Player Matchup

Hel
Hel
Ginjacat
Hel
Level 60
God Stats
30W - 24L
1,536 SR
Queue Stats
560W - 498L
1,437 Elo+
Party 2
Apollo
Apollo
GmNunes
Apollo
Level 123
God Stats
3W - 5L
1,387 SR
Queue Stats
351W - 396L
1,432 Elo+
Solo
Ix Chel
Ix Chel
Kakeos
Ix Chel
Level 105
God Stats
12W - 10L
1,350 SR
Queue Stats
66W - 75L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
Rakescar
Amaterasu
Level 56
God Stats
4W - 1L
1,809 SR
Queue Stats
481W - 416L
1,458 Elo+
Party 2
Bellona
Bellona
Thick_SusRanger
Bellona
Level 135
God Stats
71W - 64L
1,586 SR
Queue Stats
301W - 312L
1,448 Elo+
Party 1
Team Averages
Level 96
1,534 SR
1,439 Elo+

VS

Team Averages
Level 77
1,416 SR
1,406 Elo+
Hercules
Hercules
AbsoluteSilenc3
Hercules
Level 157
God Stats
2W - 4L
1,568 SR
Queue Stats
201W - 225L
1,512 Elo+
Solo
Ix Chel
Ix Chel
JDavies04
Ix Chel
Level 47
God Stats
2W - 2L
1,504 SR
Queue Stats
53W - 62L
1,513 Elo+
Party 4
Hera
Hera
Joaquicha
Hera
Level 46
God Stats
19W - 28L
1,318 SR
Queue Stats
331W - 329L
1,381 Elo+
Party 3
Bacchus
Bacchus
RageGaming503
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,422 Elo+
Party 4
Bakasura
Bakasura
ulicrack
Bakasura
Level 6
God Stats
0W - 5L
1,192 SR
Queue Stats
0W - 5L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,333
489
3,180
7,892
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
GmNunes
Apollo
13
0 / 0 / 7
7,839
523
5,053
11,000
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Kakeos
Ix Chel
14
5 / 2 / 3
9,118
608
6,660
10,740
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Rakescar
Amaterasu
12
2 / 2 / 4
7,460
497
7,197
13,379
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
6 / 2 / 2
9,401
627
10,140
15,019
12,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 5 / 0
7,024
468
4,065
12,512
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
JDavies04
Ix Chel
7
1 / 2 / 0
5,783
386
2,508
3,602
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
13
2 / 4 / 3
7,588
506
10,710
8,395
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
3 / 1 / 1
7,704
514
5,725
10,347
9,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ulicrack
Bakasura
10
1 / 4 / 2
6,662
444
3,591
12,294
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
8
8
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
0
0.2
W
2
2
5
2.25
W
Apollo
GmNunes
Apollo
0
0
7
3.5
L
Ix Chel
JDavies04
Ix Chel
1
2
0
0.5
L
Hera
2
4
3
0.88
W
Ix Chel
Kakeos
Ix Chel
5
2
3
3.25
L
Bacchus
3
1
1
3.5
W
Amaterasu
Rakescar
Amaterasu
2
2
4
2
W
6
2
2
3.5
L
Bakasura
ulicrack
Bakasura
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
26,599
58,030
Taken
47,150
32,760
Mitigated
28,392
28,080
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,065
1,150
0
2,126
12,512
9,503
0
1,371
11,141
0
38,413
W
3,180
90
6,501
4,440
7,892
4,351
163
4,291
3,543
34,815
0
W
Apollo
GmNunes
Apollo
5,053
2,473
0
2,193
11,000
4,161
2,079
2,440
8,535
0
63,152
L
Ix Chel
JDavies04
Ix Chel
2,508
238
50
645
3,602
1,290
0
1,701
1,901
20,914
0
L
Hera
10,710
2,293
254
373
8,395
3,354
190
2,635
5,760
56,601
0
W
Ix Chel
Kakeos
Ix Chel
6,660
1,576
604
3,591
10,740
4,133
1,994
6,191
4,389
66,742
0
L
Bacchus
5,725
545
1,187
1,270
10,347
9,415
54
2,671
7,676
26,440
0
W
Amaterasu
Rakescar
Amaterasu
7,197
3,543
0
4,199
13,379
7,124
406
5,096
8,273
0
45,245
W
10,140
5,152
0
6,552
15,019
12,991
1,347
1,836
12,704
0
68,501
L
Bakasura
ulicrack
Bakasura
3,591
2,599
0
1,263
12,294
4,830
275
1,462
10,832
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
34,761
406
Minions Killed
314
0
Camps Cleared
0
1,539,607
Distance Traveled
1,224,479
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,024
468
74
5
0
224,168
0
W
Hel
7,333
489
48
3
0
302,174
3
W
Apollo
7,839
523
83
6
0
299,943
4
L
Ix Chel
5,783
386
28
2
0
107,950
0
L
Hera
7,588
506
98
7
0
283,148
0
W
Ix Chel
9,118
608
114
8
0
277,190
0
L
Bacchus
7,704
514
39
3
0
301,839
0
W
Amaterasu
7,460
497
69
5
0
335,144
2
W
Bellona
9,401
627
92
6
0
325,156
0
L
Bakasura
6,662
444
75
5
0
307,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role