Player Matchup

Achilles
Achilles
Hellsii
Achilles
Level 44
God Stats
15W - 6L
1,416 SR
Queue Stats
211W - 178L
1,491 Elo+
Party 1
Freya
Freya
KirinFFxi
Freya
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 126L
1,427 Elo+
Solo
Surtr
Surtr
aksdeath
Surtr
Level 27
God Stats
6W - 8L
1,583 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Serqet
Serqet
boyswithbigbutts
Serqet
Level 61
God Stats
2W - 2L
1,651 SR
Queue Stats
200W - 147L
1,706 Elo+
Party 1
He Bo
He Bo
franrlt
He Bo
Level 39
God Stats
7W - 14L
1,343 SR
Queue Stats
175W - 174L
1,374 Elo+
Solo
Team Averages
Level 48
1,498 SR
1,500 Elo+

VS

Team Averages
Level 82
1,648 SR
1,548 Elo+
Charybdis
Charybdis
Ascended117
Charybdis
Level 62
God Stats
13W - 8L
1,921 SR
Queue Stats
305W - 290L
1,543 Elo+
Solo
Maui
Maui
Blakesbuttcakes
Maui
Level 108
God Stats
4W - 2L
1,664 SR
Queue Stats
169W - 157L
1,521 Elo+
Solo
Ix Chel
Ix Chel
FireIce1020
Ix Chel
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
beastatorigins
Ao Kuang
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
285W - 212L
1,604 Elo+
Solo
Anubis
Anubis
carlosoo7
Anubis
Level 123
God Stats
61W - 37L
1,655 SR
Queue Stats
184W - 147L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hellsii
Achilles
7
0 / 2 / 1
4,837
484
2,199
7,357
5,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
KirinFFxi
Freya
8
0 / 2 / 0
4,801
480
4,124
6,929
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
aksdeath
Surtr
7
1 / 9 / 2
4,803
480
5,256
13,188
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 3 / 0
5,931
593
4,547
8,686
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
franrlt
He Bo
8
0 / 4 / 2
4,961
496
3,874
7,572
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ascended117
Charybdis
9
4 / 2 / 5
5,897
590
5,944
6,526
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 7
5,554
555
2,351
9,425
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
FireIce1020
Ix Chel
11
3 / 1 / 5
6,420
642
4,198
5,254
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
11
5 / 1 / 4
6,752
675
6,323
7,768
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
carlosoo7
Anubis
11
8 / 1 / 1
7,312
731
9,177
5,742
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
20
20
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ascended117
Charybdis
4
2
5
3.25
W
0
1
7
3.5
W
Ix Chel
FireIce1020
Ix Chel
3
1
5
5.5
L
Achilles
Hellsii
Achilles
0
2
1
0.25
L
Freya
KirinFFxi
Freya
0
2
0
0
L
Surtr
aksdeath
Surtr
1
9
2
0.22
W
Ao Kuang
5
1
4
7
L
5
3
0
1.67
W
Anubis
carlosoo7
Anubis
8
1
1
8.5
L
He Bo
franrlt
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
27,993
43,732
Taken
34,715
18,064
Mitigated
15,282
7,243
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ascended117
Charybdis
5,944
3,587
0
2,057
6,526
2,221
1,003
1,833
4,693
0
30,535
W
2,351
910
135
2,978
9,425
5,647
0
2,174
7,251
20,312
0
W
Ix Chel
FireIce1020
Ix Chel
4,198
229
324
1,148
5,254
1,730
0
1,511
3,743
40,474
0
L
Achilles
Hellsii
Achilles
2,199
314
744
1,444
7,357
5,384
0
2,286
5,071
0
12,860
L
Freya
KirinFFxi
Freya
4,124
1,427
0
2,293
6,929
2,602
0
1,969
4,960
35,752
0
L
Surtr
aksdeath
Surtr
5,256
2,534
0
882
13,188
4,538
24
8,453
4,735
125
19,122
W
Ao Kuang
6,323
2,439
0
1,525
7,768
3,002
0
2,520
5,248
45,510
0
L
4,547
1,829
0
450
8,686
2,842
0
3,996
4,690
0
27,082
W
Anubis
carlosoo7
Anubis
9,177
617
0
3,766
5,742
2,682
368
61
5,681
52,415
0
L
He Bo
franrlt
He Bo
3,874
303
0
1,430
7,572
2,698
0
5,345
2,227
31,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
31,935
203
Minions Killed
324
0
Camps Cleared
0
927,208
Distance Traveled
966,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,897
590
46
5
0
177,901
0
W
Maui
5,554
555
26
3
0
169,972
0
W
Ix Chel
6,420
642
78
8
0
203,821
2
L
Achilles
4,837
484
16
2
0
176,918
0
L
Freya
4,801
480
72
7
0
170,242
0
L
Surtr
4,803
480
20
2
0
191,584
0
W
Ao Kuang
6,752
675
86
9
0
246,414
0
L
Serqet
5,931
593
40
4
0
210,564
0
W
Anubis
7,312
731
88
9
0
168,472
0
L
He Bo
4,961
496
55
6
0
177,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role