Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Blubonic
Cthulhu
Level 66
God Stats
2W - 4L
1,588 SR
Queue Stats
2W - 9L
1,214 Elo+
Party 2
Vamana
Vamana
iMURD4z
Vamana
Level 33
God Stats
2W - 3L
1,426 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 2
Team Averages
Level 53
1,505 SR
1,345 Elo+

VS

Team Averages
Level 73
1,409 SR
1,444 Elo+
Baron Samedi
Baron Samedi
B1u3MeW115
Baron Samedi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
CalamitousSpirit
Hou Yi
Level 135
God Stats
1W - 1L
1,226 SR
Queue Stats
18W - 15L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
Sinistralboar12
Ix Chel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 3 / 2
7,422
619
4,621
15,570
14,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Blubonic
Cthulhu
12
1 / 4 / 0
7,637
636
9,998
12,902
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
iMURD4z
Vamana
12
2 / 6 / 0
8,156
680
6,442
14,061
16,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1u3MeW115
Baron Samedi
14
2 / 2 / 8
9,564
797
7,783
16,055
13,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 0 / 4
10,539
878
21,784
9,395
5,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 8
8,741
728
7,368
5,741
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
2
0.33
W
Baron Samedi
B1u3MeW115
Baron Samedi
2
2
8
3
L
Cthulhu
Blubonic
Cthulhu
1
4
0
0.25
W
9
0
4
11
W
2
1
8
6
L
Vamana
iMURD4z
Vamana
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
36,935
42,533
Taken
31,191
41,488
Mitigated
21,604
8,077
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,621
558
1,706
2,982
15,570
14,290
0
5,009
10,561
0
14,093
W
Baron Samedi
B1u3MeW115
Baron Samedi
7,783
687
2,160
6,640
16,055
13,117
236
4,696
11,359
28,994
0
L
Cthulhu
Blubonic
Cthulhu
9,998
318
777
1,450
12,902
10,263
0
5,778
7,124
33,542
0
W
21,784
16,240
0
5,653
9,395
5,185
1,469
3,006
6,389
0
71,574
W
7,368
2,038
1,856
1,618
5,741
3,302
780
2,582
3,159
32,716
0
L
Vamana
iMURD4z
Vamana
6,442
3,848
0
1,162
14,061
16,935
0
4,382
9,679
0
19,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,215
Gold Earned
28,844
89
Minions Killed
198
0
Camps Cleared
0
619,534
Distance Traveled
606,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,422
619
14
1
0
212,455
0
W
Baron Samedi
9,564
797
40
3
0
208,055
0
L
Cthulhu
7,637
636
54
5
0
213,656
0
W
Hou Yi
10,539
878
111
9
0
213,752
0
W
Ix Chel
8,741
728
47
4
0
184,648
0
L
Vamana
8,156
680
21
2
0
193,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role