Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
Haemophilux
Morgan Le Fay
Platinum IV
Level 83
God Stats
12W - 4L
1,714 SR
Queue Stats
22W - 14L
2,066 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Two_Talibvn
Hou Yi
Diamond V
Level 126
God Stats
5W - 7L
1,520 SR
Queue Stats
161W - 168L
2,040 MMR
Solo
Bacchus
Bacchus
Diamond IV
thecrack123
Bacchus
Diamond IV
Level 169
God Stats
2W - 0L
1,694 SR
Queue Stats
262W - 265L
2,149 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,643 SR
2,085 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,681 SR
2,123 MMR
Xbalanque
Xbalanque
Masters
Bоca
Xbalanque
Masters
Level 147
God Stats
24W - 8L
1,868 SR
Queue Stats
458W - 318L
2,385 MMR
Solo
Atlas
Atlas
Platinum II
Dragon2Imagine
Atlas
Platinum II
Level 144
God Stats
5W - 8L
1,303 SR
Queue Stats
418W - 491L
1,983 MMR
Solo
Anubis
Anubis
Platinum III
IsaacMLX
Anubis
Platinum III
Level 157
God Stats
4W - 2L
1,872 SR
Queue Stats
57W - 59L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Haemophilux
Morgan Le Fay
16
6 / 6 / 5
11,197
800
16,818
14,669
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
4 / 5 / 8
10,692
764
14,198
13,927
5,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
thecrack123
Bacchus
17
5 / 3 / 8
10,690
764
10,867
15,244
21,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboAphroditeMartichoras

VS

Bans
Guan YuGaneshaHerculesKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bоca
Xbalanque
16
8 / 5 / 4
11,418
816
14,296
14,139
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 10
11,416
815
8,820
18,361
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
IsaacMLX
Anubis
15
3 / 7 / 5
10,157
726
9,682
15,173
7,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
13
14
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bоca
Xbalanque
8
5
4
2
L
2
3
10
2.33
W
Morgan Le Fay
Haemophilux
Morgan Le Fay
6
6
5
1.42
L
Anubis
IsaacMLX
Anubis
3
7
5
0.79
W
Hou Yi
4
5
8
1.6
W
Bacchus
thecrack123
Bacchus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
32,798
43,840
Taken
47,673
33,218
Mitigated
36,999
6,654
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bоca
Xbalanque
14,296
6,287
0
3,522
14,139
6,067
488
9,280
4,219
0
43,323
L
8,820
2,679
0
2,421
18,361
23,336
92
7,310
10,281
27,819
0
W
Morgan Le Fay
Haemophilux
Morgan Le Fay
16,818
1,107
0
1,301
14,669
6,371
286
5,967
8,702
59,080
0
L
Anubis
IsaacMLX
Anubis
9,682
250
0
4,425
15,173
7,596
0
9,111
5,455
47,914
0
W
Hou Yi
14,198
9,177
0
2,623
13,927
5,416
2,612
7,237
6,690
0
44,824
W
Bacchus
thecrack123
Bacchus
10,867
1,108
0
2,730
15,244
21,431
272
5,325
9,919
17,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
32,991
152
Minions Killed
164
0
Camps Cleared
0
766,648
Distance Traveled
696,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,418
816
60
4
0
237,492
0
L
Atlas
11,416
815
39
3
0
251,956
3
W
Morgan Le Fay
11,197
800
76
5
0
250,573
0
L
Anubis
10,157
726
65
5
0
206,894
0
W
Hou Yi
10,692
764
60
4
0
231,502
0
W
Bacchus
10,690
764
16
1
0
284,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role