Player Matchup

Surtr
Surtr
AMaliciousSock
Surtr
Level 118
God Stats
1W - 1L
1,726 SR
Queue Stats
31W - 42L
1,357 Elo+
Party 1
Thor
Thor
Aye Wet Shamwow
Thor
Level 114
God Stats
4W - 3L
1,473 SR
Queue Stats
33W - 37L
1,515 Elo+
Party 1
Ra
Ra
Ninjutsnooze
Ra
Level 106
God Stats
33W - 29L
1,612 SR
Queue Stats
116W - 126L
1,504 Elo+
Solo
Rama
Rama
itsmesonyourdad
Rama
Level 127
God Stats
1W - 2L
1,718 SR
Queue Stats
23W - 26L
1,460 Elo+
Party 1
Ishtar
Ishtar
xbigtino
Ishtar
Level 15
God Stats
2W - 5L
1,383 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 1
Team Averages
Level 96
1,582 SR
1,425 Elo+

VS

Team Averages
Level 108
1,558 SR
1,459 Elo+
Sylvanus
Sylvanus
IMMORTALDRAG0N
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 241L
1,496 Elo+
Solo
Scylla
Scylla
Maccarroonn
Scylla
Level 126
God Stats
7W - 6L
1,644 SR
Queue Stats
168W - 205L
1,473 Elo+
Party 2
Thanatos
Thanatos
MilanesaConRice
Thanatos
Level 124
God Stats
3W - 5L
1,404 SR
Queue Stats
211W - 256L
1,483 Elo+
Party 2
Izanami
Izanami
MissPanDulce
Izanami
Level 103
God Stats
4W - 7L
1,742 SR
Queue Stats
222W - 271L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
Saimondsaimond
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,899
1,271
8,649
7,462
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 6
9,517
1,360
10,610
6,399
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 11
8,128
1,161
7,185
6,868
2,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 7
8,438
1,205
7,911
5,562
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
xbigtino
Ishtar
14
2 / 1 / 7
8,008
1,144
5,166
5,396
2,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

340

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 3 / 1
6,959
994
1,693
4,377
2,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
13
0 / 2 / 3
7,552
1,079
10,277
4,485
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
12
1 / 7 / 2
7,552
1,079
8,720
13,236
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MissPanDulce
Izanami
13
2 / 2 / 0
8,270
1,181
4,741
11,105
4,833
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Saimondsaimond
Erlang Shen
13
0 / 2 / 3
7,681
1,097
4,256
11,149
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
16
Kills
3
3
Deaths
16
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
7
0
6
10
L
Sylvanus
0
3
1
0.17
L
Scylla
0
2
3
0.75
L
Thanatos
1
7
2
0.29
L
Izanami
MissPanDulce
Izanami
2
2
0
1
W
0
1
11
5.5
L
Erlang Shen
Saimondsaimond
Erlang Shen
0
2
3
0.75
W
2
1
7
5.5
W
Ishtar
xbigtino
Ishtar
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,521
Damage
29,687
31,687
Taken
44,352
14,536
Mitigated
30,010
8,012
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,649
3,142
0
2,045
7,462
5,878
0
2,331
4,924
493
16,490
W
10,610
2,773
0
2,037
6,399
2,287
0
1,872
4,357
0
17,813
L
Sylvanus
1,693
552
556
248
4,377
2,090
0
1,274
3,103
3,068
0
L
Scylla
10,277
320
0
0
4,485
1,781
0
288
4,197
28,387
0
L
Thanatos
8,720
2,407
0
2,165
13,236
7,840
0
1,571
11,665
0
12,090
L
Izanami
MissPanDulce
Izanami
4,741
3,520
0
0
11,105
4,833
0
1,936
9,101
0
36,364
W
7,185
649
1,915
1,165
6,868
2,284
0
3,390
3,352
29,640
0
L
Erlang Shen
Saimondsaimond
Erlang Shen
4,256
1,314
0
1,248
11,149
13,466
0
2,352
8,716
0
13,882
W
7,911
6,186
0
420
5,562
2,030
0
2,287
3,102
0
21,832
W
Ishtar
xbigtino
Ishtar
5,166
2,210
0
430
5,396
2,057
0
2,090
3,215
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
38,014
156
Minions Killed
156
5
Camps Cleared
2
719,614
Distance Traveled
641,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,899
1,271
18
3
0
167,716
0
W
Thor
9,517
1,360
18
3
3
146,358
0
L
Sylvanus
6,959
994
1
0
0
47,881
0
L
Scylla
7,552
1,079
66
9
0
147,114
0
L
Thanatos
7,552
1,079
5
1
0
152,677
0
L
Izanami
8,270
1,181
63
9
1
137,646
0
W
Ra
8,128
1,161
60
9
1
164,131
0
L
Erlang Shen
7,681
1,097
21
3
1
156,392
0
W
Rama
8,438
1,205
40
6
1
132,558
0
W
Ishtar
8,008
1,144
20
3
0
108,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role