Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
LeisurelyChip3
Ix Chel
Level 150
God Stats
4W - 3L
1,614 SR
Queue Stats
34W - 41L
1,338 Elo+
Party 2
Ganesha
Ganesha
MauiMike5996
Ganesha
Level 104
God Stats
3W - 0L
1,652 SR
Queue Stats
12W - 10L
1,493 Elo+
Party 2
Team Averages
Level 120
1,589 SR
1,443 Elo+

VS

Team Averages
Level 100
1,569 SR
1,528 Elo+
Erlang Shen
Erlang Shen
MrDinoNerd
Erlang Shen
Level 58
God Stats
3W - 5L
1,523 SR
Queue Stats
43W - 30L
1,523 Elo+
Solo
Xing Tian
Xing Tian
Snake ice2371
Xing Tian
Level 118
God Stats
1W - 1L
1,680 SR
Queue Stats
40W - 40L
1,549 Elo+
Party 1
Merlin
Merlin
Soccerpl28
Merlin
Level 125
God Stats
1W - 1L
1,503 SR
Queue Stats
93W - 74L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 4
7,811
781
5,169
4,732
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 3
7,917
792
11,782
6,479
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
MauiMike5996
Ganesha
11
0 / 0 / 6
7,436
744
2,326
8,632
5,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrDinoNerd
Erlang Shen
9
0 / 1 / 0
5,907
591
3,001
6,799
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Snake ice2371
Xing Tian
10
0 / 3 / 0
6,600
660
3,594
9,955
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Soccerpl28
Merlin
12
0 / 3 / 0
6,816
682
3,839
4,913
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
4
5
W
4
0
3
5.5
W
Ganesha
MauiMike5996
Ganesha
0
0
6
3
L
Erlang Shen
MrDinoNerd
Erlang Shen
0
1
0
0
L
Xing Tian
Snake ice2371
Xing Tian
0
3
0
0
L
Merlin
Soccerpl28
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
10,434
19,843
Taken
21,667
11,020
Mitigated
12,373
9,173
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,169
776
0
2,177
4,732
2,655
411
1,893
2,823
0
20,054
W
11,782
600
1,072
2,263
6,479
2,722
453
2,851
3,591
43,358
0
W
Ganesha
MauiMike5996
Ganesha
2,326
273
1,940
1,721
8,632
5,643
457
2,674
5,940
15,054
0
L
Erlang Shen
MrDinoNerd
Erlang Shen
3,001
466
312
1,097
6,799
3,788
0
4,902
1,762
0
9,759
L
Xing Tian
Snake ice2371
Xing Tian
3,594
134
0
1,034
9,955
7,045
0
6,104
3,364
9,522
0
L
Merlin
Soccerpl28
Merlin
3,839
200
0
500
4,913
1,540
0
3,134
1,737
34,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
19,323
132
Minions Killed
110
0
Camps Cleared
0
583,366
Distance Traveled
508,453
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,811
781
50
5
0
211,612
2
W
Ix Chel
7,917
792
82
8
0
196,717
0
W
Ganesha
7,436
744
0
0
0
175,037
0
L
Erlang Shen
5,907
591
12
1
0
169,857
0
L
Xing Tian
6,600
660
7
1
0
187,009
1
L
Merlin
6,816
682
91
9
0
151,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role