Player Matchup

Sun Wukong
Sun Wukong
Canvered
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,547 Elo+
Solo
Chaac
Chaac
Dekrixx
Chaac
Level 89
God Stats
7W - 2L
1,831 SR
Queue Stats
238W - 255L
1,531 Elo+
Solo
Poseidon
Poseidon
GraManDul
Poseidon
Level 127
God Stats
2W - 4L
1,179 SR
Queue Stats
255W - 257L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Nooblington
Cernunnos
Level 152
God Stats
1W - 2L
1,353 SR
Queue Stats
87W - 85L
1,620 Elo+
Solo
Persephone
Persephone
Platinum20
Persephone
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
430W - 406L
1,528 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,555 Elo+

VS

Team Averages
Level 121
1,532 SR
1,603 Elo+
Fenrir
Fenrir
BooJa92
Fenrir
Level 158
God Stats
3W - 5L
1,582 SR
Queue Stats
1,076W - 1,070L
1,533 Elo+
Solo
Scylla
Scylla
Marcsfuß
Scylla
Level 77
God Stats
0W - 1L
1,698 SR
Queue Stats
17W - 11L
1,639 Elo+
Party 1
Cerberus
Cerberus
Maxist070501
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,768 Elo+
Party 1
Artemis
Artemis
anyreptar
Artemis
Level 156
God Stats
4W - 8L
1,355 SR
Queue Stats
284W - 279L
1,540 Elo+
Solo
Surtr
Surtr
iHaych
Surtr
Level 158
God Stats
2W - 4L
1,526 SR
Queue Stats
489W - 449L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Canvered
Sun Wukong
14
2 / 2 / 12
8,569
779
7,478
10,775
12,885
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dekrixx
Chaac
15
2 / 2 / 14
8,728
793
9,942
11,679
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
GraManDul
Poseidon
14
4 / 2 / 10
8,947
813
8,568
5,826
2,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Nooblington
Cernunnos
17
6 / 0 / 8
9,635
876
11,073
7,577
4,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Platinum20
Persephone
16
4 / 1 / 11
9,832
894
14,169
4,298
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BooJa92
Fenrir
12
0 / 3 / 3
6,729
612
3,614
10,398
12,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Marcsfuß
Scylla
16
5 / 2 / 1
8,693
790
9,473
9,410
4,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Maxist070501
Cerberus
11
0 / 5 / 6
7,298
663
3,324
14,309
11,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
anyreptar
Artemis
13
1 / 4 / 3
7,110
646
9,152
9,651
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
iHaych
Surtr
14
1 / 4 / 4
7,577
689
5,388
12,969
15,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
18
Kills
7
7
Deaths
18
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BooJa92
Fenrir
0
3
3
0.5
W
Sun Wukong
Canvered
Sun Wukong
2
2
12
4
W
Chaac
Dekrixx
Chaac
2
2
14
4.5
W
Poseidon
GraManDul
Poseidon
4
2
10
4.5
L
Scylla
Marcsfuß
Scylla
5
2
1
2.75
L
Cerberus
Maxist070501
Cerberus
0
5
6
0.6
W
Cernunnos
Nooblington
Cernunnos
6
0
8
10
W
Persephone
Platinum20
Persephone
4
1
11
9.5
L
Artemis
anyreptar
Artemis
1
4
3
0.63
L
Surtr
iHaych
Surtr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,230
Damage
30,951
40,155
Taken
56,737
35,341
Mitigated
48,323
18,466
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BooJa92
Fenrir
3,614
454
671
2,796
10,398
12,018
0
3,913
6,273
0
8,334
W
Sun Wukong
Canvered
Sun Wukong
7,478
1,170
2,793
3,185
10,775
12,885
25
2,727
8,048
0
13,028
W
Chaac
Dekrixx
Chaac
9,942
323
866
4,654
11,679
13,613
385
6,132
5,547
0
18,163
W
Poseidon
GraManDul
Poseidon
8,568
652
0
422
5,826
2,778
1,045
2,038
3,788
17,916
0
L
Scylla
Marcsfuß
Scylla
9,473
484
114
1,478
9,410
4,903
0
4,252
4,905
29,415
0
L
Cerberus
Maxist070501
Cerberus
3,324
167
1,243
2,249
14,309
11,891
0
4,704
9,339
4,994
0
W
Cernunnos
Nooblington
Cernunnos
11,073
5,732
2,695
3,425
7,577
4,141
1,776
1,401
6,176
0
24,313
W
Persephone
Platinum20
Persephone
14,169
454
0
426
4,298
1,924
911
648
3,647
35,517
0
L
Artemis
anyreptar
Artemis
9,152
3,445
1,136
2,004
9,651
4,443
0
4,461
5,095
0
17,294
L
Surtr
iHaych
Surtr
5,388
1,135
2,072
3,177
12,969
15,068
6
5,401
7,332
246
12,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
37,407
165
Minions Killed
97
0
Camps Cleared
0
1,077,517
Distance Traveled
989,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,729
612
10
1
0
219,910
0
W
Sun Wukong
8,569
779
16
1
0
205,219
0
W
Chaac
8,728
793
18
2
0
219,198
0
W
Poseidon
8,947
813
25
2
0
207,233
0
L
Scylla
8,693
790
60
5
0
215,892
0
L
Cerberus
7,298
663
8
1
0
163,203
0
W
Cernunnos
9,635
876
52
5
0
239,516
0
W
Persephone
9,832
894
54
5
0
206,351
0
L
Artemis
7,110
646
10
1
0
175,178
0
L
Surtr
7,577
689
9
1
0
214,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role