Player Matchup

Ix Chel
Ix Chel
Dagnith
Ix Chel
Level 128
God Stats
0W - 4L
1,285 SR
Queue Stats
60W - 56L
1,169 Elo+
Party 3
Hera
Hera
HeWhoLoomz
Hera
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 341L
1,502 Elo+
Party 2
Charybdis
Charybdis
InoriBB
Charybdis
Level 37
God Stats
0W - 1L
1,422 SR
Queue Stats
3W - 2L
1,874 Elo+
Party 3
Tiamat
Tiamat
TowerDiveKing
Tiamat
Level 185
God Stats
1W - 2L
1,759 SR
Queue Stats
434W - 437L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zãfkïel
Tsukuyomi
Level 157
God Stats
9W - 11L
1,487 SR
Queue Stats
295W - 220L
1,569 Elo+
Party 3
Team Averages
Level 127
1,491 SR
1,526 Elo+

VS

Team Averages
Level 127
1,434 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bsweeney21
Amaterasu
Level 105
God Stats
1W - 1L
1,512 SR
Queue Stats
123W - 129L
1,445 Elo+
Party 1
Rama
Rama
Evaroo
Rama
Level 148
God Stats
1W - 0L
1,327 SR
Queue Stats
108W - 126L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
IVL 0wNd j00
Ah Puch
Level 89
God Stats
17W - 8L
1,728 SR
Queue Stats
272W - 256L
1,530 Elo+
Solo
Da Ji
Da Ji
KSease
Da Ji
Level 106
God Stats
1W - 4L
1,105 SR
Queue Stats
88W - 106L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dagnith
Ix Chel
18
2 / 7 / 3
10,612
758
11,661
19,857
8,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 0
8,904
636
4,244
9,484
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
InoriBB
Charybdis
18
2 / 6 / 0
10,283
735
8,965
19,363
8,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
8,537
610
4,578
15,641
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zãfkïel
Tsukuyomi
15
2 / 1 / 1
9,237
660
6,310
7,990
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 2 / 8
11,333
810
12,458
15,926
8,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Bsweeney21
Amaterasu
17
1 / 1 / 8
10,627
759
3,503
14,996
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Evaroo
Rama
18
8 / 1 / 7
11,896
850
25,217
14,393
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
IVL 0wNd j00
Ah Puch
18
0 / 1 / 5
10,852
775
16,903
7,269
3,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
KSease
Da Ji
17
6 / 2 / 2
10,859
776
8,383
7,885
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
18
18
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
8
3.5
W
Amaterasu
Bsweeney21
Amaterasu
1
1
8
5
L
Ix Chel
Dagnith
Ix Chel
2
7
3
0.5
W
Rama
Evaroo
Rama
8
1
7
11.5
L
1
1
0
1
W
Ah Puch
IVL 0wNd j00
Ah Puch
0
1
5
2.5
L
Charybdis
InoriBB
Charybdis
2
6
0
0.33
W
Da Ji
KSease
Da Ji
6
2
2
3.5
L
0
3
1
0.17
L
Tsukuyomi
Zãfkïel
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
66,464
72,335
Taken
60,469
31,957
Mitigated
38,859
4,064
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,458
390
75
6,975
15,926
8,928
2,235
5,928
9,838
52,174
0
W
Amaterasu
Bsweeney21
Amaterasu
3,503
968
0
4,871
14,996
15,757
276
5,078
9,805
0
28,895
L
Ix Chel
Dagnith
Ix Chel
11,661
1,289
243
429
19,857
8,387
200
8,861
10,591
36,367
0
W
Rama
Evaroo
Rama
25,217
19,524
0
4,832
14,393
6,881
6,098
3,509
10,756
0
63,497
L
4,244
455
0
780
9,484
3,779
0
3,664
5,690
18,894
0
W
Ah Puch
IVL 0wNd j00
Ah Puch
16,903
68
0
2,958
7,269
3,244
998
2,827
4,404
58,888
0
L
Charybdis
InoriBB
Charybdis
8,965
4,916
0
1,178
19,363
8,138
56
8,342
10,499
0
35,677
W
Da Ji
KSease
Da Ji
8,383
179
0
964
7,885
4,049
880
2,672
5,183
0
15,981
L
4,578
121
0
927
15,641
8,205
0
5,413
9,945
10,763
0
L
Tsukuyomi
Zãfkïel
Tsukuyomi
6,310
983
0
507
7,990
3,448
0
2,347
5,472
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
55,567
223
Minions Killed
311
0
Camps Cleared
0
1,065,884
Distance Traveled
1,510,877
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,333
810
76
5
0
295,418
4
W
Amaterasu
10,627
759
37
3
0
341,225
0
L
Ix Chel
10,612
758
57
4
0
230,969
0
W
Rama
11,896
850
74
5
0
292,137
0
L
Hera
8,904
636
48
3
0
182,399
2
W
Ah Puch
10,852
775
106
8
0
302,235
0
L
Charybdis
10,283
735
65
5
0
262,238
0
W
Da Ji
10,859
776
18
1
0
279,862
0
L
Tiamat
8,537
610
17
1
0
187,802
0
L
Tsukuyomi
9,237
660
36
3
0
202,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role