Player Matchup

Maui
Maui
 
Maui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ExaltedxS33lix
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 166L
1,476 Elo+
Party 2
Tyr
Tyr
GODFATHERJOEY
Tyr
Level 136
God Stats
13W - 20L
1,337 SR
Queue Stats
272W - 262L
1,478 Elo+
Party 1
Bakasura
Bakasura
Vinnie496
Bakasura
Level 118
God Stats
3W - 3L
1,270 SR
Queue Stats
247W - 267L
1,487 Elo+
Party 2
Merlin
Merlin
mythmadeTV
Merlin
Level 144
God Stats
19W - 15L
1,376 SR
Queue Stats
345W - 366L
1,448 Elo+
Party 1
Team Averages
Level 118
1,397 SR
1,478 Elo+

VS

Team Averages
Level 97
1,612 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
DreaminTurtle
Ix Chel
Level 156
God Stats
5W - 3L
1,717 SR
Queue Stats
194W - 157L
1,548 Elo+
Solo
Mercury
Mercury
SpamL0rd
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Valityy
Cu Chulainn
Level 65
God Stats
3W - 1L
1,843 SR
Queue Stats
47W - 43L
1,537 Elo+
Party 3
The Morrigan
The Morrigan
YeHeed
The Morrigan
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 135L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 1 / 3
4,878
542
1,907
5,511
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,000
556
3,421
6,401
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 1 / 2
5,642
627
4,106
8,046
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Vinnie496
Bakasura
11
4 / 0 / 1
6,014
668
2,581
4,790
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
mythmadeTV
Merlin
9
0 / 0 / 2
5,193
577
1,585
2,341
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
1 / 1 / 0
3,739
415
2,102
2,661
722
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
9
0 / 0 / 2
5,368
596
3,084
4,514
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SpamL0rd
Mercury
9
1 / 1 / 1
4,825
536
2,307
6,285
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Valityy
Cu Chulainn
9
1 / 3 / 0
5,334
593
5,792
8,727
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
YeHeed
The Morrigan
9
0 / 2 / 0
5,076
564
726
4,089
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
3
2.5
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Ix Chel
0
0
2
1
W
0
1
1
0.5
W
2
1
2
3
L
Mercury
SpamL0rd
Mercury
1
1
1
1.5
L
Cu Chulainn
Valityy
Cu Chulainn
1
3
0
0.33
W
Bakasura
Vinnie496
Bakasura
4
0
1
4.5
L
The Morrigan
YeHeed
The Morrigan
0
2
0
0
W
Merlin
mythmadeTV
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
14,011
27,089
Taken
26,276
14,826
Mitigated
13,831
9,732
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,907
519
0
2,184
5,511
3,601
0
781
4,686
12,608
0
L
Danzaburou
 
Danzaburou
2,102
1,183
0
912
2,661
722
72
671
1,980
0
10,936
L
Ix Chel
3,084
827
177
3,050
4,514
2,968
0
689
3,825
31,945
0
W
3,421
1,950
0
2,385
6,401
2,421
0
2,160
4,241
0
36,291
W
4,106
353
0
3,387
8,046
6,176
0
0
7,368
708
37,191
L
Mercury
SpamL0rd
Mercury
2,307
1,010
0
759
6,285
2,063
0
375
5,770
0
31,780
L
Cu Chulainn
Valityy
Cu Chulainn
5,792
691
0
2,228
8,727
6,987
0
466
8,051
0
38,476
W
Bakasura
Vinnie496
Bakasura
2,581
1,541
0
1,413
4,790
1,957
0
240
4,550
0
30,042
L
The Morrigan
YeHeed
The Morrigan
726
194
0
500
4,089
1,091
0
1,486
2,413
32,697
202
W
Merlin
mythmadeTV
Merlin
1,585
0
0
363
2,341
671
0
483
1,858
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
24,342
311
Minions Killed
249
0
Camps Cleared
0
909,645
Distance Traveled
809,781
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,878
542
16
2
0
185,728
3
L
Danzaburou
3,739
415
18
2
0
99,746
0
L
Ix Chel
5,368
596
48
5
0
155,412
0
W
Hou Yi
5,000
556
69
8
0
153,334
1
W
Tyr
5,642
627
66
7
0
185,651
0
L
Mercury
4,825
536
57
6
0
207,859
0
L
Cu Chulainn
5,334
593
56
6
0
172,432
0
W
Bakasura
6,014
668
78
9
0
205,127
0
L
The Morrigan
5,076
564
70
8
0
174,332
5
W
Merlin
5,193
577
82
9
0
179,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role