Player Matchup

Ix Chel
Ix Chel
JimJamm69
Ix Chel
Level 45
God Stats
2W - 0L
1,812 SR
Queue Stats
30W - 23L
1,360 Elo+
Party 2
Cabrakan
Cabrakan
Ziggy009
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,360 Elo+
Party 2
Set
Set
sniperrifle3000
Set
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 17L
1,417 Elo+
Party 2
Team Averages
Level 30
1,604 SR
1,379 Elo+

VS

Team Averages
Level 52
1,447 SR
1,116 Elo+
Neith
Neith
CaroliMagni
Neith
Level 16
God Stats
1W - 7L
1,433 SR
Queue Stats
4W - 9L
1,116 Elo+
Party 1
Janus
Janus
CrowDaddi
Janus
Level 85
God Stats
1W - 6L
1,479 SR
Queue Stats
23W - 29L
1,116 Elo+
Party 1
Cerberus
Cerberus
DeuceLad
Cerberus
Level 55
God Stats
0W - 1L
1,430 SR
Queue Stats
22W - 25L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JimJamm69
Ix Chel
16
9 / 0 / 4
10,703
892
18,172
7,638
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Ziggy009
Cabrakan
14
2 / 2 / 11
9,854
821
6,352
11,167
10,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 6
9,190
766
3,622
11,354
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,844
654
7,373
10,525
3,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
CrowDaddi
Janus
12
1 / 5 / 2
8,055
671
5,570
8,413
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DeuceLad
Cerberus
11
1 / 3 / 3
7,477
623
4,380
12,393
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Janus
CrowDaddi
Janus
1
5
2
0.4
L
Cerberus
DeuceLad
Cerberus
1
3
3
0.83
W
Ix Chel
JimJamm69
Ix Chel
9
0
4
11
W
Cabrakan
Ziggy009
Cabrakan
2
2
11
3.75
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
17,323
30,159
Taken
31,331
21,772
Mitigated
14,632
12,167
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,373
3,736
0
193
10,525
3,615
0
8,253
2,272
0
17,369
L
Janus
CrowDaddi
Janus
5,570
830
0
0
8,413
3,045
0
6,041
2,372
33,849
0
L
Cerberus
DeuceLad
Cerberus
4,380
324
0
2,310
12,393
7,972
0
10,251
2,142
12,920
0
W
Ix Chel
JimJamm69
Ix Chel
18,172
2,096
1,553
2,627
7,638
3,415
1,100
1,214
6,307
83,913
0
W
Cabrakan
Ziggy009
Cabrakan
6,352
587
1,707
2,767
11,167
10,453
138
5,381
5,591
15,217
0
W
3,622
996
0
3,513
11,354
7,904
940
3,230
8,021
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
23,376
162
Minions Killed
117
0
Camps Cleared
0
647,621
Distance Traveled
662,520
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,844
654
26
2
0
208,954
0
L
Janus
8,055
671
68
6
0
227,025
4
L
Cerberus
7,477
623
23
2
0
226,541
3
W
Ix Chel
10,703
892
123
10
0
236,168
0
W
Cabrakan
9,854
821
12
1
0
196,408
3
W
Set
9,190
766
27
2
0
215,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role