Player Matchup

Hou Yi
Hou Yi
ILovecereal
Hou Yi
Level 80
God Stats
1W - 2L
1,483 SR
Queue Stats
62W - 109L
1,305 Elo+
Party 1
Tiamat
Tiamat
KJDoubleGlide
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,388 Elo+
Party 1
Achilles
Achilles
Suveges
Achilles
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
13W - 27L
1,269 Elo+
Party 1
Team Averages
Level 56
1,557 SR
1,321 Elo+

VS

Team Averages
Level 85
1,383 SR
1,247 Elo+
Ah Puch
Ah Puch
ITZ-FKIN-CYCLOPS
Ah Puch
Level 102
God Stats
62W - 57L
1,083 SR
Queue Stats
66W - 66L
1,057 Elo+
Solo
Ix Chel
Ix Chel
Jodak2300
Ix Chel
Level 53
God Stats
23W - 23L
1,406 SR
Queue Stats
65W - 75L
1,303 Elo+
Solo
Surtr
Surtr
tazzman1570
Surtr
Level 99
God Stats
2W - 0L
1,660 SR
Queue Stats
71W - 68L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 6 / 2
7,877
606
6,904
15,488
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 3
8,304
639
5,720
14,270
9,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Suveges
Achilles
13
4 / 3 / 1
8,892
684
6,720
17,647
23,031
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,810
755
13,265
7,559
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
Jodak2300
Ix Chel
16
6 / 2 / 6
10,471
805
11,791
9,532
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 3
10,154
781
15,700
13,740
15,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
2
0.33
W
2
2
6
2.5
W
Ix Chel
Jodak2300
Ix Chel
6
2
6
4.5
L
0
6
3
0.25
L
Achilles
Suveges
Achilles
4
3
1
1.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
40,756
47,405
Taken
30,831
39,455
Mitigated
22,906
7,134
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,904
4,732
0
1,815
15,488
6,767
0
8,458
7,030
0
32,042
W
13,265
301
42
1,606
7,559
3,586
1,445
2,100
5,459
52,309
0
W
Ix Chel
Jodak2300
Ix Chel
11,791
1,366
522
1,660
9,532
4,297
707
1,983
7,549
53,767
0
L
5,720
413
240
2,008
14,270
9,657
0
8,226
6,044
29,287
0
L
Achilles
Suveges
Achilles
6,720
2,175
0
3,071
17,647
23,031
0
8,986
8,661
0
13,610
W
15,700
5,513
0
2,742
13,740
15,023
251
1,656
12,084
1,092
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
30,435
128
Minions Killed
186
0
Camps Cleared
0
614,430
Distance Traveled
721,546
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,877
606
54
4
0
186,761
2
W
Ah Puch
9,810
755
79
6
0
225,671
3
W
Ix Chel
10,471
805
79
6
0
230,690
0
L
Tiamat
8,304
639
61
5
0
199,413
0
L
Achilles
8,892
684
13
1
0
228,256
3
W
Surtr
10,154
781
28
2
0
265,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role