Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
J0N Streetz
Cabrakan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,468 Elo+
Solo
Ullr
Ullr
XSledge666
Ullr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
498W - 419L
1,588 Elo+
Solo
Arachne
Arachne
jaktte
Arachne
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 57L
1,611 Elo+
Party 1
Atlas
Atlas
war5958
Atlas
Level 138
God Stats
6W - 6L
1,815 SR
Queue Stats
183W - 180L
1,549 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,543 Elo+

VS

Team Averages
Level 129
1,454 SR
1,536 Elo+
Odin
Odin
BootyBurglarGod
Odin
Level 144
God Stats
1W - 3L
1,387 SR
Queue Stats
64W - 74L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Estefhano
Kukulkan
Level 82
God Stats
1W - 2L
1,549 SR
Queue Stats
31W - 39L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
Fascism Bear
Cabrakan
Level 122
God Stats
19W - 18L
1,723 SR
Queue Stats
249W - 210L
1,686 Elo+
Solo
Anhur
Anhur
Zolof
Anhur
Level 151
God Stats
0W - 1L
1,348 SR
Queue Stats
112W - 111L
1,527 Elo+
Party 2
Thor
Thor
stixxies
Thor
Level 146
God Stats
11W - 13L
1,261 SR
Queue Stats
156W - 173L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
7 / 2 / 2
7,648
637
10,788
7,116
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
J0N Streetz
Cabrakan
11
1 / 4 / 4
6,154
513
4,144
9,112
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 1
7,117
593
5,263
7,023
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
jaktte
Arachne
12
2 / 3 / 6
7,346
612
8,527
12,576
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
war5958
Atlas
13
2 / 0 / 2
7,536
628
5,759
7,509
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,338
528
3,100
10,640
8,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Estefhano
Kukulkan
11
1 / 6 / 2
6,450
538
4,553
7,688
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
Fascism Bear
Cabrakan
10
3 / 1 / 2
6,536
545
4,687
11,409
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Zolof
Anhur
11
2 / 4 / 1
6,891
574
4,977
8,428
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
12
4 / 3 / 3
6,993
583
7,687
12,048
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
10
10
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
2
2
4
L
0
2
0
0
L
Kukulkan
Estefhano
Kukulkan
1
6
2
0.33
L
Cabrakan
Fascism Bear
Cabrakan
3
1
2
4
W
Cabrakan
J0N Streetz
Cabrakan
1
4
4
0.75
W
4
1
1
4.5
L
Anhur
Zolof
Anhur
2
4
1
0.63
W
Arachne
jaktte
Arachne
2
3
6
1.67
L
Thor
4
3
3
1.83
W
Atlas
war5958
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
25,004
43,336
Taken
50,213
20,080
Mitigated
30,674
10,705
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,788
927
0
1,232
7,116
3,038
0
3,424
3,692
52,545
0
L
3,100
1,064
0
4,030
10,640
8,148
0
4,716
5,380
0
42,327
L
Kukulkan
Estefhano
Kukulkan
4,553
716
0
500
7,688
3,428
0
5,732
1,950
40,450
0
L
Cabrakan
Fascism Bear
Cabrakan
4,687
1,419
0
2,424
11,409
11,165
0
6,162
5,203
13,453
0
W
Cabrakan
J0N Streetz
Cabrakan
4,144
519
154
2,348
9,112
5,299
0
4,206
4,906
26,161
0
W
5,263
1,940
0
1,000
7,023
2,925
0
367
6,656
0
48,568
L
Anhur
Zolof
Anhur
4,977
2,995
0
2,042
8,428
3,120
0
686
7,742
0
42,962
W
Arachne
jaktte
Arachne
8,527
5,896
0
3,869
12,576
4,266
656
918
11,658
0
54,096
L
Thor
7,687
2,560
0
665
12,048
4,813
0
2,747
9,247
0
49,459
W
Atlas
war5958
Atlas
5,759
2,244
0
2,102
7,509
4,552
0
323
7,184
43,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
33,208
375
Minions Killed
330
0
Camps Cleared
0
1,207,086
Distance Traveled
1,186,622
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,648
637
92
8
0
224,155
1
L
Odin
6,338
528
84
7
0
239,029
0
L
Kukulkan
6,450
538
83
7
0
234,302
0
L
Cabrakan
6,536
545
10
1
0
232,899
0
W
Cabrakan
6,154
513
42
4
0
229,762
3
W
Ullr
7,117
593
77
6
0
223,250
4
L
Anhur
6,891
574
74
6
0
216,840
4
W
Arachne
7,346
612
84
7
0
284,849
0
L
Thor
6,993
583
79
7
0
263,552
0
W
Atlas
7,536
628
80
7
0
245,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role