Player Matchup

Gilgamesh
Gilgamesh
Chusio
Gilgamesh
Level 163
God Stats
25W - 20L
1,518 SR
Queue Stats
228W - 228L
1,447 Elo+
Solo
Martichoras
Martichoras
Mistaagreen
Martichoras
Level 129
God Stats
9W - 6L
1,502 SR
Queue Stats
79W - 78L
1,427 Elo+
Party 1
Ix Chel
Ix Chel
XDRemedy
Ix Chel
Level 94
God Stats
8W - 10L
1,461 SR
Queue Stats
46W - 53L
1,373 Elo+
Party 1
Team Averages
Level 129
1,494 SR
1,416 Elo+

VS

Team Averages
Level 59
1,414 SR
1,431 Elo+
Sylvanus
Sylvanus
AtomicDesign
Sylvanus
Level 41
God Stats
25W - 20L
1,178 SR
Queue Stats
255W - 270L
1,349 Elo+
Solo
Fenrir
Fenrir
LaZeYCaPoNe
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,430 Elo+
Solo
Agni
Agni
pablo2pp
Agni
Level 88
God Stats
10W - 12L
1,566 SR
Queue Stats
117W - 100L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chusio
Gilgamesh
13
2 / 3 / 4
9,190
766
4,476
9,898
7,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
Mistaagreen
Martichoras
16
6 / 2 / 5
10,051
838
7,930
6,676
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
XDRemedy
Ix Chel
15
3 / 3 / 6
9,668
806
9,129
8,336
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtomicDesign
Sylvanus
9
0 / 4 / 2
7,038
587
1,283
9,118
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
14
6 / 4 / 2
9,202
767
4,518
13,003
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
2 / 3 / 5
8,914
743
9,989
9,813
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
8
8
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AtomicDesign
Sylvanus
0
4
2
0.25
W
Gilgamesh
Chusio
Gilgamesh
2
3
4
1.33
L
Fenrir
6
4
2
1.75
W
Martichoras
Mistaagreen
Martichoras
6
2
5
4.25
W
Ix Chel
XDRemedy
Ix Chel
3
3
6
2
L
Agni
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
15,790
24,910
Taken
31,934
12,609
Mitigated
20,436
6,035
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AtomicDesign
Sylvanus
1,283
150
1,001
1,058
9,118
5,369
0
1,018
8,100
2,872
0
W
Gilgamesh
Chusio
Gilgamesh
4,476
998
0
1,293
9,898
7,065
0
3,343
6,342
236
25,739
L
Fenrir
4,518
508
0
751
13,003
10,869
49
4,906
8,097
0
19,786
W
Martichoras
Mistaagreen
Martichoras
7,930
2,853
0
1,689
6,676
2,683
1,372
3,445
3,196
0
33,143
W
Ix Chel
XDRemedy
Ix Chel
9,129
513
848
2,205
8,336
2,861
1,155
4,534
3,663
38,639
0
L
Agni
9,989
871
0
779
9,813
4,198
0
3,875
5,938
47,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
25,154
160
Minions Killed
114
0
Camps Cleared
0
654,676
Distance Traveled
535,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,038
587
1
0
0
99,598
0
W
Gilgamesh
9,190
766
36
3
0
202,699
0
L
Fenrir
9,202
767
24
2
0
231,136
0
W
Martichoras
10,051
838
55
5
0
232,408
0
W
Ix Chel
9,668
806
69
6
0
219,569
0
L
Agni
8,914
743
89
7
0
204,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role