Player Matchup

Danzaburou
Danzaburou
ElChonete
Danzaburou
Level 69
God Stats
10W - 8L
1,500 SR
Queue Stats
301W - 287L
1,585 Elo+
Solo
Achilles
Achilles
Snake ice2371
Achilles
Level 118
God Stats
1W - 2L
1,763 SR
Queue Stats
40W - 40L
1,565 Elo+
Party 2
Ix Chel
Ix Chel
Soccerpl28
Ix Chel
Level 125
God Stats
0W - 4L
1,140 SR
Queue Stats
93W - 74L
1,525 Elo+
Party 2
Team Averages
Level 104
1,468 SR
1,558 Elo+

VS

Team Averages
Level 77
1,619 SR
1,565 Elo+
Cernunnos
Cernunnos
Bronkess
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 132L
1,654 Elo+
Party 1
Anubis
Anubis
NeonicApollo
Anubis
Level 96
God Stats
23W - 15L
1,506 SR
Queue Stats
51W - 39L
1,447 Elo+
Solo
Horus
Horus
YamiMudkip
Horus
Level 108
God Stats
8W - 2L
1,853 SR
Queue Stats
17W - 17L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElChonete
Danzaburou
12
0 / 3 / 1
7,561
630
5,183
9,531
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Snake ice2371
Achilles
12
0 / 2 / 0
7,166
597
2,522
11,187
10,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Soccerpl28
Ix Chel
14
1 / 2 / 0
7,895
658
6,875
5,661
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bronkess
Cernunnos
16
4 / 0 / 3
10,060
838
12,129
8,903
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
2 / 0 / 2
8,929
744
8,724
8,617
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
1 / 1 / 5
9,534
795
2,552
10,162
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
7
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bronkess
Cernunnos
4
0
3
5.5
L
Danzaburou
ElChonete
Danzaburou
0
3
1
0.17
W
Anubis
2
0
2
3
L
Achilles
Snake ice2371
Achilles
0
2
0
0
L
Ix Chel
Soccerpl28
Ix Chel
1
2
0
0.5
W
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,580
Damage
23,405
26,379
Taken
27,682
16,049
Mitigated
22,077
5,478
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bronkess
Cernunnos
12,129
8,005
0
5,558
8,903
4,581
2,277
1,897
7,006
0
63,822
L
Danzaburou
ElChonete
Danzaburou
5,183
1,390
0
2,442
9,531
3,310
0
2,995
6,536
0
30,835
W
Anubis
8,724
268
0
4,984
8,617
4,878
998
2,692
5,925
56,224
0
L
Achilles
Snake ice2371
Achilles
2,522
224
0
1,629
11,187
10,524
38
4,099
7,088
0
7,052
L
Ix Chel
Soccerpl28
Ix Chel
6,875
727
767
640
5,661
2,215
0
1,678
3,983
33,401
0
W
Horus
2,552
985
3,194
4,188
10,162
12,618
480
2,522
7,640
0
7,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,622
Gold Earned
28,523
126
Minions Killed
207
0
Camps Cleared
0
651,621
Distance Traveled
685,396
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,060
838
107
9
0
221,801
0
L
Danzaburou
7,561
630
55
5
0
220,525
2
W
Anubis
8,929
744
94
8
0
227,173
3
L
Achilles
7,166
597
7
1
0
220,496
3
L
Ix Chel
7,895
658
64
5
0
210,600
0
W
Horus
9,534
795
6
1
0
236,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role