Player Matchup

Ao Kuang
Ao Kuang
ALPHASP4RDA
Ao Kuang
Level 47
God Stats
10W - 12L
1,554 SR
Queue Stats
150W - 131L
1,246 Elo+
Solo
Hercules
Hercules
And1Ref
Hercules
Level 128
God Stats
2W - 8L
1,273 SR
Queue Stats
335W - 302L
1,517 Elo+
Party 2
Neith
Neith
EBKOFFICIAL
Neith
Level 89
God Stats
16W - 16L
1,223 SR
Queue Stats
294W - 324L
1,396 Elo+
Solo
Ishtar
Ishtar
JohnnyKinfolk
Ishtar
Level 147
God Stats
1W - 6L
1,373 SR
Queue Stats
420W - 388L
1,532 Elo+
Party 2
Chang'e
Chang'e
thiagoniel
Chang'e
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 88
1,384 SR
1,438 Elo+

VS

Team Averages
Level 101
1,504 SR
1,534 Elo+
Serqet
Serqet
ClawedCmaniac
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
Daftkharnage
Hou Yi
Level 66
God Stats
9W - 5L
1,490 SR
Queue Stats
110W - 97L
1,475 Elo+
Solo
Chaac
Chaac
MasterSurviv0r
Chaac
Level 80
God Stats
28W - 22L
1,580 SR
Queue Stats
56W - 48L
1,566 Elo+
Solo
Ix Chel
Ix Chel
Rat_Maestro
Ix Chel
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
TheOrangeButton
Jormungandr
Level 103
God Stats
2W - 2L
1,448 SR
Queue Stats
67W - 71L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALPHASP4RDA
Ao Kuang
13
6 / 2 / 2
8,269
591
8,655
10,533
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
And1Ref
Hercules
13
1 / 2 / 2
7,871
562
9,945
16,161
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 1 / 5
6,992
499
9,598
8,330
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 3
8,099
579
3,344
6,678
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
thiagoniel
Chang'e
13
1 / 2 / 4
7,932
567
4,666
8,255
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,986
570
4,355
10,001
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
12
3 / 5 / 0
7,285
520
5,660
10,390
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 0
8,165
583
10,672
14,572
13,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Rat_Maestro
Ix Chel
12
1 / 1 / 2
6,890
492
4,703
8,908
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheOrangeButton
Jormungandr
9
0 / 5 / 2
5,727
409
4,091
12,129
9,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALPHASP4RDA
Ao Kuang
6
2
2
3.5
L
Hercules
And1Ref
Hercules
1
2
2
1
W
3
3
1
1.17
W
Hou Yi
3
5
0
0.6
L
5
1
5
7.5
L
3
1
3
4.5
W
1
2
0
0.5
W
Ix Chel
Rat_Maestro
Ix Chel
1
1
2
2
W
Jormungandr
TheOrangeButton
Jormungandr
0
5
2
0.2
L
Chang'e
thiagoniel
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
29,481
49,957
Taken
56,000
28,721
Mitigated
33,556
14,295
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALPHASP4RDA
Ao Kuang
8,655
2,221
0
1,140
10,533
4,260
0
904
9,629
61,855
0
L
Hercules
And1Ref
Hercules
9,945
4,415
0
6,374
16,161
16,021
0
185
15,976
946
59,161
W
4,355
1,776
0
828
10,001
4,049
0
1,731
8,217
0
66,465
W
Hou Yi
5,660
2,771
0
2,161
10,390
3,433
0
2,340
7,928
0
41,674
L
9,598
4,678
0
2,491
8,330
3,071
305
4,069
4,261
0
34,960
L
3,344
1,866
0
740
6,678
2,344
351
574
5,850
0
58,583
W
10,672
3,273
0
3,892
14,572
13,702
0
1,898
11,734
0
67,147
W
Ix Chel
Rat_Maestro
Ix Chel
4,703
812
156
1,538
8,908
2,997
0
4,241
4,489
46,087
0
W
Jormungandr
TheOrangeButton
Jormungandr
4,091
1,469
82
1,513
12,129
9,375
42
3,013
8,957
29,612
0
L
Chang'e
thiagoniel
Chang'e
4,666
159
304
3,246
8,255
3,025
421
3,062
4,790
53,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
36,053
421
Minions Killed
399
0
Camps Cleared
0
1,269,120
Distance Traveled
1,498,329
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,269
591
77
6
0
318,067
2
L
Hercules
7,871
562
104
7
0
264,547
4
W
Serqet
7,986
570
100
7
0
350,526
3
W
Hou Yi
7,285
520
69
5
0
272,583
2
L
Neith
6,992
499
41
3
0
150,851
0
L
Ishtar
8,099
579
103
7
0
263,048
4
W
Chaac
8,165
583
119
9
0
291,390
5
W
Ix Chel
6,890
492
76
5
0
301,294
2
W
Jormungandr
5,727
409
35
3
0
282,536
1
L
Chang'e
7,932
567
96
7
0
272,607
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role