Player Matchup

Ravana
Ravana
Milf
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
STFlynn
Ix Chel
Level 150
God Stats
16W - 15L
1,471 SR
Queue Stats
72W - 73L
1,562 Elo+
Party 1
Athena
Athena
TripleCCC1
Athena
Level 157
God Stats
3W - 1L
1,816 SR
Queue Stats
478W - 493L
1,543 Elo+
Party 1
Apollo
Apollo
TunaStrips
Apollo
Level 98
God Stats
2W - 4L
1,262 SR
Queue Stats
439W - 402L
1,542 Elo+
Solo
Charybdis
Charybdis
dhko
Charybdis
Level 185
God Stats
6W - 9L
1,512 SR
Queue Stats
221W - 211L
1,546 Elo+
Party 1
Team Averages
Level 135
1,512 SR
1,545 Elo+

VS

Team Averages
Level 147
1,587 SR
1,584 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
KTKomod0
Ix Chel
Level 148
God Stats
4W - 3L
1,710 SR
Queue Stats
51W - 47L
1,562 Elo+
Solo
Jing Wei
Jing Wei
ShugahCubes
Jing Wei
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 113L
1,647 Elo+
Party 2
Shiva
Shiva
borja514
Shiva
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 186L
1,640 Elo+
Party 2
Cerberus
Cerberus
hebernz
Cerberus
Level 156
God Stats
2W - 1L
1,727 SR
Queue Stats
114W - 105L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Milf
Ravana
15
2 / 1 / 4
8,126
739
7,398
9,599
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
STFlynn
Ix Chel
16
5 / 1 / 4
8,840
804
11,254
9,601
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
TripleCCC1
Athena
14
1 / 1 / 9
8,558
778
6,760
14,915
14,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
TunaStrips
Apollo
14
0 / 2 / 7
7,557
687
10,196
11,256
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
dhko
Charybdis
16
4 / 0 / 6
9,029
821
10,322
7,692
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 1 / 3
7,631
694
11,945
10,320
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
KTKomod0
Ix Chel
15
4 / 5 / 0
8,666
788
11,237
12,659
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ShugahCubes
Jing Wei
15
1 / 2 / 0
8,195
745
6,018
9,507
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
borja514
Shiva
14
0 / 1 / 1
7,366
670
7,091
10,960
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
hebernz
Cerberus
12
0 / 3 / 2
7,009
637
5,254
10,894
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
12
Kills
5
5
Deaths
12
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
3
1.5
L
Ix Chel
KTKomod0
Ix Chel
4
5
0
0.8
W
Ravana
Milf
Ravana
2
1
4
4
W
Ix Chel
STFlynn
Ix Chel
5
1
4
7
L
Jing Wei
ShugahCubes
Jing Wei
1
2
0
0.5
W
Athena
TripleCCC1
Athena
1
1
9
5.5
W
Apollo
TunaStrips
Apollo
0
2
7
1.75
L
Shiva
borja514
Shiva
0
1
1
0.5
W
Charybdis
dhko
Charybdis
4
0
6
7
L
Cerberus
hebernz
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,930
Damage
41,545
53,063
Taken
54,340
32,077
Mitigated
33,979
13,780
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,945
458
2,622
3,676
10,320
4,437
175
3,507
6,762
35,872
0
L
Ix Chel
KTKomod0
Ix Chel
11,237
2,274
751
1,406
12,659
5,640
0
4,132
8,403
35,541
0
W
Ravana
Milf
Ravana
7,398
2,021
0
2,346
9,599
5,668
0
5,605
3,703
0
23,603
W
Ix Chel
STFlynn
Ix Chel
11,254
1,164
804
2,289
9,601
3,985
286
4,703
4,719
37,061
0
L
Jing Wei
ShugahCubes
Jing Wei
6,018
5,246
0
1,978
9,507
4,400
118
3,737
5,684
0
40,925
W
Athena
TripleCCC1
Athena
6,760
1,709
1,581
3,918
14,915
14,634
242
6,151
8,069
14,357
0
W
Apollo
TunaStrips
Apollo
10,196
5,761
0
1,231
11,256
4,282
325
6,979
3,985
0
21,152
L
Shiva
borja514
Shiva
7,091
1,073
798
1,989
10,960
9,086
0
2,919
7,868
0
24,277
W
Charybdis
dhko
Charybdis
10,322
4,017
0
1,611
7,692
3,508
1,024
4,325
3,230
0
47,449
L
Cerberus
hebernz
Cerberus
5,254
109
0
1,424
10,894
10,416
0
3,719
6,993
7,151
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
38,867
223
Minions Killed
237
0
Camps Cleared
0
1,256,531
Distance Traveled
1,084,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,631
694
60
5
0
247,433
0
L
Ix Chel
8,666
788
60
5
0
197,571
0
W
Ravana
8,126
739
27
2
0
259,110
0
W
Ix Chel
8,840
804
63
6
0
257,194
0
L
Jing Wei
8,195
745
82
7
0
227,781
0
W
Athena
8,558
778
25
2
0
272,209
0
W
Apollo
7,557
687
23
2
0
239,852
0
L
Shiva
7,366
670
29
3
0
249,482
0
W
Charybdis
9,029
821
85
8
0
228,166
0
L
Cerberus
7,009
637
6
1
0
162,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role