Player Matchup

Vamana
Vamana
Gold I
Isidzukuri
Vamana
Gold I
Level 193
God Stats
30W - 24L
1,643 SR
Queue Stats
60W - 79L
1,595 MMR
Solo
Anubis
Anubis
Gold V
LordHobbit
Anubis
Gold V
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 234L
1,553 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ne_zils
Ne Zha
Gold IV
Level 106
God Stats
10W - 10L
1,491 SR
Queue Stats
98W - 107L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,545 SR
1,570 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,665 SR
1,571 MMR
Shiva
Shiva
Gold V
NevinDаrk
Shiva
Gold V
Level 155
God Stats
0W - 1L
1,903 SR
Queue Stats
16W - 22L
1,657 MMR
Party 1
He Bo
He Bo
Bronze III
TermiG34
He Bo
Bronze III
Level 69
God Stats
1W - 2L
1,591 SR
Queue Stats
4W - 23L
1,546 MMR
Solo
Guan Yu
Guan Yu
Silver II
Tоmmyrоd
Guan Yu
Silver II
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 36L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Isidzukuri
Vamana
15
5 / 1 / 4
9,078
825
11,152
10,207
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
LordHobbit
Anubis
14
5 / 0 / 6
8,762
797
9,728
5,954
3,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
ne_zils
Ne Zha
14
2 / 1 / 8
8,176
743
9,357
11,137
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothAphroditeAchillesAo KuangBaron Samedi

VS

Bans
AresAtlasNoxHorusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
2 / 2 / 0
7,081
644
7,970
11,462
9,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
TermiG34
He Bo
11
0 / 6 / 2
6,890
626
3,671
10,728
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Tоmmyrоd
Guan Yu
11
0 / 4 / 2
7,310
665
6,798
13,900
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
Isidzukuri
Vamana
5
1
4
7
W
Anubis
LordHobbit
Anubis
5
0
6
8
L
Shiva
2
2
0
1
L
He Bo
TermiG34
He Bo
0
6
2
0.17
L
Guan Yu
Tоmmyrоd
Guan Yu
0
4
2
0.25
W
Ne Zha
ne_zils
Ne Zha
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
18,439
27,298
Taken
36,090
21,919
Mitigated
22,125
9,180
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Isidzukuri
Vamana
11,152
5,529
0
2,619
10,207
10,719
2,127
1,283
8,924
244
39,598
W
Anubis
LordHobbit
Anubis
9,728
974
0
2,736
5,954
3,012
485
618
5,336
37,219
0
L
Shiva
7,970
1,429
0
1,496
11,462
9,817
0
3,150
7,950
0
20,122
L
He Bo
TermiG34
He Bo
3,671
226
0
500
10,728
2,739
0
2,765
7,424
19,467
0
L
Guan Yu
Tоmmyrоd
Guan Yu
6,798
1,574
2,473
3,465
13,900
9,569
0
4,093
9,004
0
25,152
W
Ne Zha
ne_zils
Ne Zha
9,357
2,354
0
3,825
11,137
8,188
283
1,811
9,326
0
29,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
21,281
150
Minions Killed
107
0
Camps Cleared
0
648,069
Distance Traveled
610,285
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,078
825
63
6
0
226,827
1
W
Anubis
8,762
797
53
5
0
201,650
0
L
Shiva
7,081
644
28
3
0
210,667
2
L
He Bo
6,890
626
39
4
0
187,301
3
L
Guan Yu
7,310
665
40
4
0
212,317
0
W
Ne Zha
8,176
743
34
3
0
219,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role