Player Matchup

Ix Chel
Ix Chel
R3ENJI
Ix Chel
Level 40
God Stats
2W - 1L
1,767 SR
Queue Stats
56W - 65L
1,430 Elo+
Solo
Sobek
Sobek
The_Overtaker302
Sobek
Level 95
God Stats
6W - 3L
1,712 SR
Queue Stats
37W - 33L
1,562 Elo+
Party 2
Ullr
Ullr
esfPilotPS4
Ullr
Level 69
God Stats
3W - 0L
1,379 SR
Queue Stats
38W - 32L
1,547 Elo+
Party 2
Team Averages
Level 68
1,620 SR
1,513 Elo+

VS

Team Averages
Level 78
1,655 SR
1,658 Elo+
Ganesha
Ganesha
Balkin7
Ganesha
Level 41
God Stats
2W - 5L
1,506 SR
Queue Stats
61W - 74L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
Cyrkah
Ao Kuang
Level 103
God Stats
7W - 9L
1,726 SR
Queue Stats
67W - 73L
1,817 Elo+
Party 1
Neith
Neith
Twohard
Neith
Level 91
God Stats
8W - 10L
1,734 SR
Queue Stats
73W - 78L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
R3ENJI
Ix Chel
17
4 / 5 / 4
11,182
699
9,217
13,306
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 9
11,183
699
6,796
20,307
31,326
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 1 / 4
11,661
729
20,284
10,669
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Balkin7
Ganesha
17
2 / 3 / 5
11,592
725
8,856
17,201
25,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Cyrkah
Ao Kuang
14
2 / 3 / 1
10,119
632
7,952
15,095
8,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Twohard
Neith
16
3 / 3 / 3
10,955
685
15,543
11,749
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
7
7
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Balkin7
Ganesha
2
3
5
1.5
L
Ao Kuang
Cyrkah
Ao Kuang
2
3
1
0.83
W
Ix Chel
R3ENJI
Ix Chel
4
5
4
1.2
W
0
1
9
4.5
L
Neith
Twohard
Neith
3
3
3
1.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,297
Damage
32,351
44,282
Taken
44,045
43,773
Mitigated
39,770
16,050
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Balkin7
Ganesha
8,856
594
0
1,969
17,201
25,304
32
7,490
9,711
37,000
0
L
Ao Kuang
Cyrkah
Ao Kuang
7,952
2,061
0
3,358
15,095
8,116
0
4,759
10,336
39,504
0
W
Ix Chel
R3ENJI
Ix Chel
9,217
1,422
2,603
3,419
13,306
6,192
939
6,079
7,227
36,860
0
W
6,796
436
2,211
5,913
20,307
31,326
295
6,674
13,633
21,204
0
L
Neith
Twohard
Neith
15,543
10,551
0
3,490
11,749
6,350
1,329
3,974
7,775
0
56,357
W
20,284
9,824
0
1,904
10,669
6,255
1,920
4,243
6,426
0
67,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
32,666
168
Minions Killed
179
0
Camps Cleared
0
898,186
Distance Traveled
775,733
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,592
725
5
0
0
287,750
3
L
Ao Kuang
10,119
632
78
5
0
269,017
0
W
Ix Chel
11,182
699
54
3
0
270,563
2
W
Sobek
11,183
699
30
2
0
336,933
0
L
Neith
10,955
685
96
6
0
218,966
0
W
Ullr
11,661
729
84
5
0
290,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role