Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DivinePrime
Surtr
Level 151
God Stats
10W - 15L
1,545 SR
Queue Stats
212W - 211L
1,507 Elo+
Party 2
Anubis
Anubis
TrapLordBest
Anubis
Level 64
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 2
Team Averages
Level 108
1,580 SR
1,571 Elo+

VS

Team Averages
Level 130
1,435 SR
1,526 Elo+
Ymir
Ymir
AmaterasuUwU
Ymir
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Donnie Narko
Nu Wa
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 60L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
LilRecky
Hou Yi
Level 88
God Stats
7W - 8L
1,520 SR
Queue Stats
429W - 430L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
8 / 0 / 6
9,493
863
13,525
8,149
3,487
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 10
8,226
748
5,846
9,772
9,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
3 / 0 / 7
8,338
758
8,269
5,814
3,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,368
670
5,029
11,172
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 6 / 0
6,479
589
4,093
8,309
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
LilRecky
Hou Yi
13
0 / 3 / 1
7,409
674
6,693
12,324
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
0
6
11
L
1
5
0
0.2
W
3
1
10
8
L
0
6
0
0
L
Hou Yi
LilRecky
Hou Yi
0
3
1
0.17
W
Anubis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
15,815
23,735
Taken
31,805
15,991
Mitigated
16,807
6,195
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,525
8,598
0
1,246
8,149
3,487
1,655
2,338
5,811
0
44,946
L
5,029
933
0
646
11,172
9,827
0
3,294
7,878
14,360
0
W
5,846
1,645
0
1,963
9,772
9,394
80
4,872
4,900
1,607
17,594
L
4,093
1,253
0
0
8,309
2,758
294
1,822
6,487
26,716
0
L
Hou Yi
LilRecky
Hou Yi
6,693
2,666
0
1,883
12,324
4,222
62
3,901
8,423
0
33,118
W
Anubis
8,269
339
0
2,986
5,814
3,110
1,003
1,940
3,874
34,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
21,256
146
Minions Killed
128
0
Camps Cleared
0
604,288
Distance Traveled
520,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,493
863
65
6
0
211,453
0
L
Ymir
7,368
670
16
1
0
169,896
0
W
Surtr
8,226
748
22
2
0
203,525
0
L
Nu Wa
6,479
589
39
4
0
142,611
0
L
Hou Yi
7,409
674
73
7
0
207,954
0
W
Anubis
8,338
758
59
5
0
189,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role