Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Boro-Carter92
Neith
Level 86
God Stats
1W - 1L
1,920 SR
Queue Stats
24W - 25L
1,511 Elo+
Party 1
Terra
Terra
DeathAvengerII
Terra
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 210L
1,479 Elo+
Solo
Pele
Pele
kunlealabi
Pele
Level 136
God Stats
2W - 5L
1,356 SR
Queue Stats
108W - 91L
1,592 Elo+
Party 3
Ix Chel
Ix Chel
xV3N0M-UK
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,528 Elo+
Party 1
Team Averages
Level 108
1,555 SR
1,522 Elo+

VS

Team Averages
Level 106
1,475 SR
1,469 Elo+
Baron Samedi
Baron Samedi
RiiDiicK-ii
Baron Samedi
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 79L
1,466 Elo+
Party 4
Thor
Thor
Viperx996
Thor
Level 105
God Stats
8W - 10L
1,484 SR
Queue Stats
385W - 359L
1,460 Elo+
Party 2
Medusa
Medusa
rachel_defroggy
Medusa
Level 125
God Stats
22W - 23L
1,421 SR
Queue Stats
646W - 606L
1,526 Elo+
Solo
Anubis
Anubis
xBaRseN_CM7x
Anubis
Level 79
God Stats
21W - 12L
1,433 SR
Queue Stats
192W - 166L
1,438 Elo+
Party 4
King Arthur
King Arthur
xxBLACK-_-LEGxx
King Arthur
Level 67
God Stats
12W - 7L
1,535 SR
Queue Stats
137W - 130L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 2 / 1
7,138
549
5,756
10,683
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,980
460
5,196
7,620
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,999
461
3,840
13,112
8,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 0
7,041
542
4,366
8,697
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
xV3N0M-UK
Ix Chel
11
0 / 5 / 0
6,104
470
2,427
7,056
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RiiDiicK-ii
Baron Samedi
12
4 / 0 / 5
7,886
607
6,181
10,194
6,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
2 / 1 / 3
7,620
586
4,303
9,220
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 2
8,186
630
7,185
7,586
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
14
4 / 0 / 5
8,469
651
9,876
6,481
3,088
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
xxBLACK-_-LEGxx
King Arthur
12
0 / 2 / 0
6,964
536
4,232
11,725
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
1
1.25
L
0
2
1
0.25
L
0
3
2
0.33
W
Baron Samedi
RiiDiicK-ii
Baron Samedi
4
0
5
6.5
W
Thor
2
1
3
3.5
L
2
2
0
1
W
4
1
2
5
W
Anubis
4
0
5
6.5
L
Ix Chel
xV3N0M-UK
Ix Chel
0
5
0
0
W
King Arthur
xxBLACK-_-LEGxx
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
31,777
47,168
Taken
45,206
21,906
Mitigated
24,205
12,188
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,756
459
0
3,628
10,683
5,840
0
3,637
7,046
52,180
0
L
5,196
1,656
0
1,571
7,620
2,882
0
892
6,728
0
39,253
L
3,840
121
1,916
3,149
13,112
8,333
0
5,345
7,767
20,770
0
W
Baron Samedi
RiiDiicK-ii
Baron Samedi
6,181
798
1,904
3,670
10,194
6,898
515
2,705
7,367
26,321
0
W
Thor
4,303
790
0
4,373
9,220
3,404
122
1,478
7,605
0
60,343
L
4,366
842
0
887
8,697
3,015
0
2,015
6,617
0
47,563
W
7,185
3,767
0
2,372
7,586
3,146
648
845
6,741
0
61,518
W
Anubis
9,876
247
0
4,366
6,481
3,088
1,161
2,515
3,966
75,062
0
L
Ix Chel
xV3N0M-UK
Ix Chel
2,427
94
203
834
7,056
1,836
0
4,168
2,888
36,343
0
W
King Arthur
xxBLACK-_-LEGxx
King Arthur
4,232
585
0
2,680
11,725
7,669
169
3,537
7,504
0
49,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
39,125
317
Minions Killed
447
0
Camps Cleared
0
1,258,819
Distance Traveled
1,323,089
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,138
549
91
7
0
237,534
0
L
Neith
5,980
460
56
4
0
213,384
0
L
Terra
5,999
461
22
2
0
290,856
1
W
Baron Samedi
7,886
607
36
3
0
253,724
1
W
Thor
7,620
586
89
7
0
307,456
0
L
Pele
7,041
542
76
6
0
295,484
0
W
Medusa
8,186
630
110
8
0
230,629
2
W
Anubis
8,469
651
127
10
0
271,593
1
L
Ix Chel
6,104
470
72
6
0
221,561
0
W
King Arthur
6,964
536
85
7
0
259,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role