Player Matchup

Sobek
Sobek
 
Sobek
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BlazingNinja616
Da Ji
Level 117
God Stats
1W - 1L
1,284 SR
Queue Stats
40W - 44L
1,445 Elo+
Party 1
Ra
Ra
Emperor Djin
Ra
Level 105
God Stats
3W - 1L
1,605 SR
Queue Stats
78W - 90L
1,481 Elo+
Party 1
Team Averages
Level 106
1,463 SR
1,475 Elo+

VS

Team Averages
Level 110
1,579 SR
1,464 Elo+
Hou Yi
Hou Yi
Bloodsport1335
Hou Yi
Level 84
God Stats
2W - 6L
1,266 SR
Queue Stats
174W - 177L
1,402 Elo+
Solo
Ix Chel
Ix Chel
PickLe_RicK1169
Ix Chel
Level 63
God Stats
9W - 5L
1,881 SR
Queue Stats
62W - 61L
1,500 Elo+
Solo
Nu Wa
Nu Wa
faeltemis2
Nu Wa
Level 182
God Stats
185W - 138L
1,590 SR
Queue Stats
690W - 702L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 2
4,226
845
1,216
4,472
3,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 0 / 3
4,769
954
4,263
2,181
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 0 / 2
5,137
1,027
1,106
2,251
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,752
750
2,374
4,189
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,001
800
2,528
3,891
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
3
0 / 0 / 0
3,318
664
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
W
2
0
3
3.5
L
0
2
0
0
W
3
0
2
4
L
0
3
0
0
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,585
Damage
4,902
8,904
Taken
8,080
5,084
Mitigated
2,603
2,360
Healing
1,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,216
242
452
630
4,472
3,433
230
1,390
3,082
5,437
0
W
4,263
1,133
118
179
2,181
777
460
381
1,800
0
6,999
L
2,374
602
0
449
4,189
1,317
0
1,276
2,913
0
8,784
W
1,106
143
633
348
2,251
874
291
784
1,467
17,601
0
L
2,528
125
50
505
3,891
1,286
0
1,098
2,793
14,055
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,132
Gold Earned
11,071
61
Minions Killed
37
0
Camps Cleared
0
271,388
Distance Traveled
170,967
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,226
845
16
3
0
78,062
0
W
Da Ji
4,769
954
9
2
0
104,277
0
L
Hou Yi
3,752
750
10
2
0
83,130
0
W
Ra
5,137
1,027
36
7
0
89,049
1
L
Ix Chel
4,001
800
27
5
0
87,837
1
L
Nu Wa
3,318
664
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role