Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AkaThecks
Mercury
Level 125
God Stats
7W - 3L
1,192 SR
Queue Stats
95W - 66L
1,656 Elo+
Party 1
Anubis
Anubis
ForeignPJ
Anubis
Level 23
God Stats
4W - 3L
1,639 SR
Queue Stats
23W - 26L
1,596 Elo+
Party 1
Surtr
Surtr
PolarValorant
Surtr
Level 27
God Stats
3W - 3L
1,631 SR
Queue Stats
93W - 82L
1,680 Elo+
Party 1
Team Averages
Level 57
1,492 SR
1,587 Elo+

VS

Team Averages
Level 72
1,640 SR
1,577 Elo+
Odin
Odin
Asoratse
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
BreakfastWizards
Cernunnos
Level 121
God Stats
9W - 9L
1,575 SR
Queue Stats
972W - 826L
1,579 Elo+
Party 2
Chang'e
Chang'e
Terontae
Chang'e
Level 100
God Stats
12W - 6L
1,481 SR
Queue Stats
182W - 135L
1,505 Elo+
Party 3
Ix Chel
Ix Chel
allstarcharm
Ix Chel
Level 29
God Stats
1W - 5L
1,597 SR
Queue Stats
104W - 90L
1,563 Elo+
Party 3
Atlas
Atlas
wafflekiller11
Atlas
Level 98
God Stats
15W - 2L
2,047 SR
Queue Stats
141W - 113L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 3 / 0
10,399
578
10,801
14,647
7,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
 
Ix Chel
15
3 / 3 / 6
9,337
519
14,887
12,297
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
AkaThecks
Mercury
18
10 / 0 / 1
11,284
627
15,203
13,520
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
ForeignPJ
Anubis
15
1 / 0 / 2
9,560
531
6,504
8,366
4,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 2
10,320
573
11,241
17,759
13,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 3 / 1
7,894
439
9,331
18,566
20,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
16
2 / 4 / 1
9,243
514
12,606
15,461
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Terontae
Chang'e
12
0 / 4 / 1
7,764
431
5,133
16,178
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
allstarcharm
Ix Chel
14
4 / 4 / 1
8,757
487
11,206
14,354
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
7,428
413
4,563
14,654
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
7
7
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
0
1
W
Ix Chel
 
Ix Chel
3
3
6
2
W
Mercury
AkaThecks
Mercury
10
0
1
10.5
L
Odin
1
3
1
0.5
L
Cernunnos
2
4
1
0.63
W
Anubis
ForeignPJ
Anubis
1
0
2
2
W
2
1
2
3
L
Chang'e
Terontae
Chang'e
0
4
1
0.13
L
Ix Chel
allstarcharm
Ix Chel
4
4
1
1.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,636
Damage
42,839
66,589
Taken
79,213
37,263
Mitigated
49,743
19,987
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,801
6,046
0
5,554
14,647
7,612
510
1,118
13,529
0
95,641
W
Ix Chel
 
Ix Chel
14,887
1,955
833
2,590
12,297
5,472
177
6,512
5,785
63,981
0
W
Mercury
AkaThecks
Mercury
15,203
11,108
0
2,029
13,520
6,119
0
4,067
9,453
0
117,128
L
Odin
9,331
2,390
0
2,128
18,566
20,346
0
2,972
15,594
6,175
41,786
L
Cernunnos
12,606
6,575
0
5,506
15,461
7,189
909
2,259
13,202
0
82,539
W
Anubis
ForeignPJ
Anubis
6,504
522
0
4,170
8,366
4,421
0
6,660
1,706
77,109
0
W
11,241
5,458
0
4,811
17,759
13,639
124
4,947
12,812
743
79,612
L
Chang'e
Terontae
Chang'e
5,133
334
240
3,059
16,178
5,618
477
6,231
9,947
55,742
0
L
Ix Chel
allstarcharm
Ix Chel
11,206
1,831
787
3,151
14,354
5,857
0
3,338
11,016
72,842
0
L
4,563
1,426
0
3,347
14,654
10,733
0
7,184
7,470
24,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
41,086
618
Minions Killed
439
0
Camps Cleared
0
1,970,949
Distance Traveled
1,740,049
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,399
578
148
8
0
356,717
0
W
Ix Chel
9,337
519
75
4
0
384,092
0
W
Mercury
11,284
627
152
8
0
492,513
2
L
Odin
7,894
439
76
4
0
328,148
0
L
Cernunnos
9,243
514
133
7
0
345,239
0
W
Anubis
9,560
531
126
7
0
352,864
5
W
Surtr
10,320
573
117
7
0
384,763
4
L
Chang'e
7,764
431
90
5
0
339,250
6
L
Ix Chel
8,757
487
109
6
0
343,818
2
L
Atlas
7,428
413
31
2
0
383,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role