Player Matchup

Pele
Pele
Dilios71
Pele
Level 88
God Stats
26W - 45L
1,328 SR
Queue Stats
760W - 703L
1,446 Elo+
Solo
Maui
Maui
JohndeMileto
Maui
Level 24
God Stats
0W - 3L
1,302 SR
Queue Stats
1W - 5L
1,323 Elo+
Party 1
Bellona
Bellona
Pretynhu
Bellona
Level 61
God Stats
2W - 3L
1,607 SR
Queue Stats
19W - 21L
1,524 Elo+
Solo
Ix Chel
Ix Chel
joaodphoenix
Ix Chel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,282 Elo+
Party 1
Medusa
Medusa
xVox404
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1
Team Averages
Level 48
1,447 SR
1,371 Elo+

VS

Team Averages
Level 85
1,486 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Daftkharnage
Mercury
Level 66
God Stats
27W - 17L
1,633 SR
Queue Stats
110W - 97L
1,484 Elo+
Solo
Ares
Ares
HarryBalls2452
Ares
Level 85
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 6L
1,311 Elo+
Solo
Artemis
Artemis
RadkeFelipe
Artemis
Level 45
God Stats
157W - 232L
1,518 SR
Queue Stats
162W - 245L
1,456 Elo+
Solo
Ix Chel
Ix Chel
SOZUN
Ix Chel
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 5 / 2
8,818
551
8,942
15,835
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 3
7,629
477
3,239
11,992
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Pretynhu
Bellona
12
1 / 4 / 0
7,630
477
5,968
15,303
14,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
joaodphoenix
Ix Chel
12
2 / 6 / 1
8,141
509
8,366
14,324
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xVox404
Medusa
13
1 / 0 / 4
7,724
483
5,537
11,793
4,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 0 / 3
10,926
683
14,234
12,424
5,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mercury
Daftkharnage
Mercury
15
8 / 1 / 3
10,278
642
7,846
14,638
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 2
8,650
541
5,478
13,127
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
RadkeFelipe
Artemis
16
2 / 3 / 2
9,651
603
8,454
7,945
3,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
SOZUN
Ix Chel
15
1 / 3 / 6
9,470
592
10,003
9,165
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
18
18
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
W
Mercury
Daftkharnage
Mercury
8
1
3
9.5
L
Pele
5
5
2
1.2
W
3
4
2
1
L
1
3
3
0.83
L
Bellona
Pretynhu
Bellona
1
4
0
0.25
W
Artemis
RadkeFelipe
Artemis
2
3
2
1
W
Ix Chel
SOZUN
Ix Chel
1
3
6
1.33
L
Ix Chel
joaodphoenix
Ix Chel
2
6
1
0.42
L
Medusa
xVox404
Medusa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
46,015
69,247
Taken
57,299
42,889
Mitigated
30,786
15,207
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,234
1,827
888
8,377
12,424
5,579
1,543
1,257
11,167
98,388
0
W
Mercury
Daftkharnage
Mercury
7,846
5,316
0
2,291
14,638
6,498
851
1,747
12,891
0
85,433
L
Pele
8,942
2,107
0
3,589
15,835
6,788
0
6,215
9,547
0
77,391
W
5,478
378
106
2,085
13,127
11,469
0
2,902
10,225
20,457
0
L
3,239
758
0
2,466
11,992
11,292
0
2,880
9,112
7,452
0
L
Bellona
Pretynhu
Bellona
5,968
1,396
0
1,908
15,303
14,441
0
8,841
6,356
0
45,024
W
Artemis
RadkeFelipe
Artemis
8,454
4,633
0
3,389
7,945
3,328
1,498
2,085
5,860
0
82,462
W
Ix Chel
SOZUN
Ix Chel
10,003
1,204
242
1,685
9,165
3,912
0
4,789
4,376
72,754
0
L
Ix Chel
joaodphoenix
Ix Chel
8,366
1,230
50
2,359
14,324
5,574
0
10,000
4,324
48,248
0
L
Medusa
xVox404
Medusa
5,537
1,931
0
4,835
11,793
4,794
0
1,600
10,193
0
73,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
48,975
414
Minions Killed
526
0
Camps Cleared
0
1,583,371
Distance Traveled
1,661,774
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,926
683
153
10
0
300,341
2
W
Mercury
10,278
642
101
6
0
411,329
2
L
Pele
8,818
551
116
7
0
356,214
0
W
Ares
8,650
541
17
1
0
311,328
5
L
Maui
7,629
477
6
0
0
319,745
0
L
Bellona
7,630
477
70
4
0
296,769
0
W
Artemis
9,651
603
136
9
0
317,392
0
W
Ix Chel
9,470
592
119
7
0
321,384
2
L
Ix Chel
8,141
509
96
6
0
278,894
5
L
Medusa
7,724
483
126
8
0
331,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role