Player Matchup

Sun Wukong
Sun Wukong
BYSShadowFenix
Sun Wukong
Level 108
God Stats
15W - 15L
1,649 SR
Queue Stats
60W - 60L
1,604 Elo+
Party 1
Poseidon
Poseidon
Erebok21a
Poseidon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MCAiello
Jing Wei
Level 65
God Stats
13W - 13L
1,923 SR
Queue Stats
42W - 51L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
botanistedward
Cabrakan
Level 71
God Stats
12W - 8L
1,348 SR
Queue Stats
138W - 143L
1,506 Elo+
Party 1
Da Ji
Da Ji
wisemanw10
Da Ji
Level 68
God Stats
2W - 2L
1,529 SR
Queue Stats
28W - 40L
1,562 Elo+
Party 1
Team Averages
Level 70
1,590 SR
1,566 Elo+

VS

Team Averages
Level 129
1,517 SR
1,515 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EvilElf911
Cthulhu
Level 145
God Stats
1W - 3L
1,441 SR
Queue Stats
31W - 28L
1,541 Elo+
Party 2
Ishtar
Ishtar
Meollos
Ishtar
Level 124
God Stats
16W - 16L
1,607 SR
Queue Stats
204W - 198L
1,460 Elo+
Solo
Anubis
Anubis
SirJoeThe1ST
Anubis
Level 68
God Stats
4W - 4L
1,536 SR
Queue Stats
74W - 68L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BYSShadowFenix
Sun Wukong
11
3 / 0 / 2
6,853
1,371
5,033
3,865
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Erebok21a
Poseidon
11
0 / 3 / 3
5,951
1,190
2,783
3,530
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MCAiello
Jing Wei
11
0 / 0 / 2
5,888
1,178
2,328
2,144
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
11
1 / 0 / 3
6,540
1,308
1,726
3,139
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
11
1 / 1 / 3
6,194
1,239
3,153
3,614
1,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

378

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 3 / 3
6,360
1,272
3,655
5,519
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
 
Loki
11
2 / 0 / 0
6,344
1,269
1,648
2,936
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
EvilElf911
Cthulhu
11
1 / 0 / 2
6,779
1,356
5,158
4,173
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Meollos
Ishtar
10
0 / 2 / 0
5,663
1,133
3,597
4,242
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 0 / 0
5,218
1,044
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
5
Kills
4
4
Deaths
5
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
3
0.83
L
Loki
 
Loki
2
0
0
2
W
Sun Wukong
BYSShadowFenix
Sun Wukong
3
0
2
4
W
Poseidon
Erebok21a
Poseidon
0
3
3
0.5
L
Cthulhu
EvilElf911
Cthulhu
1
0
2
2
W
Jing Wei
MCAiello
Jing Wei
0
0
2
1
L
Ishtar
Meollos
Ishtar
0
2
0
0
L
Anubis
0
0
0
0
W
Cabrakan
1
0
3
2.5
W
Da Ji
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
14,058
16,292
Taken
16,870
9,805
Mitigated
9,066
2,145
Healing
1,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,655
1,045
170
274
5,519
2,224
0
1,473
4,046
6,457
0
L
Loki
 
Loki
1,648
104
0
0
2,936
1,118
0
883
2,053
0
14,656
W
Sun Wukong
BYSShadowFenix
Sun Wukong
5,033
1,100
0
695
3,865
2,352
0
2,172
1,693
0
14,345
W
Poseidon
Erebok21a
Poseidon
2,783
318
0
0
3,530
1,381
0
2,359
1,171
11,673
0
L
Cthulhu
EvilElf911
Cthulhu
5,158
35
0
538
4,173
4,049
0
1,253
2,920
21,777
0
W
Jing Wei
MCAiello
Jing Wei
2,328
2,031
0
775
2,144
903
0
954
1,190
0
17,630
L
Ishtar
Meollos
Ishtar
3,597
1,820
0
152
4,242
1,675
0
900
3,342
0
10,072
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
1,726
430
0
558
3,139
3,489
0
1,351
1,788
3,995
0
W
Da Ji
3,153
921
0
117
3,614
1,680
0
1,977
1,637
0
11,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
30,364
106
Minions Killed
84
9
Camps Cleared
3
566,318
Distance Traveled
411,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,360
1,272
10
2
0
85,444
0
L
Loki
6,344
1,269
28
6
2
121,663
0
W
Sun Wukong
6,853
1,371
21
4
1
121,661
0
W
Poseidon
5,951
1,190
19
4
2
103,831
0
L
Cthulhu
6,779
1,356
35
7
0
114,701
0
W
Jing Wei
5,888
1,178
49
10
3
118,917
0
L
Ishtar
5,663
1,133
11
2
1
89,862
0
L
Anubis
5,218
1,044
0
0
0
0
0
W
Cabrakan
6,540
1,308
4
1
0
103,913
0
W
Da Ji
6,194
1,239
13
3
3
117,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role