Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Beardweiser_Lite
Anubis
Level 42
God Stats
5W - 3L
1,645 SR
Queue Stats
29W - 24L
1,506 Elo+
Party 2
Sobek
Sobek
Dreamcollider
Sobek
Level 139
God Stats
2W - 0L
1,634 SR
Queue Stats
15W - 15L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
SonOfTheVeil
Sun Wukong
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 32L
1,228 Elo+
Party 1
Team Averages
Level 90
1,556 SR
1,456 Elo+

VS

Team Averages
Level 131
1,540 SR
1,558 Elo+
Thor
Thor
D3vil8739
Thor
Level 156
God Stats
5W - 6L
1,422 SR
Queue Stats
262W - 252L
1,576 Elo+
Solo
Ix Chel
Ix Chel
ShcreeminEagle
Ix Chel
Level 135
God Stats
2W - 1L
1,834 SR
Queue Stats
9W - 10L
1,626 Elo+
Party 3
Cernunnos
Cernunnos
Shixsty9
Cernunnos
Level 41
God Stats
0W - 4L
1,144 SR
Queue Stats
86W - 80L
1,442 Elo+
Solo
The Morrigan
The Morrigan
Yandere_Pineappl
The Morrigan
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
727W - 700L
1,540 Elo+
Solo
Aphrodite
Aphrodite
quirkyqwerti
Aphrodite
Level 138
God Stats
14W - 8L
1,800 SR
Queue Stats
428W - 374L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 6
7,559
581
7,665
7,563
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
 
Danzaburou
12
1 / 0 / 0
7,267
559
3,584
5,651
2,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
6 / 1 / 0
8,023
617
9,138
8,568
4,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 5
6,496
500
3,732
9,548
9,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
SonOfTheVeil
Sun Wukong
12
2 / 0 / 0
7,288
561
4,742
8,887
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 3 / 1
5,968
459
2,901
10,891
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,456
497
5,357
8,660
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Shixsty9
Cernunnos
12
0 / 1 / 0
6,583
506
3,155
5,875
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Yandere_Pineappl
The Morrigan
11
0 / 2 / 0
6,339
488
6,695
8,064
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
quirkyqwerti
Aphrodite
9
0 / 2 / 1
5,831
449
4,198
10,586
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
W
Danzaburou
 
Danzaburou
1
0
0
1
W
6
1
0
6
L
Thor
0
3
1
0.17
W
0
0
5
2.5
L
1
3
0
0.33
L
Cernunnos
Shixsty9
Cernunnos
0
1
0
0
W
Sun Wukong
SonOfTheVeil
Sun Wukong
2
0
0
2
L
The Morrigan
Yandere_Pineappl
The Morrigan
0
2
0
0
L
Aphrodite
quirkyqwerti
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
22,306
40,217
Taken
44,076
24,315
Mitigated
23,902
17,076
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,665
300
0
2,642
7,563
2,656
216
1,798
5,765
59,662
0
W
Danzaburou
 
Danzaburou
3,584
1,629
0
2,868
5,651
2,375
939
1,145
4,506
0
64,623
W
9,138
189
0
5,526
8,568
4,847
0
5,296
3,272
63,732
0
L
Thor
2,901
172
0
1,927
10,891
4,335
0
5,951
4,940
0
36,007
W
3,732
180
266
3,422
9,548
9,487
0
2,356
7,192
16,621
0
L
5,357
538
597
1,198
8,660
3,762
0
5,788
2,872
56,181
0
L
Cernunnos
Shixsty9
Cernunnos
3,155
1,417
0
2,504
5,875
2,438
0
654
5,221
0
52,841
W
Sun Wukong
SonOfTheVeil
Sun Wukong
4,742
833
0
2,352
8,887
4,950
198
5,244
3,643
1,235
54,491
L
The Morrigan
Yandere_Pineappl
The Morrigan
6,695
2,358
0
2,983
8,064
3,721
0
983
7,081
45,888
5,362
L
Aphrodite
quirkyqwerti
Aphrodite
4,198
326
2,333
6,173
10,586
9,646
0
7,210
3,376
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
31,177
417
Minions Killed
368
0
Camps Cleared
0
1,289,868
Distance Traveled
1,206,766
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,559
581
97
7
0
279,551
2
W
Danzaburou
7,267
559
111
9
0
256,052
0
W
Anubis
8,023
617
99
8
0
236,469
0
L
Thor
5,968
459
59
5
0
273,778
0
W
Sobek
6,496
500
17
1
0
269,127
3
L
Ix Chel
6,456
497
93
7
0
253,722
2
L
Cernunnos
6,583
506
99
8
0
200,039
0
W
Sun Wukong
7,288
561
93
7
0
248,669
0
L
The Morrigan
6,339
488
78
6
0
220,410
0
L
Aphrodite
5,831
449
39
3
0
258,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role