Player Matchup

Ne Zha
Ne Zha
B2RadSter
Ne Zha
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 102L
1,348 Elo+
Party 3
Nox
Nox
Nati2ATL00
Nox
Level 108
God Stats
127W - 124L
1,476 SR
Queue Stats
487W - 518L
1,429 Elo+
Solo
Horus
Horus
Nephilim179050
Horus
Level 69
God Stats
3W - 1L
1,661 SR
Queue Stats
158W - 188L
1,407 Elo+
Party 3
Ix Chel
Ix Chel
The_Jester30
Ix Chel
Level 101
God Stats
28W - 25L
1,749 SR
Queue Stats
367W - 388L
1,395 Elo+
Solo
Thor
Thor
uk_krauss
Thor
Level 106
God Stats
419W - 435L
1,527 SR
Queue Stats
428W - 448L
1,473 Elo+
Solo
Team Averages
Level 101
1,583 SR
1,410 Elo+

VS

Team Averages
Level 92
1,504 SR
1,381 Elo+
Cabrakan
Cabrakan
C A P T I I7
Cabrakan
Level 57
God Stats
2W - 1L
1,730 SR
Queue Stats
14W - 19L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
CleanCobra49615
Danzaburou
Level 23
God Stats
8W - 17L
1,419 SR
Queue Stats
68W - 122L
1,377 Elo+
Party 2
Artemis
Artemis
Cognizantsoul
Artemis
Level 129
God Stats
2W - 1L
1,514 SR
Queue Stats
3W - 5L
1,200 Elo+
Party 2
Achilles
Achilles
EvilMercury
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,418 Elo+
Solo
Nox
Nox
Jinzo Evans
Nox
Level 123
God Stats
4W - 7L
1,358 SR
Queue Stats
59W - 57L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B2RadSter
Ne Zha
18
9 / 7 / 5
14,255
1,188
24,010
30,397
19,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 9
12,797
1,066
23,741
13,712
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 0 / 9
12,267
1,022
8,758
26,322
35,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
The_Jester30
Ix Chel
16
0 / 1 / 0
10,209
851
822
1,263
440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
19
3 / 9 / 10
12,955
1,080
14,762
20,182
17,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

151

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C A P T I I7
Cabrakan
18
2 / 2 / 8
12,517
1,043
11,481
13,554
13,410
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
CleanCobra49615
Danzaburou
18
3 / 8 / 8
12,858
1,072
14,225
19,296
8,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
19
7 / 3 / 8
14,368
1,197
30,307
13,687
6,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
EvilMercury
Achilles
19
2 / 2 / 12
13,094
1,091
18,385
24,624
38,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 1 / 9
12,782
1,065
9,036
7,497
3,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
16
Kills
19
20
Deaths
16
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
B2RadSter
Ne Zha
9
7
5
1.64
W
Cabrakan
C A P T I I7
Cabrakan
2
2
8
3
W
Danzaburou
CleanCobra49615
Danzaburou
3
8
8
0.88
W
Artemis
7
3
8
3.67
W
Achilles
EvilMercury
Achilles
2
2
12
4
W
5
1
9
9.5
L
2
3
9
2.17
L
2
0
9
6.5
L
Ix Chel
The_Jester30
Ix Chel
0
1
0
0
L
Thor
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,093
Damage
83,434
91,876
Taken
78,658
80,868
Mitigated
70,767
26,901
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
B2RadSter
Ne Zha
24,010
11,081
43
6,596
30,397
19,995
0
5,985
24,412
0
41,627
W
Cabrakan
C A P T I I7
Cabrakan
11,481
2,800
0
1,178
13,554
13,410
0
4,360
8,853
26,654
0
W
Danzaburou
CleanCobra49615
Danzaburou
14,225
7,386
0
1,185
19,296
8,501
0
6,588
12,429
0
24,054
W
Artemis
30,307
22,545
0
3,763
13,687
6,704
0
4,161
9,291
0
61,465
W
Achilles
EvilMercury
Achilles
18,385
7,001
117
3,014
24,624
38,402
0
7,566
16,355
1,769
41,110
W
9,036
1,575
0
0
7,497
3,750
0
1,888
5,460
19,918
0
L
23,741
3,211
231
2,242
13,712
7,451
0
1,100
12,612
42,803
0
L
8,758
4,047
5,802
11,899
26,322
35,436
0
6,548
19,774
0
24,747
L
Ix Chel
The_Jester30
Ix Chel
822
275
38
50
1,263
440
0
269
994
4,515
0
L
Thor
14,762
573
0
0
20,182
17,546
0
6,675
13,507
0
34,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,483
Gold Earned
65,619
167
Minions Killed
210
5
Camps Cleared
8
980,100
Distance Traveled
960,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,255
1,188
51
4
0
235,558
0
W
Cabrakan
12,517
1,043
27
2
6
198,314
0
W
Danzaburou
12,858
1,072
18
2
2
186,463
0
W
Artemis
14,368
1,197
83
7
0
181,550
1
W
Achilles
13,094
1,091
66
6
0
227,823
0
W
Nox
12,782
1,065
16
1
0
165,883
0
L
Nox
12,797
1,066
54
5
1
226,263
0
L
Horus
12,267
1,022
20
2
2
258,412
0
L
Ix Chel
10,209
851
4
0
0
28,416
0
L
Thor
12,955
1,080
38
3
2
231,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role