Player Matchup

Sylvanus
Sylvanus
Cow8091
Sylvanus
Level 26
God Stats
6W - 6L
1,579 SR
Queue Stats
55W - 36L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Merlin8131
Ah Muzen Cab
Level 101
God Stats
7W - 7L
1,680 SR
Queue Stats
198W - 185L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
Skrubzgaming
Ix Chel
Level 28
God Stats
7W - 12L
1,558 SR
Queue Stats
200W - 188L
1,569 Elo+
Party 1
Team Averages
Level 52
1,606 SR
1,576 Elo+

VS

Team Averages
Level 113
1,547 SR
1,561 Elo+
Ix Chel
Ix Chel
Davidomocha
Ix Chel
Level 147
God Stats
39W - 38L
1,310 SR
Queue Stats
157W - 145L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
HarajukuNinja-
Nu Wa
Level 85
God Stats
28W - 10L
1,713 SR
Queue Stats
39W - 35L
1,547 Elo+
Party 2
Mulan
Mulan
Nazamla_55
Mulan
Level 108
God Stats
38W - 34L
1,620 SR
Queue Stats
132W - 122L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cow8091
Sylvanus
14
1 / 5 / 2
10,306
687
1,648
21,013
19,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Merlin8131
Ah Muzen Cab
15
1 / 3 / 2
9,838
656
16,269
15,208
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Skrubzgaming
Ix Chel
16
1 / 2 / 1
9,941
663
9,888
10,851
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Davidomocha
Ix Chel
17
3 / 1 / 6
11,132
742
13,590
11,989
10,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 4
11,715
781
19,829
11,140
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
16
2 / 0 / 6
10,535
702
10,038
16,552
23,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cow8091
Sylvanus
1
5
2
0.4
W
Ix Chel
Davidomocha
Ix Chel
3
1
6
6
W
5
2
4
3.5
L
Ah Muzen Cab
Merlin8131
Ah Muzen Cab
1
3
2
0.67
W
Mulan
2
0
6
5
L
Ix Chel
Skrubzgaming
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
43,457
47,072
Taken
39,681
30,808
Mitigated
39,213
13,360
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cow8091
Sylvanus
1,648
575
4,226
4,581
21,013
19,514
0
17,073
3,940
6,449
0
W
Ix Chel
Davidomocha
Ix Chel
13,590
2,054
5,929
5,305
11,989
10,575
833
3,292
8,697
47,879
0
W
19,829
7,419
0
1,845
11,140
4,811
1,797
3,944
7,196
73,988
0
L
Ah Muzen Cab
Merlin8131
Ah Muzen Cab
16,269
5,155
0
9
15,208
6,228
0
9,914
5,294
0
90,345
W
Mulan
10,038
526
600
2,677
16,552
23,827
845
4,364
12,188
0
25,156
L
Ix Chel
Skrubzgaming
Ix Chel
9,888
916
1,922
2,622
10,851
5,066
0
6,459
4,392
49,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
33,382
228
Minions Killed
207
0
Camps Cleared
0
845,613
Distance Traveled
852,951
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,306
687
12
1
0
255,822
0
W
Ix Chel
11,132
742
68
5
0
277,726
0
W
Nu Wa
11,715
781
105
7
0
275,638
0
L
Ah Muzen Cab
9,838
656
130
9
0
290,226
0
W
Mulan
10,535
702
34
2
0
299,587
2
L
Ix Chel
9,941
663
86
6
0
299,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role