Player Matchup

Charybdis
Charybdis
DaddyBLARF
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 175L
1,445 Elo+
Party 2
Cerberus
Cerberus
Pprodigy09
Cerberus
Level 114
God Stats
70W - 56L
1,750 SR
Queue Stats
345W - 355L
1,494 Elo+
Solo
Ix Chel
Ix Chel
SoupSandwich119
Ix Chel
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
223W - 218L
1,485 Elo+
Party 2
Team Averages
Level 113
1,583 SR
1,475 Elo+

VS

Team Averages
Level 110
1,472 SR
1,509 Elo+
Cernunnos
Cernunnos
ShootingFlame26
Cernunnos
Level 105
God Stats
7W - 7L
1,429 SR
Queue Stats
300W - 300L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Shuthatmouth
Zhong Kui
Level 127
God Stats
25W - 33L
1,474 SR
Queue Stats
154W - 150L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
THANKS TH0
Jormungandr
Level 99
God Stats
12W - 12L
1,513 SR
Queue Stats
87W - 93L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyBLARF
Charybdis
12
1 / 4 / 4
7,227
723
4,333
9,609
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Pprodigy09
Cerberus
12
2 / 3 / 2
7,875
788
4,863
16,144
19,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 2
8,121
812
6,946
9,128
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ShootingFlame26
Cernunnos
12
2 / 4 / 6
7,689
769
7,799
9,804
3,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Shuthatmouth
Zhong Kui
15
6 / 2 / 3
9,044
904
15,987
9,964
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
THANKS TH0
Jormungandr
13
2 / 0 / 4
7,925
793
5,874
3,948
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
10
10
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DaddyBLARF
Charybdis
1
4
4
0.75
L
Cerberus
Pprodigy09
Cerberus
2
3
2
1
W
Cernunnos
ShootingFlame26
Cernunnos
2
4
6
1.25
W
Zhong Kui
Shuthatmouth
Zhong Kui
6
2
3
3.75
L
3
3
2
1.33
W
Jormungandr
THANKS TH0
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
29,660
34,881
Taken
23,716
28,531
Mitigated
13,256
6,556
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DaddyBLARF
Charybdis
4,333
2,958
0
339
9,609
4,724
0
4,958
4,651
0
22,673
L
Cerberus
Pprodigy09
Cerberus
4,863
195
299
4,424
16,144
19,552
131
10,512
5,632
15,914
0
W
Cernunnos
ShootingFlame26
Cernunnos
7,799
3,375
0
1,653
9,804
3,695
607
4,784
4,756
0
20,940
W
Zhong Kui
Shuthatmouth
Zhong Kui
15,987
1,074
0
3,403
9,964
7,000
1,465
4,765
4,947
46,319
0
L
6,946
870
508
986
9,128
4,255
81
6,418
2,710
28,413
0
W
Jormungandr
THANKS TH0
Jormungandr
5,874
1,031
318
284
3,948
2,561
132
1,724
2,172
23,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
24,658
137
Minions Killed
137
0
Camps Cleared
0
541,546
Distance Traveled
514,925
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,227
723
42
4
0
178,325
4
L
Cerberus
7,875
788
42
4
0
188,790
0
W
Cernunnos
7,689
769
40
4
0
173,710
0
W
Zhong Kui
9,044
904
64
6
0
187,422
0
L
Ix Chel
8,121
812
53
5
0
174,431
0
W
Jormungandr
7,925
793
33
3
0
153,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role