Player Matchup

Neith
Neith
KmEnvy
Neith
Level 32
God Stats
2W - 7L
1,327 SR
Queue Stats
59W - 65L
1,348 Elo+
Party 1
Sobek
Sobek
jonhson007
Sobek
Level 62
God Stats
27W - 32L
1,480 SR
Queue Stats
158W - 168L
1,468 Elo+
Solo
Hel
Hel
xDioxai
Hel
Level 145
God Stats
0W - 1L
1,694 SR
Queue Stats
107W - 113L
1,419 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,411 Elo+

VS

Team Averages
Level 84
1,390 SR
1,424 Elo+
Izanami
Izanami
CortCZ
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,338 Elo+
Solo
Bacchus
Bacchus
trofimushka812
Bacchus
Level 81
God Stats
31W - 32L
1,409 SR
Queue Stats
108W - 109L
1,398 Elo+
Solo
Ix Chel
Ix Chel
xikero
Ix Chel
Level 124
God Stats
2W - 2L
1,261 SR
Queue Stats
5W - 3L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KmEnvy
Neith
11
1 / 5 / 1
6,574
657
7,551
9,741
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
10
1 / 5 / 1
6,208
621
4,262
16,266
13,457
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
11
0 / 5 / 2
6,279
628
6,510
10,085
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CortCZ
Izanami
13
7 / 1 / 7
8,599
860
14,636
8,775
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 10
8,858
886
7,350
10,091
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
xikero
Ix Chel
13
4 / 1 / 9
8,147
815
8,686
7,545
3,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
CortCZ
Izanami
7
1
7
10.5
L
Neith
KmEnvy
Neith
1
5
1
0.3
L
Sobek
1
5
1
0.3
W
4
0
10
9
L
Hel
0
5
2
0.2
W
Ix Chel
xikero
Ix Chel
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
30,672
36,092
Taken
26,411
21,853
Mitigated
20,075
10,735
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CortCZ
Izanami
14,636
10,720
0
1,778
8,775
4,077
1,921
4,154
4,621
0
38,234
L
Neith
KmEnvy
Neith
7,551
3,244
39
1,002
9,741
4,000
0
4,715
5,026
0
29,125
L
Sobek
4,262
147
215
3,496
16,266
13,457
0
6,922
9,344
11,818
0
W
7,350
730
0
3,271
10,091
12,785
256
3,811
6,280
18,404
0
L
Hel
6,510
482
2,403
3,580
10,085
4,396
0
4,620
5,465
24,416
0
W
Ix Chel
xikero
Ix Chel
8,686
950
1,149
4,009
7,545
3,213
1,094
2,844
4,701
36,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,061
Gold Earned
25,604
100
Minions Killed
117
0
Camps Cleared
0
510,553
Distance Traveled
568,694
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,599
860
47
5
0
170,656
0
L
Neith
6,574
657
42
4
0
157,280
0
L
Sobek
6,208
621
13
1
0
186,956
3
W
Bacchus
8,858
886
21
2
0
218,570
0
L
Hel
6,279
628
45
5
0
166,317
0
W
Ix Chel
8,147
815
49
5
0
179,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role