Player Matchup

Amaterasu
Amaterasu
AmoraelShotz
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 1
Ishtar
Ishtar
DanteTheDmC
Ishtar
Level 127
God Stats
93W - 102L
1,586 SR
Queue Stats
405W - 386L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Jopeti
Kuzenbo
Level 89
God Stats
0W - 2L
1,718 SR
Queue Stats
134W - 73L
1,615 Elo+
Solo
Ix Chel
Ix Chel
Karma16242
Ix Chel
Level 143
God Stats
0W - 2L
1,522 SR
Queue Stats
52W - 50L
1,516 Elo+
Party 1
Eset
Eset
LfgPplAreBad
Eset
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 41L
1,525 Elo+
Party 1
Team Averages
Level 119
1,608 SR
1,549 Elo+

VS

Team Averages
Level 109
1,579 SR
1,423 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cyadad
Rama
Level 154
God Stats
47W - 35L
1,611 SR
Queue Stats
252W - 268L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
Heriidor
Ne Zha
Level 145
God Stats
24W - 26L
1,551 SR
Queue Stats
217W - 234L
1,496 Elo+
Party 3
Ganesha
Ganesha
JALONSOLOL
Ganesha
Level 30
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 16L
1,387 Elo+
Party 2
Ra
Ra
josena2000
Ra
Level 129
God Stats
2W - 0L
1,532 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmoraelShotz
Amaterasu
12
0 / 2 / 1
6,237
624
1,853
10,079
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
14
3 / 2 / 0
7,230
723
4,184
9,703
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Jopeti
Kuzenbo
12
0 / 1 / 1
6,216
622
5,138
7,977
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Karma16242
Ix Chel
13
1 / 3 / 0
6,770
677
4,077
8,967
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 1
6,795
680
2,358
7,431
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 2
6,869
687
6,634
2,669
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Cyadad
Rama
15
4 / 0 / 7
8,099
810
9,286
5,863
2,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Heriidor
Ne Zha
13
1 / 3 / 8
7,221
722
10,858
8,130
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
JALONSOLOL
Ganesha
14
0 / 0 / 9
7,831
783
1,898
5,058
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 0 / 5
8,714
871
9,949
5,996
2,982
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
12
12
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
L
Amaterasu
AmoraelShotz
Amaterasu
0
2
1
0.25
W
Rama
Cyadad
Rama
4
0
7
7.5
L
Ishtar
3
2
0
1.5
W
Ne Zha
Heriidor
Ne Zha
1
3
8
1.67
W
Ganesha
JALONSOLOL
Ganesha
0
0
9
4.5
L
Kuzenbo
Jopeti
Kuzenbo
0
1
1
0.5
L
Ix Chel
Karma16242
Ix Chel
1
3
0
0.33
L
0
4
1
0.13
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,610
Damage
38,625
44,157
Taken
27,716
29,822
Mitigated
15,271
6,199
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,634
125
0
0
2,669
962
4
1,396
1,032
19,685
0
L
Amaterasu
AmoraelShotz
Amaterasu
1,853
299
0
1,707
10,079
9,232
0
5,767
4,258
0
5,880
W
Rama
Cyadad
Rama
9,286
7,372
0
3,184
5,863
2,613
864
3,360
2,173
0
35,975
L
Ishtar
4,184
2,636
0
1,830
9,703
3,893
0
3,801
5,902
0
18,037
W
Ne Zha
Heriidor
Ne Zha
10,858
1,315
0
304
8,130
4,201
0
2,108
5,876
0
21,812
W
Ganesha
JALONSOLOL
Ganesha
1,898
326
0
1,252
5,058
4,513
0
2,336
2,357
10,636
0
L
Kuzenbo
Jopeti
Kuzenbo
5,138
1,756
0
645
7,977
10,479
0
4,448
3,529
10,381
0
L
Ix Chel
Karma16242
Ix Chel
4,077
126
508
610
8,967
3,084
0
2,939
6,028
22,178
0
L
2,358
35
0
899
7,431
3,134
0
1,472
5,959
22,027
0
W
9,949
1,631
2,805
2,321
5,996
2,982
231
1,412
4,453
49,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
38,734
163
Minions Killed
251
0
Camps Cleared
0
920,428
Distance Traveled
1,052,395
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,869
687
38
4
0
220,566
0
L
Amaterasu
6,237
624
16
2
0
190,617
0
W
Rama
8,099
810
83
8
0
195,082
0
L
Ishtar
7,230
723
38
4
0
178,280
1
W
Ne Zha
7,221
722
31
3
0
219,817
5
W
Ganesha
7,831
783
1
0
0
206,391
0
L
Kuzenbo
6,216
622
11
1
0
171,405
0
L
Ix Chel
6,770
677
47
5
0
189,100
0
L
Eset
6,795
680
51
5
0
191,026
0
W
Ra
8,714
871
98
10
0
210,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role