Player Matchup

Izanami
Izanami
PlutoQX
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sol
Sol
S4PPH0
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
SupCupcake
Hercules
Level 105
God Stats
0W - 4L
1,325 SR
Queue Stats
33W - 34L
1,293 Elo+
Party 1
Team Averages
Level 41
1,442 SR
1,431 Elo+

VS

Team Averages
Level 38
1,624 SR
1,426 Elo+
Ix Chel
Ix Chel
HoliestGoldan
Ix Chel
Level 47
God Stats
3W - 1L
1,508 SR
Queue Stats
43W - 47L
1,432 Elo+
Party 2
Medusa
Medusa
ZenubisAgain
Medusa
Level 27
God Stats
3W - 2L
1,794 SR
Queue Stats
18W - 18L
1,446 Elo+
Party 2
Atlas
Atlas
mhaworth
Atlas
Level 39
God Stats
10W - 7L
1,569 SR
Queue Stats
29W - 35L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PlutoQX
Izanami
13
2 / 6 / 4
8,458
769
9,316
10,413
4,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
S4PPH0
Sol
12
1 / 10 / 4
7,559
687
6,998
13,601
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SupCupcake
Hercules
12
3 / 4 / 3
7,951
723
8,496
14,012
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
8 / 1 / 10
9,946
904
14,861
9,596
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
7 / 4 / 10
10,229
930
11,608
10,159
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
mhaworth
Atlas
15
5 / 2 / 15
10,248
932
8,413
15,652
14,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
20
20
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
8
1
10
13
L
Izanami
PlutoQX
Izanami
2
6
4
0.67
L
Sol
S4PPH0
Sol
1
10
4
0.3
L
Hercules
SupCupcake
Hercules
3
4
3
1.13
W
Medusa
7
4
10
3
W
Atlas
mhaworth
Atlas
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
34,882
38,026
Taken
35,407
24,043
Mitigated
23,199
4,060
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
14,861
1,426
2,122
3,103
9,596
4,251
404
2,546
6,735
41,918
0
L
Izanami
PlutoQX
Izanami
9,316
6,550
0
512
10,413
4,027
0
6,834
3,579
0
26,633
L
Sol
S4PPH0
Sol
6,998
3,648
0
790
13,601
4,897
0
6,717
6,884
14,288
0
L
Hercules
SupCupcake
Hercules
8,496
2,239
0
2,758
14,012
15,119
0
9,789
4,223
0
30,046
W
Medusa
11,608
4,969
0
1,179
10,159
4,339
2,188
2,989
7,035
0
43,995
W
Atlas
mhaworth
Atlas
8,413
3,001
1,742
1,839
15,652
14,609
302
1,467
13,792
24,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,968
Gold Earned
30,423
94
Minions Killed
142
0
Camps Cleared
0
536,313
Distance Traveled
660,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,946
904
65
6
0
229,698
0
L
Izanami
8,458
769
30
3
0
165,613
0
L
Sol
7,559
687
17
2
0
153,682
0
L
Hercules
7,951
723
47
4
0
217,018
0
W
Medusa
10,229
930
51
5
0
216,043
0
W
Atlas
10,248
932
26
2
0
214,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role