Player Matchup

Erlang Shen
Erlang Shen
Aeadan
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,401 Elo+
Solo
Artemis
Artemis
Broxmir
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,447 Elo+
Party 2
Olorun
Olorun
JANIR
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
Yaein
Hun Batz
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 73L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
skiper_masta
Ne Zha
Level 109
God Stats
8W - 16L
1,310 SR
Queue Stats
771W - 765L
1,490 Elo+
Solo
Team Averages
Level 50
1,462 SR
1,444 Elo+

VS

Team Averages
Level 107
1,508 SR
1,332 Elo+
Anubis
Anubis
 
Anubis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Atzukaa
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,228 Elo+
Party 1
Shiva
Shiva
MrLinkium
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,228 Elo+
Party 1
Cerberus
Cerberus
shoot4head
Cerberus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,475 Elo+
Solo
Hercules
Hercules
skreganrag
Hercules
Level 39
God Stats
1W - 0L
1,540 SR
Queue Stats
5W - 7L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aeadan
Erlang Shen
14
2 / 6 / 6
8,520
775
7,612
16,972
14,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Broxmir
Artemis
15
2 / 6 / 7
8,492
772
17,455
11,711
4,534
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
JANIR
Olorun
13
0 / 6 / 6
7,174
652
8,130
10,195
4,051
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Yaein
Hun Batz
14
4 / 8 / 3
8,633
785
12,780
13,837
4,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
15
2 / 5 / 6
8,241
749
14,268
11,853
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 3 / 16
10,260
933
17,893
9,885
4,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Atzukaa
Apollo
16
8 / 3 / 13
10,497
954
11,622
11,042
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
MrLinkium
Shiva
16
5 / 2 / 15
9,708
883
13,294
16,370
20,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
shoot4head
Cerberus
18
4 / 1 / 19
10,929
994
6,961
24,562
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
skreganrag
Hercules
17
5 / 2 / 16
10,007
910
8,065
13,980
17,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
10
Kills
31
31
Deaths
11
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
16
5.67
L
Erlang Shen
Aeadan
Erlang Shen
2
6
6
0.83
W
Apollo
Atzukaa
Apollo
8
3
13
4.83
L
Artemis
Broxmir
Artemis
2
6
7
0.92
L
Olorun
JANIR
Olorun
0
6
6
0.5
W
Shiva
MrLinkium
Shiva
5
2
15
6.25
L
Hun Batz
Yaein
Hun Batz
4
8
3
0.69
W
Cerberus
shoot4head
Cerberus
4
1
19
13.5
L
Ne Zha
2
5
6
1
W
Hercules
skreganrag
Hercules
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,245
Damage
57,835
64,568
Taken
75,839
32,609
Mitigated
69,774
12,158
Healing
34,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,893
484
790
2,998
9,885
4,845
762
540
9,345
31,475
0
L
Erlang Shen
Aeadan
Erlang Shen
7,612
2,617
1,439
2,803
16,972
14,470
0
4,707
12,265
0
12,453
W
Apollo
Atzukaa
Apollo
11,622
7,197
1,046
3,060
11,042
4,565
4,155
789
10,253
0
29,226
L
Artemis
Broxmir
Artemis
17,455
12,552
1,159
1,324
11,711
4,534
0
5,182
6,529
0
26,644
L
Olorun
JANIR
Olorun
8,130
4,097
1,065
965
10,195
4,051
0
4,350
5,845
14,992
0
W
Shiva
MrLinkium
Shiva
13,294
2,021
4,326
4,115
16,370
20,448
1,016
2,470
13,900
408
25,468
L
Hun Batz
Yaein
Hun Batz
12,780
4,290
830
827
13,837
4,816
0
5,786
8,051
0
23,343
W
Cerberus
shoot4head
Cerberus
6,961
372
1,641
11,291
24,562
22,465
215
3,211
21,351
23,489
647
L
Ne Zha
14,268
1,874
731
1,015
11,853
4,738
0
4,452
7,401
0
24,766
W
Hercules
skreganrag
Hercules
8,065
1,223
382
4,789
13,980
17,451
665
1,120
12,860
0
15,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
51,401
85
Minions Killed
157
0
Camps Cleared
0
909,204
Distance Traveled
1,112,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,260
933
29
3
0
210,725
0
L
Erlang Shen
8,520
775
6
1
0
205,788
0
W
Apollo
10,497
954
35
3
0
200,928
0
L
Artemis
8,492
772
26
2
0
166,159
0
L
Olorun
7,174
652
19
2
0
157,435
0
W
Shiva
9,708
883
27
2
0
234,710
0
L
Hun Batz
8,633
785
19
2
0
177,100
0
W
Cerberus
10,929
994
50
5
0
226,944
0
L
Ne Zha
8,241
749
15
1
0
202,722
0
W
Hercules
10,007
910
16
1
0
239,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role