Player Matchup

Gilgamesh
Gilgamesh
CupOfDepresso
Gilgamesh
Level 147
God Stats
0W - 1L
1,306 SR
Queue Stats
336W - 242L
1,662 Elo+
Party 2
Bacchus
Bacchus
Duckserker
Bacchus
Level 102
God Stats
5W - 5L
1,670 SR
Queue Stats
34W - 29L
1,632 Elo+
Party 2
Rama
Rama
GabrielTheTwin
Rama
Level 140
God Stats
4W - 3L
1,231 SR
Queue Stats
259W - 199L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
Udoan
Ix Chel
Level 147
God Stats
2W - 1L
1,607 SR
Queue Stats
88W - 62L
1,663 Elo+
Party 2
Fenrir
Fenrir
jamseyee
Fenrir
Level 154
God Stats
4W - 4L
1,526 SR
Queue Stats
151W - 146L
1,511 Elo+
Party 1
Team Averages
Level 138
1,468 SR
1,606 Elo+

VS

Team Averages
Level 155
1,618 SR
1,549 Elo+
Ravana
Ravana
ATARIONE1
Ravana
Level 162
God Stats
10W - 5L
1,617 SR
Queue Stats
145W - 152L
1,555 Elo+
Party 3
Artemis
Artemis
Panzeroti
Artemis
Level 203
God Stats
2W - 1L
1,264 SR
Queue Stats
98W - 108L
1,557 Elo+
Party 3
Chronos
Chronos
SunMalco
Chronos
Level 142
God Stats
3W - 0L
1,816 SR
Queue Stats
578W - 511L
1,572 Elo+
Party 4
Eset
Eset
YesClay
Eset
Level 82
God Stats
8W - 2L
1,835 SR
Queue Stats
447W - 401L
1,547 Elo+
Party 4
Hercules
Hercules
jonnycp
Hercules
Level 186
God Stats
1W - 0L
1,558 SR
Queue Stats
191W - 211L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CupOfDepresso
Gilgamesh
10
1 / 4 / 1
5,760
576
3,790
10,651
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Duckserker
Bacchus
8
0 / 2 / 2
5,289
529
4,396
7,398
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 0
5,688
569
3,396
8,715
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Udoan
Ix Chel
11
4 / 3 / 0
6,407
641
6,817
7,443
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jamseyee
Fenrir
9
0 / 2 / 0
4,982
498
202
5,006
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ATARIONE1
Ravana
11
4 / 1 / 0
6,649
665
3,754
3,609
2,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Panzeroti
Artemis
13
5 / 0 / 0
7,143
714
7,325
5,923
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
SunMalco
Chronos
11
2 / 3 / 5
6,505
651
6,168
6,047
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
YesClay
Eset
10
2 / 1 / 4
6,240
624
3,953
7,683
5,240
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
jonnycp
Hercules
10
2 / 0 / 5
6,087
609
5,475
8,816
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
ATARIONE1
Ravana
4
1
0
4
L
Gilgamesh
CupOfDepresso
Gilgamesh
1
4
1
0.38
L
Bacchus
Duckserker
Bacchus
0
2
2
0.5
L
0
4
0
0
W
Artemis
Panzeroti
Artemis
5
0
0
5
W
Chronos
SunMalco
Chronos
2
3
5
1.5
L
Ix Chel
Udoan
Ix Chel
4
3
0
1.33
W
Eset
YesClay
Eset
2
1
4
4
L
Fenrir
jamseyee
Fenrir
0
2
0
0
W
Hercules
jonnycp
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
26,675
39,213
Taken
32,078
18,868
Mitigated
17,085
8,833
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ATARIONE1
Ravana
3,754
76
0
627
3,609
2,814
134
0
3,609
0
38,529
L
Gilgamesh
CupOfDepresso
Gilgamesh
3,790
1,091
0
747
10,651
4,139
0
2,005
8,646
0
35,670
L
Bacchus
Duckserker
Bacchus
4,396
479
0
2,543
7,398
6,815
0
3,192
4,206
12,704
0
L
3,396
3,052
0
2,025
8,715
3,048
0
1,102
7,613
0
45,962
W
Artemis
Panzeroti
Artemis
7,325
4,494
0
4,230
5,923
2,642
0
750
5,173
0
59,688
W
Chronos
SunMalco
Chronos
6,168
1,418
0
406
6,047
2,440
0
3,274
2,773
49,413
0
L
Ix Chel
Udoan
Ix Chel
6,817
1,039
359
1,564
7,443
2,601
0
3,822
3,621
47,321
0
W
Eset
YesClay
Eset
3,953
501
85
2,084
7,683
5,240
0
3,374
4,309
18,095
0
L
Fenrir
jamseyee
Fenrir
202
135
0
1,595
5,006
2,265
0
0
5,006
0
18,259
W
Hercules
jonnycp
Hercules
5,475
2,451
0
1,671
8,816
3,949
0
3,815
5,001
0
38,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
32,624
288
Minions Killed
367
0
Camps Cleared
0
1,064,187
Distance Traveled
1,102,269
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,649
665
73
7
0
226,985
0
L
Gilgamesh
5,760
576
68
7
0
257,117
0
L
Bacchus
5,289
529
10
1
0
222,847
0
L
Rama
5,688
569
96
10
0
193,458
2
W
Artemis
7,143
714
102
10
0
192,306
1
W
Chronos
6,505
651
105
11
0
229,384
2
L
Ix Chel
6,407
641
81
8
0
225,952
0
W
Eset
6,240
624
20
2
0
204,302
1
L
Fenrir
4,982
498
33
3
0
164,813
0
W
Hercules
6,087
609
67
7
0
249,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role