Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DILHO_
Tsukuyomi
Level 106
God Stats
1W - 3L
1,768 SR
Queue Stats
76W - 84L
1,531 Elo+
Party 1
Hel
Hel
DawkinsHawkins
Hel
Level 129
God Stats
6W - 6L
1,615 SR
Queue Stats
180W - 162L
1,511 Elo+
Solo
Maui
Maui
HntFroozen
Maui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,582 Elo+
Solo
Cupid
Cupid
xHelzen
Cupid
Level 150
God Stats
5W - 3L
1,759 SR
Queue Stats
282W - 285L
1,478 Elo+
Party 1
Team Averages
Level 115
1,628 SR
1,520 Elo+

VS

Team Averages
Level 127
1,575 SR
1,470 Elo+
Ullr
Ullr
 
Ullr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CHOTORRICO_
Hades
Level 97
God Stats
11W - 5L
1,631 SR
Queue Stats
120W - 120L
1,442 Elo+
Solo
Geb
Geb
DEMIOVER
Geb
Level 138
God Stats
2W - 1L
1,535 SR
Queue Stats
252W - 293L
1,435 Elo+
Party 2
Da Ji
Da Ji
Lady_Nordeste
Da Ji
Level 103
God Stats
3W - 2L
1,707 SR
Queue Stats
155W - 182L
1,448 Elo+
Party 2
The Morrigan
The Morrigan
NILS0NFERREIRA
The Morrigan
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
331W - 338L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
2,841
568
721
3,225
1,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
DILHO_
Tsukuyomi
2
0 / 0 / 0
2,619
524
254
1,019
202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,177
635
1,913
3,254
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
3,005
601
1,285
3,781
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
xHelzen
Cupid
4
0 / 1 / 0
2,812
562
1,512
2,026
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 0 / 2
3,406
681
1,663
2,009
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,610
722
1,518
2,075
1,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 2
3,556
711
874
3,260
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 0 / 2
3,601
720
2,575
3,038
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
NILS0NFERREIRA
The Morrigan
7
1 / 0 / 1
3,793
759
1,261
2,684
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Ullr
 
Ullr
1
0
2
2
W
0
0
0
0
W
1
0
2
2
L
Tsukuyomi
DILHO_
Tsukuyomi
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
2
0
2
3
W
The Morrigan
NILS0NFERREIRA
The Morrigan
1
0
1
1.5
L
Cupid
xHelzen
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,685
Damage
7,891
13,305
Taken
13,066
5,533
Mitigated
4,727
5,014
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
721
371
0
1,222
3,225
1,625
0
1,518
1,707
0
8,889
W
Ullr
 
Ullr
1,663
839
0
548
2,009
564
0
437
1,572
0
17,207
W
1,518
566
0
1,660
2,075
1,043
0
0
2,075
20,042
0
W
874
143
0
1,242
3,260
1,440
0
538
2,722
9,320
0
L
Tsukuyomi
DILHO_
Tsukuyomi
254
53
0
289
1,019
202
0
0
1,019
0
3,339
L
1,913
84
374
1,344
3,254
830
0
1,082
2,172
14,471
0
L
1,285
746
0
1,251
3,781
2,356
0
600
3,181
4,366
0
W
2,575
880
0
444
3,038
922
0
565
2,445
0
13,547
W
The Morrigan
NILS0NFERREIRA
The Morrigan
1,261
175
0
984
2,684
758
0
1,396
1,054
19,201
824
L
Cupid
xHelzen
Cupid
1,512
1,179
26
508
2,026
520
0
274
1,752
0
10,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,454
Gold Earned
17,966
72
Minions Killed
143
0
Camps Cleared
0
421,234
Distance Traveled
485,637
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,841
568
14
3
0
99,988
0
W
Ullr
3,406
681
24
5
0
87,738
0
W
Hades
3,610
722
37
7
0
84,693
0
W
Geb
3,556
711
15
3
0
103,129
0
L
Tsukuyomi
2,619
524
3
1
0
43,787
0
L
Hel
3,177
635
34
7
0
103,294
2
L
Maui
3,005
601
5
1
0
99,505
0
W
Da Ji
3,601
720
28
6
0
109,099
0
W
The Morrigan
3,793
759
39
8
0
100,978
0
L
Cupid
2,812
562
16
3
0
74,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role