Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
AJ ReGamer
Hera
Level 116
God Stats
3W - 1L
1,881 SR
Queue Stats
35W - 42L
1,449 Elo+
Solo
Danzaburou
Danzaburou
DaQueenBreaker97
Danzaburou
Level 79
God Stats
26W - 21L
1,671 SR
Queue Stats
345W - 328L
1,467 Elo+
Party 3
Ravana
Ravana
YouPutMeToSleep
Ravana
Level 105
God Stats
107W - 115L
1,523 SR
Queue Stats
107W - 118L
1,439 Elo+
Solo
Surtr
Surtr
onlineRsuper
Surtr
Level 68
God Stats
2W - 5L
1,376 SR
Queue Stats
167W - 174L
1,464 Elo+
Solo
Team Averages
Level 104
1,590 SR
1,463 Elo+

VS

Team Averages
Level 68
1,471 SR
1,445 Elo+
Ratatoskr
Ratatoskr
Death_Deamon1313
Ratatoskr
Level 72
God Stats
14W - 11L
1,518 SR
Queue Stats
191W - 146L
1,525 Elo+
Party 2
Bacchus
Bacchus
Killerkinney202
Bacchus
Level 48
God Stats
3W - 3L
1,405 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 1
Anubis
Anubis
STILBRNEATER
Anubis
Level 92
God Stats
6W - 3L
1,559 SR
Queue Stats
28W - 31L
1,432 Elo+
Party 1
Chaac
Chaac
papi_Smurf8115
Chaac
Level 48
God Stats
20W - 17L
1,590 SR
Queue Stats
198W - 161L
1,513 Elo+
Party 2
Chiron
Chiron
xLimpGlizzyx
Chiron
Level 80
God Stats
7W - 2L
1,281 SR
Queue Stats
60W - 55L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 4 / 3
8,221
548
5,260
14,802
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
6 / 4 / 1
8,233
549
11,200
8,742
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DaQueenBreaker97
Danzaburou
12
2 / 4 / 6
8,133
542
10,547
12,804
5,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 4
7,453
497
6,800
12,444
10,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 1
8,463
564
11,827
16,770
14,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
13
3 / 1 / 8
7,995
533
9,050
15,152
6,063
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 4
6,776
452
4,133
12,253
11,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
4 / 7 / 5
7,949
530
7,268
12,985
6,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 1
8,965
598
13,324
13,344
12,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
13
4 / 3 / 4
8,038
536
9,513
9,791
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
17
Kills
17
17
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
4
3
1.63
L
6
4
1
1.63
L
Danzaburou
DaQueenBreaker97
Danzaburou
2
4
6
1.25
W
Ratatoskr
3
1
8
7
W
3
2
4
2.5
W
Anubis
4
7
5
0.93
L
0
4
4
0.5
L
4
1
1
4.5
W
3
4
1
0.88
W
Chiron
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
43,288
65,562
Taken
63,525
39,704
Mitigated
40,079
16,066
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,260
3,288
0
2,205
14,802
6,267
0
1,537
13,265
0
55,589
L
11,200
3,594
0
207
8,742
2,798
480
4,443
4,299
61,726
0
L
Danzaburou
DaQueenBreaker97
Danzaburou
10,547
4,990
0
4,832
12,804
5,366
839
2,035
10,769
0
62,040
W
Ratatoskr
9,050
3,502
0
3,958
15,152
6,063
481
2,964
11,838
0
52,426
W
4,133
374
384
1,153
12,253
11,606
0
2,653
9,411
14,977
0
W
Anubis
7,268
374
71
3,069
12,985
6,458
0
6,084
6,840
44,485
0
L
6,800
829
1,396
2,358
12,444
10,764
130
2,785
9,659
1,740
31,187
L
11,827
4,986
0
5,068
16,770
14,509
3
601
16,169
1,632
62,481
W
13,324
3,227
0
2,708
13,344
12,039
369
747
12,179
0
74,803
W
Chiron
9,513
3,478
676
1,755
9,791
3,913
939
823
8,845
0
51,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
39,723
427
Minions Killed
363
0
Camps Cleared
0
1,434,478
Distance Traveled
1,489,381
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,221
548
91
6
0
319,005
0
L
Hera
8,233
549
91
6
0
279,448
2
L
Danzaburou
8,133
542
88
6
0
256,253
1
W
Ratatoskr
7,995
533
66
4
0
359,036
0
W
Bacchus
6,776
452
10
1
0
291,277
0
W
Anubis
7,949
530
66
4
0
258,864
0
L
Ravana
7,453
497
47
3
0
303,264
0
L
Surtr
8,463
564
110
7
0
276,508
0
W
Chaac
8,965
598
146
10
0
293,862
0
W
Chiron
8,038
536
75
5
0
286,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role