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
16
5 / 1 / 14
9,216
922
16,597
6,402
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 2
8,225
823
10,004
7,878
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Aceargon
Hachiman
15
2 / 3 / 3
7,715
772
10,654
8,600
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
DrR0ckso
Cerberus
13
1 / 3 / 3
7,148
715
8,559
14,524
17,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
10
0 / 4 / 4
6,766
677
1,155
8,383
4,206
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Apollo
chea3204
Apollo
11
0 / 8 / 5
6,610
661
3,712
10,649
4,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
20
Kills
6
6
Deaths
20
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
15
12.5
L
Sol
 
Sol
3
2
2
2
L
Hachiman
Aceargon
Hachiman
2
3
3
1.17
L
Cerberus
DrR0ckso
Cerberus
1
3
3
0.83
W
6
1
12
12
W
Awilix
Sincity143
Awilix
3
1
7
6.5
W
Cabrakan
1
2
16
4.5
L
Guan Yu
0
4
4
0.5
W
Hera
5
1
14
12
L
Apollo
chea3204
Apollo
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
34,084
51,124
Taken
50,034
39,885
Mitigated
32,753
29,208
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,568
601
458
5,258
16,512
14,413
877
5,047
11,167
0
14,837
L
Sol
 
Sol
10,004
1,388
1,717
3,505
7,878
3,329
0
5,414
2,247
30,416
0
L
Hachiman
Aceargon
Hachiman
10,654
4,334
307
634
8,600
3,278
0
5,279
3,175
0
20,606
L
Cerberus
DrR0ckso
Cerberus
8,559
261
107
5,716
14,524
17,272
0
8,745
5,125
17,757
0
W
11,633
1,280
7,183
5,945
10,895
4,977
1,669
4,129
6,644
26,924
0
W
Awilix
Sincity143
Awilix
3,947
1,232
581
684
5,606
2,220
89
2,517
3,012
0
6,895
W
Cabrakan
4,329
428
4,214
2,030
11,709
15,675
336
3,011
8,654
6,180
0
L
Guan Yu
1,155
186
1,657
783
8,383
4,206
0
5,774
2,343
0
1,908
W
Hera
16,597
3,875
1,496
1,359
6,402
2,600
1,138
3,859
2,504
32,458
0
L
Apollo
chea3204
Apollo
3,712
1,891
0
426
10,649
4,668
0
6,751
3,310
0
7,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
36,464
100
Minions Killed
105
0
Camps Cleared
0
900,776
Distance Traveled
829,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,909
891
10
1
0
225,835
0
L
Sol
8,225
823
46
5
0
193,849
0
L
Hachiman
7,715
772
23
2
0
156,281
0
L
Cerberus
7,148
715
25
3
0
195,900
0
W
Chang'e
9,344
934
42
4
0
173,858
0
W
Awilix
7,604
760
10
1
0
124,418
0
W
Cabrakan
7,901
790
6
1
0
192,436
0
L
Guan Yu
6,766
677
1
0
0
138,447
0
W
Hera
9,216
922
32
3
0
184,229
0
L
Apollo
6,610
661
10
1
0
145,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role