Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Casmus-
Gilgamesh
Bronze III
Level 146
God Stats
2W - 1L
1,606 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver II
REX_MKX
Danzaburou
Silver II
Level 154
God Stats
46W - 37L
1,611 SR
Queue Stats
94W - 102L
1,235 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,573 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,579 SR
1,421 MMR
Baba Yaga
Baba Yaga
Gold III
All-Dat-Gravy
Baba Yaga
Gold III
Level 107
God Stats
16W - 17L
1,477 SR
Queue Stats
247W - 284L
1,357 MMR
Solo
Xing Tian
Xing Tian
Gold III
Dom1998
Xing Tian
Gold III
Level 89
God Stats
0W - 1L
1,776 SR
Queue Stats
17W - 30L
1,530 MMR
Party 1
Fenrir
Fenrir
Silver II
OzzyTooGood
Fenrir
Silver II
Level 67
God Stats
2W - 3L
1,483 SR
Queue Stats
18W - 19L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 0 / 8
12,822
801
18,071
9,140
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Casmus-
Gilgamesh
18
6 / 2 / 6
12,361
773
13,043
18,205
19,006
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
REX_MKX
Danzaburou
16
2 / 3 / 7
11,371
711
9,694
12,151
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NoxAo KuangAresSurtrArtemis

VS

Bans
Ne ZhaBaron SamediAh Muzen CabHadesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
All-Dat-Gravy
Baba Yaga
18
2 / 2 / 3
12,098
756
15,846
10,187
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Dom1998
Xing Tian
14
0 / 5 / 2
10,320
645
5,715
21,399
24,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
15
3 / 5 / 1
10,531
658
5,453
15,163
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
L
Baba Yaga
All-Dat-Gravy
Baba Yaga
2
2
3
1.75
W
Gilgamesh
Casmus-
Gilgamesh
6
2
6
4.5
L
Xing Tian
Dom1998
Xing Tian
0
5
2
0.2
L
Fenrir
3
5
1
0.7
W
Danzaburou
REX_MKX
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
27,014
39,496
Taken
46,749
26,267
Mitigated
41,738
9,017
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,071
2,541
0
1,965
9,140
3,398
764
6,340
2,761
69,312
0
L
Baba Yaga
All-Dat-Gravy
Baba Yaga
15,846
456
0
2,347
10,187
5,189
0
4,855
5,332
80,711
0
W
Gilgamesh
Casmus-
Gilgamesh
13,043
3,159
253
4,672
18,205
19,006
1,337
7,642
10,159
0
48,223
L
Xing Tian
Dom1998
Xing Tian
5,715
494
1,765
2,367
21,399
24,774
0
8,481
12,918
16,121
0
L
Fenrir
5,453
1,205
0
2,259
15,163
11,775
0
4,826
10,337
0
24,984
W
Danzaburou
REX_MKX
Danzaburou
9,694
4,523
0
2,127
12,151
3,863
1,672
7,651
4,327
0
48,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
32,949
223
Minions Killed
210
0
Camps Cleared
0
942,368
Distance Traveled
905,518
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,822
801
119
7
0
312,940
4
L
Baba Yaga
12,098
756
151
9
0
318,545
0
W
Gilgamesh
12,361
773
37
2
0
317,675
4
L
Xing Tian
10,320
645
18
1
0
305,891
4
L
Fenrir
10,531
658
41
3
0
281,082
2
W
Danzaburou
11,371
711
67
4
0
311,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role